Improve Overview section in README

This commit is contained in:
Héctor Ramón Jiménez 2019-08-28 06:56:10 +02:00
parent 8758dd446f
commit 51050fc45c
2 changed files with 11 additions and 9 deletions

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@ -67,8 +67,8 @@ struct Counter {
} }
``` ```
Now that we have state... When will it change? When either button is pressed! Next, we need to define the possible user interactions of our counter:
These user interactions are our __messages__: the button presses. These interactions are our __messages__:
```rust ```rust
#[derive(Debug, Clone, Copy)] #[derive(Debug, Clone, Copy)]
@ -78,7 +78,8 @@ pub enum Message {
} }
``` ```
Next, let's put it all together in our __view logic__: Now, let's show the actual counter by putting it all together in our
__view logic__:
```rust ```rust
use iced::{Button, Column, Text}; use iced::{Button, Column, Text};
@ -108,7 +109,7 @@ impl Counter {
} }
``` ```
Finally, we need to be able to react to the __messages__ and change our Finally, we need to be able to react to any produced __messages__ and change our
__state__ accordingly in our __update logic__: __state__ accordingly in our __update logic__:
```rust ```rust

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@ -43,8 +43,8 @@
//! } //! }
//! ``` //! ```
//! //!
//! Now that we have state... When will it change? When either button is pressed! //! Next, we need to define the possible user interactions of our counter:
//! These user interactions are our __messages__: //! the button presses. These interactions are our __messages__:
//! //!
//! ``` //! ```
//! #[derive(Debug, Clone, Copy)] //! #[derive(Debug, Clone, Copy)]
@ -54,7 +54,8 @@
//! } //! }
//! ``` //! ```
//! //!
//! Next, let's put it all together in our __view logic__: //! Now, let's show the actual counter by putting it all together in our
//! __view logic__:
//! //!
//! ``` //! ```
//! # use iced::button; //! # use iced::button;
@ -139,8 +140,8 @@
//! } //! }
//! ``` //! ```
//! //!
//! Finally, we need to be able to react to the __messages__ and change our //! Finally, we need to be able to react to any produced __messages__ and change
//! __state__ accordingly in our __update logic__: //! our __state__ accordingly in our __update logic__:
//! //!
//! ``` //! ```
//! # use iced::button; //! # use iced::button;