Merge branch 'master' into explore-input-method2
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commit
50eaef2844
5 changed files with 68 additions and 24 deletions
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@ -1,13 +1,14 @@
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use crate::{Point, Rectangle, Transformation, Vector};
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use std::ops::Mul;
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/// The mouse cursor state.
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#[derive(Debug, Clone, Copy, PartialEq, Default)]
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pub enum Cursor {
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/// The cursor has a defined position.
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Available(Point),
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/// The cursor has a defined position, but it's levitating over a layer above.
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Levitating(Point),
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/// The cursor is currently unavailable (i.e. out of bounds or busy).
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#[default]
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Unavailable,
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@ -18,7 +19,7 @@ impl Cursor {
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pub fn position(self) -> Option<Point> {
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match self {
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Cursor::Available(position) => Some(position),
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Cursor::Unavailable => None,
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Cursor::Levitating(_) | Cursor::Unavailable => None,
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}
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}
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@ -51,17 +52,41 @@ impl Cursor {
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pub fn is_over(self, bounds: Rectangle) -> bool {
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self.position_over(bounds).is_some()
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}
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/// Returns true if the [`Cursor`] is levitating over a layer above.
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pub fn is_levitating(self) -> bool {
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matches!(self, Self::Levitating(_))
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}
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/// Makes the [`Cursor`] levitate over a layer above.
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pub fn levitate(self) -> Self {
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match self {
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Self::Available(position) => Self::Levitating(position),
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_ => self,
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}
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}
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/// Brings the [`Cursor`] back to the current layer.
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pub fn land(self) -> Self {
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match self {
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Cursor::Levitating(position) => Cursor::Available(position),
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_ => self,
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}
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}
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}
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impl Mul<Transformation> for Cursor {
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impl std::ops::Mul<Transformation> for Cursor {
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type Output = Self;
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fn mul(self, transformation: Transformation) -> Self {
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match self {
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Cursor::Unavailable => Cursor::Unavailable,
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Cursor::Available(point) => {
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Cursor::Available(point * transformation)
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Self::Available(position) => {
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Self::Available(position * transformation)
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}
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Self::Levitating(position) => {
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Self::Levitating(position * transformation)
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}
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Self::Unavailable => Self::Unavailable,
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}
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}
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}
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@ -77,6 +77,18 @@ impl<'a, Message> Shell<'a, Message> {
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self.redraw_request
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}
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/// Replaces the redraw request of the [`Shell`]; without conflict resolution.
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///
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/// This is useful if you want to overwrite the redraw request to a previous value.
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/// Since it's a fairly advanced use case and should rarely be used, it is a static
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/// method.
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pub fn replace_redraw_request(
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shell: &mut Self,
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redraw_request: window::RedrawRequest,
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) {
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shell.redraw_request = redraw_request;
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}
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/// Requests the current [`InputMethod`] strategy.
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///
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/// __Important__: This request will only be honored by the
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