Add transform stack to canvas::Frame
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6 changed files with 122 additions and 12 deletions
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@ -11,10 +11,15 @@ pub struct Point {
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}
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impl Point {
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/// The origin (i.e. a [`Point`] with both X=0 and Y=0).
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///
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/// [`Point`]: struct.Point.html
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pub const ORIGIN: Point = Point::new(0.0, 0.0);
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/// Creates a new [`Point`] with the given coordinates.
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///
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/// [`Point`]: struct.Point.html
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pub fn new(x: f32, y: f32) -> Self {
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pub const fn new(x: f32, y: f32) -> Self {
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Self { x, y }
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}
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}
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