Introduce iced_renderer subcrate featuring runtime renderer fallback
This commit is contained in:
parent
368cadd25a
commit
5100b5d0a1
16 changed files with 371 additions and 72 deletions
14
Cargo.toml
14
Cargo.toml
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@ -13,9 +13,9 @@ categories = ["gui"]
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[features]
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# Enables the `Image` widget
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image = ["iced_wgpu/image", "image_rs"]
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image = ["iced_renderer/image", "image_rs"]
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# Enables the `Svg` widget
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svg = ["iced_wgpu/svg"]
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svg = ["iced_renderer/svg"]
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# Enables the `Canvas` widget
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canvas = ["iced_graphics/canvas"]
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# Enables the `QRCode` widget
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@ -35,7 +35,7 @@ system = ["iced_winit/system"]
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# Enables chrome traces
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chrome-trace = [
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"iced_winit/chrome-trace",
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"iced_wgpu/tracing",
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"iced_renderer/tracing",
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]
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[badges]
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@ -48,6 +48,7 @@ members = [
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"graphics",
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"lazy",
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"native",
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"renderer",
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"style",
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"wgpu",
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"winit",
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@ -59,6 +60,7 @@ iced_core = { version = "0.8", path = "core" }
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iced_futures = { version = "0.6", path = "futures" }
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iced_native = { version = "0.9", path = "native" }
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iced_graphics = { version = "0.7", path = "graphics" }
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iced_renderer = { version = "0.1", path = "renderer" }
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iced_winit = { version = "0.8", path = "winit", features = ["application"] }
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thiserror = "1.0"
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@ -67,12 +69,6 @@ version = "0.24"
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package = "image"
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optional = true
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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iced_wgpu = { version = "0.9", path = "wgpu" }
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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iced_wgpu = { version = "0.9", path = "wgpu", features = ["webgl"] }
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[package.metadata.docs.rs]
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rustdoc-args = ["--cfg", "docsrs"]
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features = ["image", "svg", "canvas", "qr_code"]
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@ -46,9 +46,9 @@ pub use primitive::Primitive;
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pub use renderer::Renderer;
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pub use transformation::Transformation;
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pub use viewport::Viewport;
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pub use window::compositor;
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pub use iced_native::alignment;
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pub use iced_native::text;
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pub use iced_native::{
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Alignment, Background, Color, Font, Point, Rectangle, Size, Vector,
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};
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@ -43,8 +43,11 @@ impl<B: Backend, T> Renderer<B, T> {
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/// Runs the given closure with the [`Backend`] and the recorded primitives
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/// of the [`Renderer`].
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pub fn with_primitives(&mut self, f: impl FnOnce(&mut B, &[Primitive])) {
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f(&mut self.backend, &self.primitives);
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pub fn with_primitives<O>(
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&mut self,
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f: impl FnOnce(&mut B, &[Primitive]) -> O,
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) -> O {
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f(&mut self.backend, &self.primitives)
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}
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}
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@ -1,6 +1,6 @@
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//! A compositor is responsible for initializing a renderer and managing window
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//! surfaces.
