Merge branch 'master' into explore-input-method2
This commit is contained in:
commit
50eaef2844
5 changed files with 68 additions and 24 deletions
|
|
@ -871,16 +871,19 @@ where
|
|||
shell.request_redraw();
|
||||
}
|
||||
|
||||
let is_visible =
|
||||
is_hovered || self.is_top_focused || self.is_top_overlay_active;
|
||||
|
||||
if matches!(
|
||||
event,
|
||||
Event::Mouse(
|
||||
mouse::Event::CursorMoved { .. }
|
||||
| mouse::Event::ButtonReleased(_)
|
||||
)
|
||||
) || is_hovered
|
||||
|| self.is_top_focused
|
||||
|| self.is_top_overlay_active
|
||||
) || is_visible
|
||||
{
|
||||
let redraw_request = shell.redraw_request();
|
||||
|
||||
self.top.as_widget_mut().update(
|
||||
top_tree,
|
||||
event.clone(),
|
||||
|
|
@ -891,6 +894,11 @@ where
|
|||
shell,
|
||||
viewport,
|
||||
);
|
||||
|
||||
// Ignore redraw requests of invisible content
|
||||
if !is_visible {
|
||||
Shell::replace_redraw_request(shell, redraw_request);
|
||||
}
|
||||
};
|
||||
|
||||
if shell.is_event_captured() {
|
||||
|
|
|
|||
|
|
@ -564,7 +564,8 @@ where
|
|||
Event::Mouse(mouse::Event::CursorMoved { .. })
|
||||
| Event::Touch(touch::Event::FingerMoved { .. }) => {
|
||||
if let Some(scrollbar) = scrollbars.y {
|
||||
let Some(cursor_position) = cursor.position()
|
||||
let Some(cursor_position) =
|
||||
cursor.land().position()
|
||||
else {
|
||||
return;
|
||||
};
|
||||
|
|
@ -636,7 +637,8 @@ where
|
|||
match event {
|
||||
Event::Mouse(mouse::Event::CursorMoved { .. })
|
||||
| Event::Touch(touch::Event::FingerMoved { .. }) => {
|
||||
let Some(cursor_position) = cursor.position() else {
|
||||
let Some(cursor_position) = cursor.land().position()
|
||||
else {
|
||||
return;
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -216,15 +216,15 @@ where
|
|||
viewport: &Rectangle,
|
||||
) {
|
||||
let is_over = cursor.is_over(layout.bounds());
|
||||
let is_mouse_movement =
|
||||
matches!(event, Event::Mouse(mouse::Event::CursorMoved { .. }));
|
||||
let end = self.children.len() - 1;
|
||||
|
||||
for ((child, state), layout) in self
|
||||
for (i, ((child, state), layout)) in self
|
||||
.children
|
||||
.iter_mut()
|
||||
.rev()
|
||||
.zip(tree.children.iter_mut().rev())
|
||||
.zip(layout.children().rev())
|
||||
.enumerate()
|
||||
{
|
||||
child.as_widget_mut().update(
|
||||
state,
|
||||
|
|
@ -237,22 +237,19 @@ where
|
|||
viewport,
|
||||
);
|
||||
|
||||
if is_over
|
||||
&& !is_mouse_movement
|
||||
&& cursor != mouse::Cursor::Unavailable
|
||||
{
|
||||
if shell.is_event_captured() {
|
||||
return;
|
||||
}
|
||||
|
||||
if i < end && is_over && !cursor.is_levitating() {
|
||||
let interaction = child.as_widget().mouse_interaction(
|
||||
state, layout, cursor, viewport, renderer,
|
||||
);
|
||||
|
||||
if interaction != mouse::Interaction::None {
|
||||
cursor = mouse::Cursor::Unavailable;
|
||||
cursor = cursor.levitate();
|
||||
}
|
||||
}
|
||||
|
||||
if shell.is_event_captured() {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue