Allow to load an image from memory
New `image::Handle` opaque type uniquely identifying some `image::Data`, allowing reliable caching.
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811d8b90d7
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5 changed files with 133 additions and 33 deletions
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@ -2,14 +2,18 @@ use crate::{Primitive, Renderer};
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use iced_native::{image, Layout, MouseCursor};
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impl image::Renderer for Renderer {
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fn dimensions(&self, path: &str) -> (u32, u32) {
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self.image_pipeline.dimensions(path)
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fn dimensions(&self, handle: &image::Handle) -> (u32, u32) {
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self.image_pipeline.dimensions(handle)
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}
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fn draw(&mut self, path: &str, layout: Layout<'_>) -> Self::Output {
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fn draw(
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&mut self,
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handle: image::Handle,
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layout: Layout<'_>,
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) -> Self::Output {
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(
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Primitive::Image {
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path: String::from(path),
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handle,
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bounds: layout.bounds(),
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},
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MouseCursor::OutOfBounds,
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