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use crate::compositor::Information;
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use crate::window::compositor::Information;
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use crate::{Color, Error, Size, Viewport};
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use core::ffi::c_void;
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26
renderer/Cargo.toml
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26
renderer/Cargo.toml
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@ -0,0 +1,26 @@
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[package]
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name = "iced_renderer"
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version = "0.1.0"
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edition = "2021"
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[features]
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image = ["iced_wgpu/image"]
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svg = ["iced_wgpu/svg"]
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tracing = ["iced_wgpu/tracing"]
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[dependencies]
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raw-window-handle = "0.5"
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[dependencies.iced_native]
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version = "0.9"
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path = "../native"
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[dependencies.iced_graphics]
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version = "0.7"
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path = "../graphics"
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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iced_wgpu = { version = "0.9", path = "../wgpu" }
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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iced_wgpu = { version = "0.9", path = "../wgpu", features = ["webgl"] }
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94
renderer/src/backend.rs
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94
renderer/src/backend.rs
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@ -0,0 +1,94 @@
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use crate::{Font, Point, Size};
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use iced_graphics::backend;
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use iced_graphics::text;
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use std::borrow::Cow;
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pub enum Backend {
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Wgpu(iced_wgpu::Backend),
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}
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impl iced_graphics::Backend for Backend {}
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impl backend::Text for Backend {
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const ICON_FONT: Font = Font::Name("Iced-Icons");
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const CHECKMARK_ICON: char = '\u{f00c}';
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const ARROW_DOWN_ICON: char = '\u{e800}';
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fn default_font(&self) -> Font {
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match self {
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Self::Wgpu(backend) => backend.default_font(),
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}
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}
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fn default_size(&self) -> f32 {
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match self {
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Self::Wgpu(backend) => backend.default_size(),
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}
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}
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fn measure(
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&self,
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contents: &str,
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size: f32,
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font: Font,
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bounds: Size,
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) -> (f32, f32) {
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match self {
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Self::Wgpu(backend) => {
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backend.measure(contents, size, font, bounds)
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}
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}
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}
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fn hit_test(
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&self,
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contents: &str,
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size: f32,
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font: Font,
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bounds: Size,
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position: Point,
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nearest_only: bool,
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) -> Option<text::Hit> {
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match self {
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Self::Wgpu(backend) => backend.hit_test(
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contents,
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size,
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font,
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bounds,
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position,
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nearest_only,
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),
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}
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}
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fn load_font(&mut self, font: Cow<'static, [u8]>) {
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match self {
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Self::Wgpu(backend) => {
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backend.load_font(font);
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}
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}
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}
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}
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#[cfg(feature = "image")]
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impl backend::Image for Backend {
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fn dimensions(&self, handle: &iced_native::image::Handle) -> Size<u32> {
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match self {
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Self::Wgpu(backend) => backend.dimensions(handle),
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}
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}
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}
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#[cfg(feature = "svg")]
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impl backend::Svg for Backend {
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fn viewport_dimensions(
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&self,
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handle: &iced_native::svg::Handle,
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) -> Size<u32> {
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match self {
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Self::Wgpu(backend) => backend.viewport_dimensions(handle),
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}
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}
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}
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17
renderer/src/lib.rs
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17
renderer/src/lib.rs
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@ -0,0 +1,17 @@
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pub mod window;
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mod backend;
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mod settings;
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pub use backend::Backend;
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pub use settings::Settings;
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pub use iced_graphics::{
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Antialiasing, Color, Error, Font, Point, Size, Viewport,
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};
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/// The default graphics renderer for [`iced`].
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///
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/// [`iced`]: https://github.com/iced-rs/iced
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pub type Renderer<Theme = iced_native::Theme> =
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iced_graphics::Renderer<Backend, Theme>;
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30
renderer/src/settings.rs
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30
renderer/src/settings.rs
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@ -0,0 +1,30 @@
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use crate::{Antialiasing, Font};
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/// The settings of a [`Backend`].
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///
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/// [`Backend`]: crate::Backend
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct Settings {
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/// The default [`Font`] to use.
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pub default_font: Font,
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/// The default size of text.
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///
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/// By default, it will be set to `16.0`.
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pub default_text_size: f32,
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/// The antialiasing strategy that will be used for triangle primitives.
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///
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/// By default, it is `None`.
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pub antialiasing: Option<Antialiasing>,
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}
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impl Default for Settings {
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fn default() -> Settings {
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Settings {
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default_font: Font::SansSerif,
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default_text_size: 16.0,
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antialiasing: None,
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}
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}
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}
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3
