Make tour a simple example instead of a crate
This commit is contained in:
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10 changed files with 1 additions and 80 deletions
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[package]
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name = "iced_tour"
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version = "0.0.0"
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authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
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description = "Tour example for Iced"
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license = "MIT"
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repository = "https://github.com/hecrj/iced"
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edition = "2018"
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publish = false
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[dependencies]
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iced = { version = "0.1.0-alpha.1", path = "../.." }
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@ -1,66 +0,0 @@
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# Tour
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A simple UI tour showcasing different widgets that can be built using Iced. It
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also shows how the library can be integrated into an existing system.
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The example can run both on native and web platforms, using the same GUI code!
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The native renderer of the example is built on top of [`ggez`], a game library
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for Rust. Currently, it is using a [personal fork] to [add a `FontCache` type]
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and [fix some issues with HiDPI].
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The web version uses `iced_web` directly. This crate is still a work in
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progress. In particular, the styling of elements is not finished yet
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(text color, alignment, sizing, etc).
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The implementation consists of different modules:
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- __[`tour`]__ contains the actual cross-platform GUI code: __state__,
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__messages__, __update logic__ and __view logic__.
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- __[`iced_ggez`]__ implements a simple renderer for each of the used widgets
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on top of the graphics module of [`ggez`].
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- __[`widget`]__ conditionally re-exposes the correct platform widgets based
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on the target architecture.
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- __[`main`]__ integrates Iced with [`ggez`] and connects the [`tour`] with
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the native [`renderer`].
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- __[`lib`]__ exposes the [`tour`] types and conditionally implements the
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WebAssembly entrypoint in the [`web`] module.
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The conditional compilation awkwardness from targetting both native and web
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platforms should be handled seamlessly by the `iced` crate in the near future!
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If you want to run it as a native app:
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```
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cd examples/tour
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cargo run
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```
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If you want to run it on web, you will need [`wasm-pack`]:
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```
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cd examples/tour
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wasm-pack build --target web
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```
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Then, simply serve the directory with any HTTP server. For instance:
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```
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python3 -m http.server
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```
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[![Tour - Iced][gui_gif]][gui_gfycat]
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[`ggez`]: https://github.com/ggez/ggez
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[`tour`]: src/tour.rs
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[`iced_ggez`]: src/iced_ggez
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[`renderer`]: src/iced_ggez/renderer
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[`widget`]: src/widget.rs
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[`main`]: src/main.rs
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[`lib`]: src/lib.rs
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[`web`]: src/web.rs
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[`wasm-pack`]: https://rustwasm.github.io/wasm-pack/installer/
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[personal fork]: https://github.com/hecrj/ggez
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[add a `FontCache` type]: https://github.com/ggez/ggez/pull/679
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[fix some issues with HiDPI]: https://github.com/hecrj/ggez/commit/dfe2fd2423c51a6daf42c75f66dfaeaacd439fb1
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[gui_gif]: https://thumbs.gfycat.com/VeneratedSourAurochs-small.gif
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[gui_gfycat]: https://gfycat.com/veneratedsouraurochs
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<!DOCTYPE html>
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<html>
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<head>
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<meta http-equiv="Content-type" content="text/html; charset=utf-8"/>
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<title>Tour - Iced</title>
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</head>
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<body>
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<script type="module">
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import init from "./pkg/iced_tour.js";
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init("./pkg/iced_tour_bg.wasm");
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</script>
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</body>
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</html>
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@ -1,202 +0,0 @@
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|
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Apache License
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Version 2.0, January 2004
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@ -1,587 +0,0 @@
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use iced::{
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button, slider, text::HorizontalAlignment, Align, Button, Checkbox, Color,
|
||||
Column, Element, Image, Justify, Length, Radio, Row, Slider, Text,
|
||||
UserInterface,
|
||||
};
|
||||
|
||||
pub fn main() {
|
||||
let tour = Tour::new();
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||||
|
||||
tour.run();
|
||||
}
|
||||
|
||||
pub struct Tour {
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steps: Steps,
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back_button: button::State,
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next_button: button::State,
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||||
debug: bool,
|
||||
}
|
||||
|
||||
impl Tour {
|
||||
pub fn new() -> Tour {
|
||||
Tour {
|
||||
steps: Steps::new(),
|
||||
back_button: button::State::new(),
|
||||
next_button: button::State::new(),
|
||||
debug: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl UserInterface for Tour {
|
||||
type Message = Message;
|
||||
|
||||
fn update(&mut self, event: Message) {
|
||||
match event {
|
||||
Message::BackPressed => {
|
||||
self.steps.go_back();
|
||||
}
|
||||
Message::NextPressed => {
|
||||
self.steps.advance();
|
||||
}
|
||||
Message::StepMessage(step_msg) => {
|
||||
self.steps.update(step_msg, &mut self.debug);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn view(&mut self) -> Element<Message> {
|
||||
let Tour {
|
||||
steps,
|
||||
back_button,
|
||||
next_button,
|
||||
..
