Use Pixels for Text::size
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7b8b01f560
commit
570600ce51
16 changed files with 79 additions and 78 deletions
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@ -22,7 +22,7 @@ pub struct Backend {
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quad_pipeline: quad::Pipeline,
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text_pipeline: text::Pipeline,
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triangle_pipeline: triangle::Pipeline,
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default_text_size: u16,
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default_text_size: f32,
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}
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impl Backend {
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@ -228,7 +228,7 @@ impl backend::Text for Backend {
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const CHECKMARK_ICON: char = font::CHECKMARK_ICON;
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const ARROW_DOWN_ICON: char = font::ARROW_DOWN_ICON;
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fn default_size(&self) -> u16 {
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fn default_size(&self) -> f32 {
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self.default_text_size
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}
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@ -4,7 +4,7 @@ pub use iced_graphics::Antialiasing;
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/// The settings of a [`Backend`].
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///
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/// [`Backend`]: crate::Backend
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#[derive(Clone, Copy, PartialEq, Eq)]
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#[derive(Clone, Copy, PartialEq)]
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pub struct Settings {
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/// The bytes of the font that will be used by default.
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///
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@ -13,8 +13,8 @@ pub struct Settings {
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/// The default size of text.
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///
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/// By default, it will be set to 20.
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pub default_text_size: u16,
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/// By default, it will be set to `20.0`.
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pub default_text_size: f32,
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/// If enabled, spread text workload in multiple threads when multiple cores
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/// are available.
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@ -32,7 +32,7 @@ impl Default for Settings {
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fn default() -> Settings {
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Settings {
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default_font: None,
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default_text_size: 20,
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default_text_size: 20.0,
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text_multithreading: false,
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antialiasing: None,
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}
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