renderer/src/window.rs
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3
renderer/src/window.rs
Normal file
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@ -0,0 +1,3 @@
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mod compositor;
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pub use compositor::Compositor;
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96
renderer/src/window/compositor.rs
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96
renderer/src/window/compositor.rs
Normal file
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@ -0,0 +1,96 @@
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use crate::{Backend, Color, Error, Renderer, Settings, Viewport};
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use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
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pub use iced_graphics::window::compositor::{Information, SurfaceError};
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pub enum Compositor<Theme> {
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Wgpu(iced_wgpu::window::Compositor<Theme>),
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}
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pub enum Surface {
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Wgpu(iced_wgpu::window::Surface),
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}
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impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> {
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type Settings = Settings;
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type Renderer = Renderer<Theme>;
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type Surface = Surface;
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fn new<W: HasRawWindowHandle + HasRawDisplayHandle>(
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settings: Self::Settings,
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compatible_window: Option<&W>,
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) -> Result<(Self, Self::Renderer), Error> {
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let (compositor, backend) = iced_wgpu::window::compositor::new(
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iced_wgpu::Settings {
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default_font: settings.default_font,
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default_text_size: settings.default_text_size,
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antialiasing: settings.antialiasing,
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..iced_wgpu::Settings::from_env()
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},
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compatible_window,
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)?;
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Ok((
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Self::Wgpu(compositor),
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Renderer::new(Backend::Wgpu(backend)),
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))
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}
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fn create_surface<W: HasRawWindowHandle + HasRawDisplayHandle>(
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&mut self,
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window: &W,
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) -> Surface {
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match self {
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Self::Wgpu(compositor) => {
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Surface::Wgpu(compositor.create_surface(window))
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}
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}
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}
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fn configure_surface(
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&mut self,
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surface: &mut Surface,
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width: u32,
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height: u32,
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) {
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match (self, surface) {
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(Self::Wgpu(compositor), Surface::Wgpu(surface)) => {
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compositor.configure_surface(surface, width, height);
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}
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}
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}
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fn fetch_information(&self) -> Information {
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match self {
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Self::Wgpu(compositor) => compositor.fetch_information(),
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}
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}
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fn present<T: AsRef<str>>(
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&mut self,
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renderer: &mut Self::Renderer,
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surface: &mut Self::Surface,
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viewport: &Viewport,
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background_color: Color,
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overlay: &[T],
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) -> Result<(), SurfaceError> {
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renderer.with_primitives(|backend, primitives| {
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match (self, backend, surface) {
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(
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Self::Wgpu(compositor),
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Backend::Wgpu(backend),
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Surface::Wgpu(surface),
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) => iced_wgpu::window::compositor::present(
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compositor,
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backend,
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surface,
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primitives,
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viewport,
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background_color,
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overlay,
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),
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}
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})
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}
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}
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@ -198,11 +198,11 @@ pub trait Application: Sized {
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default_font: settings.default_font,
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default_text_size: settings.default_text_size,
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antialiasing: if settings.antialiasing {
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Some(crate::renderer::settings::Antialiasing::MSAAx4)
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Some(crate::renderer::Antialiasing::MSAAx4)
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} else {
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None
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},
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..crate::renderer::Settings::from_env()
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..crate::renderer::Settings::default()
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};
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Ok(crate::runtime::application::run::<
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@ -182,7 +182,7 @@ pub mod touch;
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pub mod widget;
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pub mod window;
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use iced_wgpu as renderer;
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use iced_renderer as renderer;
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use iced_winit as runtime;
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pub use iced_native::theme;
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@ -1,4 +1,5 @@
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//! Display rendering results on windows.
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mod compositor;
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pub mod compositor;
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pub use compositor::Compositor;
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pub use wgpu::Surface;
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@ -1,8 +1,9 @@
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use crate::{Backend, Color, Error, Renderer, Settings, Viewport};
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//! Connect a window with a renderer.
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use crate::{Backend, Color, Error, Primitive, Renderer, Settings, Viewport};
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use futures::stream::{self, StreamExt};
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use iced_graphics::compositor;
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use iced_graphics::window::compositor;
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use iced_native::futures;
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use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
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@ -112,6 +113,77 @@ impl<Theme> Compositor<Theme> {
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}
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}
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/// Creates a [`Compositor`] and its [`Backend`] for the given [`Settings`] and
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/// window.
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pub fn new<Theme, W: HasRawWindowHandle + HasRawDisplayHandle>(
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settings: Settings,
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compatible_window: Option<&W>,
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) -> Result<(Compositor<Theme>, Backend), Error> {
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let compositor = futures::executor::block_on(Compositor::request(
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settings,
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compatible_window,
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))
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.ok_or(Error::GraphicsAdapterNotFound)?;
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let backend = compositor.create_backend();
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Ok((compositor, backend))
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}
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/// Presents the given primitives with the given [`Compositor`] and [`Backend`].
