Improve Overview section in README

This commit is contained in:
Héctor Ramón Jiménez 2019-08-28 06:56:10 +02:00
parent 8758dd446f
commit 51050fc45c
2 changed files with 11 additions and 9 deletions

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@ -67,8 +67,8 @@ struct Counter {
}
```
Now that we have state... When will it change? When either button is pressed!
These user interactions are our __messages__:
Next, we need to define the possible user interactions of our counter:
the button presses. These interactions are our __messages__:
```rust
#[derive(Debug, Clone, Copy)]
@ -78,7 +78,8 @@ pub enum Message {
}
```
Next, let's put it all together in our __view logic__:
Now, let's show the actual counter by putting it all together in our
__view logic__:
```rust
use iced::{Button, Column, Text};
@ -108,7 +109,7 @@ impl Counter {
}
```
Finally, we need to be able to react to the __messages__ and change our
Finally, we need to be able to react to any produced __messages__ and change our
__state__ accordingly in our __update logic__:
```rust

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@ -43,8 +43,8 @@
//! }
//! ```
//!
//! Now that we have state... When will it change? When either button is pressed!
//! These user interactions are our __messages__:
//! Next, we need to define the possible user interactions of our counter:
//! the button presses. These interactions are our __messages__:
//!
//! ```
//! #[derive(Debug, Clone, Copy)]
@ -54,7 +54,8 @@
//! }
//! ```
//!
//! Next, let's put it all together in our __view logic__:
//! Now, let's show the actual counter by putting it all together in our
//! __view logic__:
//!
//! ```
//! # use iced::button;
@ -139,8 +140,8 @@
//! }
//! ```
//!
//! Finally, we need to be able to react to the __messages__ and change our
//! __state__ accordingly in our __update logic__:
//! Finally, we need to be able to react to any produced __messages__ and change
//! our __state__ accordingly in our __update logic__:
//!
//! ```
//! # use iced::button;