Implement basic presentation with softbuffer for iced_tiny_skia
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8c373cd497
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535d7a4d57
6 changed files with 90 additions and 30 deletions
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@ -28,6 +28,8 @@ pub trait Compositor: Sized {
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fn create_surface<W: HasRawWindowHandle + HasRawDisplayHandle>(
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&mut self,
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window: &W,
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width: u32,
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height: u32,
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) -> Self::Surface;
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/// Configures a new [`Surface`] with the given dimensions.
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@ -52,14 +52,16 @@ impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> {
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fn create_surface<W: HasRawWindowHandle + HasRawDisplayHandle>(
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&mut self,
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window: &W,
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width: u32,
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height: u32,
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) -> Surface {
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match self {
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Self::Wgpu(compositor) => {
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Surface::Wgpu(compositor.create_surface(window))
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}
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Self::TinySkia(compositor) => {
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Surface::TinySkia(compositor.create_surface(window))
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Surface::Wgpu(compositor.create_surface(window, width, height))
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}
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Self::TinySkia(compositor) => Surface::TinySkia(
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compositor.create_surface(window, width, height),
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),
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}
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}
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@ -1,7 +1,8 @@
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use crate::{Font, Settings, Size};
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use crate::{Color, Font, Settings, Size, Viewport};
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use iced_graphics::backend;
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use iced_graphics::text;
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use iced_graphics::Primitive;
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use std::borrow::Cow;
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@ -17,6 +18,22 @@ impl Backend {
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default_text_size: settings.default_text_size,
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}
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}
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pub fn draw<T: AsRef<str>>(
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&mut self,
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pixels: &mut tiny_skia::Pixmap,
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_primitives: &[Primitive],
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_viewport: &Viewport,
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background_color: Color,
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_overlay: &[T],
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) {
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pixels.fill(into_color(background_color));
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}
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}
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fn into_color(color: Color) -> tiny_skia::Color {
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tiny_skia::Color::from_rgba(color.r, color.g, color.b, color.a)
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.expect("Convert color from iced to tiny_skia")
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}
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impl iced_graphics::Backend for Backend {
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@ -10,7 +10,11 @@ pub struct Compositor<Theme> {
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_theme: PhantomData<Theme>,
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}
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pub struct Surface;
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pub struct Surface {
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window: softbuffer::GraphicsContext,
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pixels: tiny_skia::Pixmap,
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buffer: Vec<u32>,
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}
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impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> {
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type Settings = Settings;
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@ -28,19 +32,33 @@ impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> {
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fn create_surface<W: HasRawWindowHandle + HasRawDisplayHandle>(
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&mut self,
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_window: &W,
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window: &W,
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width: u32,
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height: u32,
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) -> Surface {
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// TODO
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Surface
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let window =
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unsafe { softbuffer::GraphicsContext::new(window, window) }
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.expect("Create softbuffer for window");
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let pixels = tiny_skia::Pixmap::new(width, height)
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.expect("Create pixmap for window");
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Surface {
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window,
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pixels,
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buffer: vec![0; (width * height) as usize],
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}
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}
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fn configure_surface(
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&mut self,
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_surface: &mut Surface,
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_width: u32,
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_height: u32,
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surface: &mut Surface,
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width: u32,
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height: u32,
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) {
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// TODO
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surface.pixels = tiny_skia::Pixmap::new(width, height)
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.expect("Create pixmap for window");
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surface.buffer = vec![0; (width * height) as usize];
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}
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fn fetch_information(&self) -> Information {
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@ -84,13 +102,33 @@ pub fn new<Theme>(settings: Settings) -> (Compositor<Theme>, Backend) {
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pub fn present<Theme, T: AsRef<str>>(
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_compositor: &mut Compositor<Theme>,
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_backend: &mut Backend,
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_surface: &mut Surface,
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_primitives: &[Primitive],
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_viewport: &Viewport,
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_background_color: Color,
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_overlay: &[T],
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backend: &mut Backend,
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surface: &mut Surface,
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primitives: &[Primitive],
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viewport: &Viewport,
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background_color: Color,
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overlay: &[T],
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) -> Result<(), compositor::SurfaceError> {
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backend.draw(
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&mut surface.pixels,
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primitives,
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viewport,
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background_color,
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overlay,
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);
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for (i, pixel) in surface.pixels.pixels_mut().iter().enumerate() {
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surface.buffer[i] = u32::from(pixel.red()) << 16
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| u32::from(pixel.green()) << 8
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| u32::from(pixel.blue());
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}
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surface.window.set_buffer(
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&surface.buffer,
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surface.pixels.width() as u16,
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surface.pixels.height() as u16,
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);
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// TODO
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Ok(())
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}
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@ -201,11 +201,15 @@ impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> {
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fn create_surface<W: HasRawWindowHandle + HasRawDisplayHandle>(
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&mut self,
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window: &W,
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width: u32,
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height: u32,
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) -> wgpu::Surface {
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#[allow(unsafe_code)]
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unsafe {
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self.instance.create_surface(window)
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}
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let mut surface = unsafe { self.instance.create_surface(window) };
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self.configure_surface(&mut surface, width, height);
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surface
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}
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fn configure_surface(
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@ -285,21 +285,18 @@ async fn run_instance<A, E, C>(
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use winit::event;
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use winit::event_loop::ControlFlow;
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let mut clipboard = Clipboard::connect(&window);
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let mut cache = user_interface::Cache::default();
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let mut surface = compositor.create_surface(&window);
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let mut should_exit = false;
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let mut state = State::new(&application, &window);
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let mut viewport_version = state.viewport_version();
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let physical_size = state.physical_size();
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compositor.configure_surface(
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&mut surface,
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let mut clipboard = Clipboard::connect(&window);
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let mut cache = user_interface::Cache::default();
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let mut surface = compositor.create_surface(
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&window,
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physical_size.width,
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physical_size.height,
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);
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let mut should_exit = false;
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if should_be_visible {
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window.set_visible(true);
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