|
||||
} = self;
|
||||
|
||||
let mut controls = Row::new();
|
||||
|
||||
if steps.has_previous() {
|
||||
controls = controls.push(
|
||||
Button::new(back_button, "Back")
|
||||
.on_press(Message::BackPressed)
|
||||
.class(button::Class::Secondary),
|
||||
);
|
||||
}
|
||||
|
||||
controls = controls.push(Column::new());
|
||||
|
||||
if steps.can_continue() {
|
||||
controls = controls.push(
|
||||
Button::new(next_button, "Next").on_press(Message::NextPressed),
|
||||
);
|
||||
}
|
||||
|
||||
let element: Element<_> = Column::new()
|
||||
.max_width(Length::Units(500))
|
||||
.spacing(20)
|
||||
.padding(20)
|
||||
.push(steps.view(self.debug).map(Message::StepMessage))
|
||||
.push(controls)
|
||||
.into();
|
||||
|
||||
let element = if self.debug {
|
||||
element.explain(Color::BLACK)
|
||||
} else {
|
||||
element
|
||||
};
|
||||
|
||||
Column::new()
|
||||
.width(Length::Fill)
|
||||
.height(Length::Fill)
|
||||
.align_items(Align::Center)
|
||||
.justify_content(Justify::Center)
|
||||
.push(element)
|
||||
.into()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub enum Message {
|
||||
BackPressed,
|
||||
NextPressed,
|
||||
StepMessage(StepMessage),
|
||||
}
|
||||
|
||||
struct Steps {
|
||||
steps: Vec<Step>,
|
||||
current: usize,
|
||||
}
|
||||
|
||||
impl Steps {
|
||||
fn new() -> Steps {
|
||||
Steps {
|
||||
steps: vec![
|
||||
Step::Welcome,
|
||||
Step::Slider {
|
||||
state: slider::State::new(),
|
||||
value: 50,
|
||||
},
|
||||
Step::RowsAndColumns {
|
||||
layout: Layout::Row,
|
||||
spacing_slider: slider::State::new(),
|
||||
spacing: 20,
|
||||
},
|
||||
Step::Text {
|
||||
size_slider: slider::State::new(),
|
||||
size: 30,
|
||||
color_sliders: [slider::State::new(); 3],
|
||||
color: Color::BLACK,
|
||||
},
|
||||
Step::Radio { selection: None },
|
||||
Step::Image {
|
||||
width: 300,
|
||||
slider: slider::State::new(),
|
||||
},
|
||||
Step::Debugger,
|
||||
Step::End,
|
||||
],
|
||||
current: 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn update(&mut self, msg: StepMessage, debug: &mut bool) {
|
||||
self.steps[self.current].update(msg, debug);
|
||||
}
|
||||
|
||||
fn view(&mut self, debug: bool) -> Element<StepMessage> {
|
||||
self.steps[self.current].view(debug)
|
||||
}
|
||||
|
||||
fn advance(&mut self) {
|
||||
if self.can_continue() {
|
||||
self.current += 1;
|
||||
}
|
||||
}
|
||||
|
||||
fn go_back(&mut self) {
|
||||
if self.has_previous() {
|
||||
self.current -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
fn has_previous(&self) -> bool {
|
||||
self.current > 0
|
||||
}
|
||||
|
||||
fn can_continue(&self) -> bool {
|
||||
self.current + 1 < self.steps.len()
|
||||
&& self.steps[self.current].can_continue()
|
||||
}
|
||||
}
|
||||
|
||||
enum Step {
|
||||
Welcome,
|
||||
Slider {
|
||||
state: slider::State,
|
||||
value: u16,
|
||||
},
|
||||
RowsAndColumns {
|
||||
layout: Layout,
|
||||
spacing_slider: slider::State,
|
||||
spacing: u16,
|
||||
},
|
||||
Text {
|
||||
size_slider: slider::State,
|
||||
size: u16,
|
||||
color_sliders: [slider::State; 3],
|
||||
color: Color,
|
||||
},
|
||||
Radio {
|
||||
selection: Option<Language>,
|
||||
},
|
||||
Image {
|
||||
width: u16,
|
||||
slider: slider::State,
|
||||
},
|
||||
Debugger,
|
||||
End,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub enum StepMessage {
|
||||
SliderChanged(f32),
|
||||
LayoutChanged(Layout),
|
||||
SpacingChanged(f32),
|
||||
TextSizeChanged(f32),
|
||||
TextColorChanged(Color),
|
||||
LanguageSelected(Language),
|
||||
ImageWidthChanged(f32),
|
||||
DebugToggled(bool),
|
||||
}
|
||||
|
||||
impl<'a> Step {
|
||||
fn update(&mut self, msg: StepMessage, debug: &mut bool) {
|
||||
match msg {
|
||||
StepMessage::DebugToggled(value) => {
|
||||
if let Step::Debugger = self {
|
||||
*debug = value;
|
||||
}
|
||||
}
|
||||
StepMessage::LanguageSelected(language) => {
|
||||
if let Step::Radio { selection } = self {
|
||||
*selection = Some(language);
|
||||
}
|
||||
}
|
||||
StepMessage::SliderChanged(new_value) => {
|
||||
if let Step::Slider { value, .. } = self {
|
||||
*value = new_value.round() as u16;
|
||||
}
|
||||
}
|
||||
StepMessage::TextSizeChanged(new_size) => {
|
||||
if let Step::Text { size, .. } = self {
|
||||
*size = new_size.round() as u16;
|
||||
}
|
||||
}
|
||||
StepMessage::TextColorChanged(new_color) => {
|
||||
if let Step::Text { color, .. } = self {
|
||||
*color = new_color;
|
||||
}
|
||||
}
|
||||
StepMessage::LayoutChanged(new_layout) => {
|
||||
if let Step::RowsAndColumns { layout, .. } = self {
|
||||
*layout = new_layout;
|
||||
}
|
||||
}
|
||||
StepMessage::SpacingChanged(new_spacing) => {
|
||||
if let Step::RowsAndColumns { spacing, .. } = self {
|
||||
*spacing = new_spacing.round() as u16;
|
||||
}
|
||||
}
|
||||
StepMessage::ImageWidthChanged(new_width) => {
|
||||
if let Step::Image { width, .. } = self {
|
||||
*width = new_width.round() as u16;
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
fn can_continue(&self) -> bool {
|
||||
match self {
|
||||
Step::Welcome => true,
|
||||
Step::Radio { selection } => *selection == Some(Language::Rust),
|
||||
Step::Slider { .. } => true,
|
||||
Step::Text { .. } => true,
|
||||
Step::Image { .. } => true,
|
||||
Step::RowsAndColumns { .. } => true,
|
||||
Step::Debugger => true,
|
||||
Step::End => false,
|
||||
}
|
||||
}
|
||||
|
||||
fn view(&mut self, debug: bool) -> Element<StepMessage> {
|
||||
match self {
|
||||
Step::Welcome => Self::welcome().into(),
|
||||
Step::Radio { selection } => Self::radio(*selection).into(),
|
||||
Step::Slider { state, value } => Self::slider(state, *value).into(),
|
||||
Step::Text {
|
||||
size_slider,
|
||||
size,
|
||||
color_sliders,
|
||||
color,
|
||||
} => Self::text(size_slider, *size, color_sliders, *color).into(),
|
||||
Step::Image { width, slider } => Self::image(*width, slider).into(),
|
||||
Step::RowsAndColumns {
|
||||
layout,
|
||||
spacing_slider,
|
||||
spacing,
|
||||
} => {
|
||||
Self::rows_and_columns(*layout, spacing_slider, *spacing).into()
|
||||
}
|
||||
Step::Debugger => Self::debugger(debug).into(),
|
||||
Step::End => Self::end().into(),
|
||||
}
|
||||
}
|
||||
|
||||
fn container(title: &str) -> Column<'a, StepMessage> {
|
||||
Column::new()
|
||||
.spacing(20)
|
||||
.align_items(Align::Stretch)
|
||||
.push(Text::new(title).size(50))
|
||||
}
|
||||
|
||||
fn welcome() -> Column<'a, StepMessage> {
|
||||
Self::container("Welcome!")
|
||||
.push(Text::new(
|
||||
"This a simple tour meant to showcase a bunch of widgets that \
|
||||
can be easily implemented on top of Iced.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"Iced is a renderer-agnostic GUI library for Rust focused on \
|
||||
simplicity and type-safety. It is heavily inspired by Elm.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"It was originally born as part of Coffee, an opinionated \
|
||||
2D game engine for Rust.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"Iced does not provide a built-in renderer. On native \
|
||||
platforms, this example runs on a fairly simple renderer \
|
||||
built on top of ggez, another game library.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"Additionally, this tour can also run on WebAssembly thanks \
|
||||
to dodrio, an experimental VDOM library for Rust.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"You will need to interact with the UI in order to reach the \
|
||||
end!",
|
||||
))
|
||||
}
|
||||
|
||||
fn slider(
|
||||
state: &'a mut slider::State,
|
||||
value: u16,
|
||||
) -> Column<'a, StepMessage> {
|
||||
Self::container("Slider")
|
||||
.push(Text::new(
|
||||
"A slider allows you to smoothly select a value from a range \
|
||||
of values.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"The following slider lets you choose an integer from \
|
||||
0 to 100:",
|
||||
))
|
||||
.push(Slider::new(
|
||||
state,
|
||||
0.0..=100.0,
|
||||
value as f32,
|
||||
StepMessage::SliderChanged,
|
||||
))
|
||||
.push(
|
||||
Text::new(&value.to_string())
|
||||
.horizontal_alignment(HorizontalAlignment::Center),
|
||||
)
|
||||
}
|
||||
|
||||
fn rows_and_columns(
|
||||
layout: Layout,
|
||||
spacing_slider: &'a mut slider::State,
|
||||
spacing: u16,
|
||||
) -> Column<'a, StepMessage> {
|
||||
let row_radio = Radio::new(
|
||||
Layout::Row,
|
||||
"Row",
|
||||
Some(layout),
|
||||
StepMessage::LayoutChanged,
|
||||
);
|
||||
|
||||
let column_radio = Radio::new(
|
||||
Layout::Column,
|
||||
"Column",
|
||||
Some(layout),
|
||||
StepMessage::LayoutChanged,
|
||||
);
|
||||
|
||||
let layout_section: Element<_> = match layout {
|
||||
Layout::Row => Row::new()
|
||||
.spacing(spacing)
|
||||
.push(row_radio)
|
||||
.push(column_radio)
|
||||
.into(),
|
||||
Layout::Column => Column::new()
|
||||
.spacing(spacing)
|
||||
.push(row_radio)
|
||||
.push(column_radio)
|
||||
.into(),
|
||||
};
|
||||
|
||||
let spacing_section = Column::new()
|
||||
.spacing(10)
|
||||
.push(Slider::new(
|
||||
spacing_slider,
|
||||
0.0..=80.0,
|
||||
spacing as f32,
|
||||
StepMessage::SpacingChanged,
|
||||
))
|
||||
.push(
|
||||
Text::new(&format!("{} px", spacing))
|
||||
.horizontal_alignment(HorizontalAlignment::Center),
|
||||
);
|
||||
|
||||
Self::container("Rows and columns")
|
||||
.spacing(spacing)
|
||||
.push(Text::new(
|
||||
"Iced uses a layout model based on flexbox to position UI \
|
||||
elements.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"Rows and columns can be used to distribute content \
|
||||
horizontally or vertically, respectively.",
|
||||
))
|
||||
.push(layout_section)
|
||||
.push(Text::new(
|
||||
"You can also easily change the spacing between elements:",
|
||||
))
|
||||
.push(spacing_section)
|
||||
}
|
||||
|
||||
fn text(
|
||||
size_slider: &'a mut slider::State,
|
||||
size: u16,
|
||||
color_sliders: &'a mut [slider::State; 3],
|
||||
color: Color,
|
||||
) -> Column<'a, StepMessage> {
|
||||
let size_section = Column::new()
|
||||
.padding(20)
|
||||
.spacing(20)
|
||||
.push(Text::new("You can change its size:"))
|
||||
.push(
|
||||
Text::new(&format!("This text is {} pixels", size)).size(size),
|
||||
)
|
||||
.push(Slider::new(
|
||||
size_slider,
|
||||
10.0..=70.0,
|
||||
size as f32,
|
||||
StepMessage::TextSizeChanged,
|
||||
));
|
||||
|
||||
let [red, green, blue] = color_sliders;
|
||||
let color_section = Column::new()
|
||||
.padding(20)
|
||||
.spacing(20)
|
||||
.push(Text::new("And its color:"))
|
||||
.push(Text::new(&format!("{:?}", color)).color(color))
|
||||
.push(
|
||||
Row::new()
|
||||
.spacing(10)
|
||||
.push(Slider::new(red, 0.0..=1.0, color.r, move |r| {
|
||||
StepMessage::TextColorChanged(Color { r, ..color })
|
||||
}))
|
||||
.push(Slider::new(green, 0.0..=1.0, color.g, move |g| {
|
||||
StepMessage::TextColorChanged(Color { g, ..color })
|
||||
}))
|
||||
.push(Slider::new(blue, 0.0..=1.0, color.b, move |b| {
|
||||
StepMessage::TextColorChanged(Color { b, ..color })
|
||||
})),
|
||||
);
|
||||
|
||||
Self::container("Text")
|
||||
.push(Text::new(
|
||||
"Text is probably the most essential widget for your UI. \
|
||||
It will try to adapt to the dimensions of its container.",
|
||||
))
|
||||
.push(size_section)
|
||||
.push(color_section)
|
||||
}
|
||||
|
||||
fn radio(selection: Option<Language>) -> Column<'a, StepMessage> {
|
||||
let question = Column::new()
|
||||
.padding(20)
|
||||
.spacing(10)
|
||||
.push(Text::new("Iced is written in...").size(24))
|
||||
.push(Language::all().iter().cloned().fold(
|
||||
Column::new().padding(10).spacing(20),
|
||||
|choices, language| {
|
||||
choices.push(Radio::new(
|
||||
language,
|
||||
language.into(),
|
||||
selection,
|
||||
StepMessage::LanguageSelected,
|
||||
))
|
||||
},
|
||||
));
|
||||
|
||||
Self::container("Radio button")
|
||||
.push(Text::new(
|
||||
"A radio button is normally used to represent a choice... \
|
||||
Surprise test!",
|
||||
))
|
||||
.push(question)
|
||||
.push(Text::new(
|
||||
"Iced works very well with iterators! The list above is \
|
||||
basically created by folding a column over the different \
|
||||
choices, creating a radio button for each one of them!",
|
||||
))
|
||||
}
|
||||
|
||||
fn image(
|
||||
width: u16,
|
||||
slider: &'a mut slider::State,
|
||||
) -> Column<'a, StepMessage> {
|
||||
Self::container("Image")
|
||||
.push(Text::new("An image that tries to keep its aspect ratio."))
|
||||
.push(
|
||||
Image::new("resources/ferris.png")
|
||||
.width(Length::Units(width))
|
||||
.align_self(Align::Center),
|
||||
)
|
||||
.push(Slider::new(
|
||||
slider,
|
||||
100.0..=500.0,
|
||||
width as f32,
|
||||
StepMessage::ImageWidthChanged,
|
||||
))
|
||||
.push(
|
||||
Text::new(&format!("Width: {} px", width.to_string()))
|
||||
.horizontal_alignment(HorizontalAlignment::Center),
|
||||
)
|
||||
}
|
||||
|
||||
fn debugger(debug: bool) -> Column<'a, StepMessage> {
|
||||
Self::container("Debugger")
|
||||
.push(Text::new(
|
||||
"You can ask Iced to visually explain the layouting of the \
|
||||
different elements comprising your UI!",
|
||||
))
|
||||
.push(Text::new(
|
||||
"Give it a shot! Check the following checkbox to be able to \
|
||||
see element boundaries.",
|
||||
))
|
||||
.push(Checkbox::new(
|
||||
debug,
|
||||
"Explain layout",
|
||||
StepMessage::DebugToggled,
|
||||
))
|
||||
.push(Text::new("Feel free to go back and take a look."))
|
||||
}
|
||||
|
||||
fn end() -> Column<'a, StepMessage> {
|
||||
Self::container("You reached the end!")
|
||||
.push(Text::new(
|
||||
"This tour will be updated as more features are added.",
|
||||
))
|
||||
.push(Text::new("Make sure to keep an eye on it!"))
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum Language {
|
||||
Rust,
|
||||
Elm,
|
||||
Ruby,
|
||||
Haskell,
|
||||
C,
|
||||
Other,
|
||||
}
|
||||
|
||||
impl Language {
|
||||
fn all() -> [Language; 6] {
|
||||
[
|
||||
Language::C,
|
||||
Language::Elm,
|
||||
Language::Ruby,
|
||||
Language::Haskell,
|
||||
Language::Rust,
|
||||
Language::Other,
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Language> for &str {
|
||||
fn from(language: Language) -> &'static str {
|
||||
match language {
|
||||
Language::Rust => "Rust",
|
||||
Language::Elm => "Elm",
|
||||
Language::Ruby => "Ruby",
|
||||
Language::Haskell => "Haskell",
|
||||
Language::C => "C",
|
||||
Language::Other => "Other",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum Layout {
|
||||
Row,
|
||||
Column,
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue