Remove border_radius support for slider::Rail
Our current quad shader may produce weird-looking results with non-integral scaling factors.
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4 changed files with 4 additions and 31 deletions
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@ -17,8 +17,6 @@ pub struct Rail {
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pub colors: (Color, Color),
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/// The width of the stroke of a slider rail.
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pub width: f32,
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/// The border radius of the slider.
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pub border_radius: f32,
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}
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/// The appearance of the handle of a slider.
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