Merge branch 'master' into feature/image-from-bytes
This commit is contained in:
commit
561c3641c6
24 changed files with 454 additions and 166 deletions
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@ -491,6 +491,7 @@ pub struct Image {
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pub scale: [f32; 2],
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}
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#[repr(C)]
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#[derive(Clone, Copy)]
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pub struct Vertex {
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_position: [f32; 2],
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@ -513,6 +514,7 @@ const QUAD_VERTS: [Vertex; 4] = [
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},
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];
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#[repr(C)]
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#[derive(Clone, Copy)]
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struct Instance {
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_position: [f32; 2],
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@ -248,6 +248,7 @@ impl Pipeline {
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}
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}
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#[repr(C)]
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#[derive(Clone, Copy)]
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pub struct Vertex {
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_position: [f32; 2],
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@ -270,6 +271,7 @@ const QUAD_VERTS: [Vertex; 4] = [
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},
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];
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#[repr(C)]
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#[derive(Debug, Clone, Copy)]
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pub struct Quad {
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pub position: [f32; 2],
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@ -49,7 +49,7 @@ impl<'a> Layer<'a> {
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impl Renderer {
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fn new() -> Self {
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let adapter = Adapter::request(&RequestAdapterOptions {
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power_preference: PowerPreference::LowPower,
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power_preference: PowerPreference::Default,
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backends: BackendBit::all(),
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})
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.expect("Request adapter");
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@ -1,45 +1,58 @@
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use crate::{Primitive, Renderer};
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use iced_native::{
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scrollable, Background, MouseCursor, Point, Rectangle, Vector,
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};
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use iced_native::{scrollable, Background, MouseCursor, Rectangle, Vector};
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const SCROLLBAR_WIDTH: u16 = 10;
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const SCROLLBAR_MARGIN: u16 = 2;
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fn scrollbar_bounds(bounds: Rectangle) -> Rectangle {
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Rectangle {
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x: bounds.x + bounds.width
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- f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
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y: bounds.y,
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width: f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
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height: bounds.height,
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}
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}
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impl scrollable::Renderer for Renderer {
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fn is_mouse_over_scrollbar(
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fn scrollbar(
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&self,
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bounds: Rectangle,
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content_bounds: Rectangle,
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cursor_position: Point,
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) -> bool {
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content_bounds.height > bounds.height
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&& scrollbar_bounds(bounds).contains(cursor_position)
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offset: u32,
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) -> Option<scrollable::Scrollbar> {
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if content_bounds.height > bounds.height {
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let scrollbar_bounds = Rectangle {
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x: bounds.x + bounds.width
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- f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
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y: bounds.y,
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width: f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
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height: bounds.height,
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};
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let ratio = bounds.height / content_bounds.height;
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let scrollbar_height = bounds.height * ratio;
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let y_offset = offset as f32 * ratio;
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let scroller_bounds = Rectangle {
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x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
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y: scrollbar_bounds.y + y_offset,
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width: scrollbar_bounds.width - f32::from(2 * SCROLLBAR_MARGIN),
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height: scrollbar_height,
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};
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Some(scrollable::Scrollbar {
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bounds: scrollbar_bounds,
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scroller: scrollable::Scroller {
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bounds: scroller_bounds,
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},
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})
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} else {
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None
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}
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}
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fn draw(
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&mut self,
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state: &scrollable::State,
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bounds: Rectangle,
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content_bounds: Rectangle,
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_content_bounds: Rectangle,
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is_mouse_over: bool,
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is_mouse_over_scrollbar: bool,
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scrollbar: Option<scrollable::Scrollbar>,
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offset: u32,
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(content, mouse_cursor): Self::Output,
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) -> Self::Output {
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let is_content_overflowing = content_bounds.height > bounds.height;
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let scrollbar_bounds = scrollbar_bounds(bounds);
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let clip = Primitive::Clip {
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bounds,
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offset: Vector::new(0, offset),
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@ -47,51 +60,46 @@ impl scrollable::Renderer for Renderer {
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};
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(
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if is_content_overflowing
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&& (is_mouse_over || state.is_scrollbar_grabbed())
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{
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let ratio = bounds.height / content_bounds.height;
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let scrollbar_height = bounds.height * ratio;
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let y_offset = offset as f32 * ratio;
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let scrollbar = Primitive::Quad {
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bounds: Rectangle {
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x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
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y: scrollbar_bounds.y + y_offset,
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width: scrollbar_bounds.width
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- f32::from(2 * SCROLLBAR_MARGIN),
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height: scrollbar_height,
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},
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background: Background::Color([0.0, 0.0, 0.0, 0.7].into()),
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border_radius: 5,
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};
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if is_mouse_over_scrollbar || state.is_scrollbar_grabbed() {
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let scrollbar_background = Primitive::Quad {
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bounds: Rectangle {
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x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
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width: scrollbar_bounds.width
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- f32::from(2 * SCROLLBAR_MARGIN),
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..scrollbar_bounds
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},
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if let Some(scrollbar) = scrollbar {
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if is_mouse_over || state.is_scroller_grabbed() {
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let scroller = Primitive::Quad {
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bounds: scrollbar.scroller.bounds,
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background: Background::Color(
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[0.0, 0.0, 0.0, 0.3].into(),
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[0.0, 0.0, 0.0, 0.7].into(),
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),
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border_radius: 5,
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};
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Primitive::Group {
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primitives: vec![clip, scrollbar_background, scrollbar],
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if is_mouse_over_scrollbar || state.is_scroller_grabbed() {
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let scrollbar = Primitive::Quad {
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bounds: Rectangle {
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x: scrollbar.bounds.x
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+ f32::from(SCROLLBAR_MARGIN),
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width: scrollbar.bounds.width
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- f32::from(2 * SCROLLBAR_MARGIN),
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..scrollbar.bounds
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},
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background: Background::Color(
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[0.0, 0.0, 0.0, 0.3].into(),
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),
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border_radius: 5,
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};
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Primitive::Group {
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primitives: vec![clip, scrollbar, scroller],
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}
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} else {
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Primitive::Group {
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primitives: vec![clip, scroller],
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}
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}
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} else {
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Primitive::Group {
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primitives: vec![clip, scrollbar],
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}
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clip
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}
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} else {
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clip
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},
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if is_mouse_over_scrollbar || state.is_scrollbar_grabbed() {
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if is_mouse_over_scrollbar || state.is_scroller_grabbed() {
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MouseCursor::Idle
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} else {
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mouse_cursor
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@ -45,7 +45,7 @@ impl text_input::Renderer for Renderer {
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height: bounds.height - 2.0,
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},
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background: Background::Color(Color::WHITE),
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border_radius: 5,
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border_radius: 4,
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};
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let size = f32::from(size);
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@ -11,6 +11,8 @@ pub const BUILTIN_ICONS: iced_native::Font = iced_native::Font::External {
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pub const CHECKMARK_ICON: char = '\u{F00C}';
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const FALLBACK_FONT: &[u8] = include_bytes!("../fonts/Lato-Regular.ttf");
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#[derive(Debug)]
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pub struct Pipeline {
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draw_brush: RefCell<wgpu_glyph::GlyphBrush<'static, ()>>,
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@ -26,24 +28,31 @@ impl Pipeline {
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let default_font = font_source
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.load(&[font::Family::SansSerif, font::Family::Serif])
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.expect("Find sans-serif or serif font");
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.unwrap_or_else(|_| FALLBACK_FONT.to_vec());
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let mono_font = font_source
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.load(&[font::Family::Monospace])
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.expect("Find monospace font");
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let load_glyph_brush = |font: Vec<u8>| {
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let builder =
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wgpu_glyph::GlyphBrushBuilder::using_fonts_bytes(vec![
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font.clone()
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])?;
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let draw_brush =
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wgpu_glyph::GlyphBrushBuilder::using_fonts_bytes(vec![
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mono_font,
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default_font.clone(),
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])
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Ok((
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builder,
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glyph_brush::GlyphBrushBuilder::using_font_bytes(font).build(),
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))
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};
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let (brush_builder, measure_brush) = load_glyph_brush(default_font)
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.unwrap_or_else(|_: wgpu_glyph::rusttype::Error| {
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log::warn!("System font failed to load. Falling back to embedded font...");
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load_glyph_brush(FALLBACK_FONT.to_vec()).expect("Load fallback font")
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});
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let draw_brush = brush_builder
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.initial_cache_size((2048, 2048))
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.build(device, wgpu::TextureFormat::Bgra8UnormSrgb);
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let measure_brush =
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glyph_brush::GlyphBrushBuilder::using_font_bytes(default_font)
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.build();
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Pipeline {
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draw_brush: RefCell::new(draw_brush),
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draw_font_map: RefCell::new(HashMap::new()),
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@ -95,14 +104,7 @@ impl Pipeline {
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text: content,
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scale: wgpu_glyph::Scale { x: size, y: size },
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bounds: (bounds.width, bounds.height),
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// TODO: This is a bit hacky. We are loading the debug font as the
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// first font in the `draw_brush`. The `measure_brush` does not
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// contain this, hence we subtract 1.
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//
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// This should go away once we unify `draw_brush` and
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// `measure_brush`.
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font_id: wgpu_glyph::FontId(font_id - 1),
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font_id: wgpu_glyph::FontId(font_id),
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..Default::default()
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};
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@ -143,7 +145,7 @@ impl Pipeline {
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pub fn find_font(&self, font: iced_native::Font) -> wgpu_glyph::FontId {
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match font {
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iced_native::Font::Default => wgpu_glyph::FontId(1),
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iced_native::Font::Default => wgpu_glyph::FontId(0),
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iced_native::Font::External { name, bytes } => {
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if let Some(font_id) = self.draw_font_map.borrow().get(name) {
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return *font_id;
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