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pub fn present<Theme, T: AsRef<str>>(
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compositor: &mut Compositor<Theme>,
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backend: &mut Backend,
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surface: &mut wgpu::Surface,
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primitives: &[Primitive],
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viewport: &Viewport,
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background_color: Color,
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overlay: &[T],
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) -> Result<(), compositor::SurfaceError> {
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match surface.get_current_texture() {
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Ok(frame) => {
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let mut encoder = compositor.device.create_command_encoder(
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&wgpu::CommandEncoderDescriptor {
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label: Some("iced_wgpu encoder"),
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},
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);
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let view = &frame
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.texture
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.create_view(&wgpu::TextureViewDescriptor::default());
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backend.present(
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&compositor.device,
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&compositor.queue,
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&mut encoder,
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Some(background_color),
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view,
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primitives,
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viewport,
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overlay,
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);
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// Submit work
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let _submission = compositor.queue.submit(Some(encoder.finish()));
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frame.present();
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Ok(())
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}
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Err(error) => match error {
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wgpu::SurfaceError::Timeout => {
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Err(compositor::SurfaceError::Timeout)
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}
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wgpu::SurfaceError::Outdated => {
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Err(compositor::SurfaceError::Outdated)
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}
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wgpu::SurfaceError::Lost => Err(compositor::SurfaceError::Lost),
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wgpu::SurfaceError::OutOfMemory => {
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Err(compositor::SurfaceError::OutOfMemory)
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}
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},
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}
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}
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impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> {
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type Settings = Settings;
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type Renderer = Renderer<Theme>;
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|
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@ -121,13 +193,7 @@ impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> {
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settings: Self::Settings,
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compatible_window: Option<&W>,
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) -> Result<(Self, Self::Renderer), Error> {
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let compositor = futures::executor::block_on(Self::request(
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settings,
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compatible_window,
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))
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.ok_or(Error::GraphicsAdapterNotFound)?;
|
||||
|
||||
let backend = compositor.create_backend();
|
||||
let (compositor, backend) = new(settings, compatible_window)?;
|
||||
|
||||
Ok((compositor, Renderer::new(backend)))
|
||||
}
|
||||
|
|
@ -178,49 +244,16 @@ impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> {
|
|||
background_color: Color,
|
||||
overlay: &[T],
|
||||
) -> Result<(), compositor::SurfaceError> {
|
||||
match surface.get_current_texture() {
|
||||
Ok(frame) => {
|
||||
let mut encoder = self.device.create_command_encoder(
|
||||
&wgpu::CommandEncoderDescriptor {
|
||||
label: Some("iced_wgpu encoder"),
|
||||
},
|
||||
);
|
||||
|
||||
let view = &frame
|
||||
.texture
|
||||
.create_view(&wgpu::TextureViewDescriptor::default());
|
||||
|
||||
renderer.with_primitives(|backend, primitives| {
|
||||
backend.present(
|
||||
&self.device,
|
||||
&self.queue,
|
||||
&mut encoder,
|
||||
Some(background_color),
|
||||
view,
|
||||
primitives,
|
||||
viewport,
|
||||
overlay,
|
||||
);
|
||||
});
|
||||
|
||||
// Submit work
|
||||
let _submission = self.queue.submit(Some(encoder.finish()));
|
||||
frame.present();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
Err(error) => match error {
|
||||
wgpu::SurfaceError::Timeout => {
|
||||
Err(compositor::SurfaceError::Timeout)
|
||||
}
|
||||
wgpu::SurfaceError::Outdated => {
|
||||
Err(compositor::SurfaceError::Outdated)
|
||||
}
|
||||
wgpu::SurfaceError::Lost => Err(compositor::SurfaceError::Lost),
|
||||
wgpu::SurfaceError::OutOfMemory => {
|
||||
Err(compositor::SurfaceError::OutOfMemory)
|
||||
}
|
||||
},
|
||||
}
|
||||
renderer.with_primitives(|backend, primitives| {
|
||||
present(
|
||||
self,
|
||||
backend,
|
||||
surface,
|
||||
primitives,
|
||||
viewport,
|
||||
background_color,
|
||||
overlay,
|
||||
)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -17,8 +17,8 @@ use crate::{
|
|||
|
||||
use iced_futures::futures;
|
||||
use iced_futures::futures::channel::mpsc;
|
||||
use iced_graphics::compositor;
|
||||
use iced_graphics::window;
|
||||
use iced_graphics::window::compositor;
|
||||
use iced_native::program::Program;
|
||||
use iced_native::time::Instant;
|
||||
use iced_native::user_interface::{self, UserInterface};
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
use crate::command::{self, Command};
|
||||
pub use iced_native::system::*;
|
||||
|
||||
use iced_graphics::compositor;
|
||||
use iced_graphics::window::compositor;
|
||||
|
||||
/// Query for available system information.
|
||||
pub fn fetch_information<Message>(
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue