Introduce multi_window from pure
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@ -46,6 +46,8 @@ chrome-trace = [
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"iced_wgpu?/tracing",
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"iced_glow?/tracing",
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]
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# Enables experimental multi-window support
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multi_window = []
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[badges]
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maintenance = { status = "actively-developed" }
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@ -181,6 +181,9 @@ pub mod touch;
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pub mod widget;
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pub mod window;
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#[cfg(feature = "multi_window")]
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pub mod multi_window;
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#[cfg(all(not(feature = "glow"), feature = "wgpu"))]
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use iced_winit as runtime;
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4
src/multi_window.rs
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4
src/multi_window.rs
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@ -0,0 +1,4 @@
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//! Leverage multi-window support in your application.
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mod application;
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pub use application::Application;
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196
src/multi_window/application.rs
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196
src/multi_window/application.rs
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@ -0,0 +1,196 @@
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use crate::{Command, Element, Executor, Settings, Subscription};
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pub use iced_native::application::{Appearance, StyleSheet};
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/// A pure version of [`Application`].
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///
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/// Unlike the impure version, the `view` method of this trait takes an
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/// immutable reference to `self` and returns a pure [`Element`].
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///
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/// [`Application`]: crate::Application
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/// [`Element`]: pure::Element
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pub trait Application: Sized {
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/// The [`Executor`] that will run commands and subscriptions.
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///
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/// The [default executor] can be a good starting point!
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///
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/// [`Executor`]: Self::Executor
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/// [default executor]: crate::executor::Default
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type Executor: Executor;
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/// The type of __messages__ your [`Application`] will produce.
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type Message: std::fmt::Debug + Send;
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/// The theme of your [`Application`].
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type Theme: Default + StyleSheet;
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/// The data needed to initialize your [`Application`].
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type Flags;
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/// Initializes the [`Application`] with the flags provided to
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/// [`run`] as part of the [`Settings`].
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///
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/// Here is where you should return the initial state of your app.
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///
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/// Additionally, you can return a [`Command`] if you need to perform some
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/// async action in the background on startup. This is useful if you want to
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/// load state from a file, perform an initial HTTP request, etc.
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///
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/// [`run`]: Self::run
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fn new(flags: Self::Flags) -> (Self, Command<Self::Message>);
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/// Returns the current title of the [`Application`].
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///
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/// This title can be dynamic! The runtime will automatically update the
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/// title of your application when necessary.
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fn title(&self) -> String;
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/// Handles a __message__ and updates the state of the [`Application`].
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///
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/// This is where you define your __update logic__. All the __messages__,
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/// produced by either user interactions or commands, will be handled by
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/// this method.
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///
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/// Any [`Command`] returned will be executed immediately in the background.
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fn update(&mut self, message: Self::Message) -> Command<Self::Message>;
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/// Returns the current [`Theme`] of the [`Application`].
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///
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/// [`Theme`]: Self::Theme
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fn theme(&self) -> Self::Theme {
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Self::Theme::default()
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}
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/// Returns the current [`Style`] of the [`Theme`].
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///
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/// [`Style`]: <Self::Theme as StyleSheet>::Style
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/// [`Theme`]: Self::Theme
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fn style(&self) -> <Self::Theme as StyleSheet>::Style {
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<Self::Theme as StyleSheet>::Style::default()
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}
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/// Returns the event [`Subscription`] for the current state of the
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/// application.
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///
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/// A [`Subscription`] will be kept alive as long as you keep returning it,
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/// and the __messages__ produced will be handled by
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/// [`update`](#tymethod.update).
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///
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/// By default, this method returns an empty [`Subscription`].
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fn subscription(&self) -> Subscription<Self::Message> {
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Subscription::none()
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}
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/// Returns the widgets to display in the [`Application`].
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///
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/// These widgets can produce __messages__ based on user interaction.
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fn view(&self) -> Element<'_, Self::Message, crate::Renderer<Self::Theme>>;
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/// Returns the scale factor of the [`Application`].
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///
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/// It can be used to dynamically control the size of the UI at runtime
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/// (i.e. zooming).
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///
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/// For instance, a scale factor of `2.0` will make widgets twice as big,
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/// while a scale factor of `0.5` will shrink them to half their size.
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///
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/// By default, it returns `1.0`.
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fn scale_factor(&self) -> f64 {
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1.0
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}
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/// Returns whether the [`Application`] should be terminated.
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///
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/// By default, it returns `false`.
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fn should_exit(&self) -> bool {
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false
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}
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/// Runs the [`Application`].
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///
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/// On native platforms, this method will take control of the current thread
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/// until the [`Application`] exits.
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///
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/// On the web platform, this method __will NOT return__ unless there is an
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/// [`Error`] during startup.
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///
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/// [`Error`]: crate::Error
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fn run(settings: Settings<Self::Flags>) -> crate::Result
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where
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Self: 'static,
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{
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#[allow(clippy::needless_update)]
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let renderer_settings = crate::renderer::Settings {
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default_font: settings.default_font,
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default_text_size: settings.default_text_size,
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text_multithreading: settings.text_multithreading,
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antialiasing: if settings.antialiasing {
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Some(crate::renderer::settings::Antialiasing::MSAAx4)
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} else {
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None
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},
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..crate::renderer::Settings::from_env()
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};
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Ok(crate::runtime::application::run::<
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Instance<Self>,
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Self::Executor,
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crate::renderer::window::Compositor<Self::Theme>,
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>(settings.into(), renderer_settings)?)
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}
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}
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struct Instance<A: Application>(A);
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impl<A> iced_winit::Program for Instance<A>
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where
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A: Application,
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{
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type Renderer = crate::Renderer<A::Theme>;
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type Message = A::Message;
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fn update(&mut self, message: Self::Message) -> Command<Self::Message> {
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self.0.update(message)
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}
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fn view(&self) -> Element<'_, Self::Message, Self::Renderer> {
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self.0.view()
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}
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}
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impl<A> crate::runtime::Application for Instance<A>
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where
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A: Application,
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{
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type Flags = A::Flags;
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fn new(flags: Self::Flags) -> (Self, Command<A::Message>) {
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let (app, command) = A::new(flags);
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(Instance(app), command)
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}
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fn title(&self) -> String {
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self.0.title()
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}
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fn theme(&self) -> A::Theme {
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self.0.theme()
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}
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fn style(&self) -> <A::Theme as StyleSheet>::Style {
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self.0.style()
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}
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fn subscription(&self) -> Subscription<Self::Message> {
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self.0.subscription()
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}
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fn scale_factor(&self) -> f64 {
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self.0.scale_factor()
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}
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fn should_exit(&self) -> bool {
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self.0.should_exit()
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}
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}
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