Fix Debug implementation of layer::cache::State

This commit is contained in:
Héctor Ramón Jiménez 2020-03-10 06:46:11 +01:00
parent e4fbca59b4
commit 4e0e50ae27

View file

@ -101,10 +101,9 @@ impl std::fmt::Debug for State {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self { match self {
State::Empty => write!(f, "Empty"), State::Empty => write!(f, "Empty"),
State::Filled { mesh, bounds } => f State::Filled { primitive, bounds } => f
.debug_struct("Filled") .debug_struct("Filled")
.field("vertices", &mesh.vertices.len()) .field("primitive", primitive)
.field("indices", &mesh.indices.len())
.field("bounds", bounds) .field("bounds", bounds)
.finish(), .finish(),
} }