Implement texture filtering options
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ef015a5e72
commit
5759096a4c
4 changed files with 84 additions and 26 deletions
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@ -7,6 +7,7 @@ mod raster;
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mod vector;
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use atlas::Atlas;
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use iced_graphics::core::image::{TextureFilter, FilterMethod};
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use crate::core::{Rectangle, Size};
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use crate::graphics::Transformation;
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@ -14,6 +15,7 @@ use crate::layer;
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use crate::Buffer;
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use std::cell::RefCell;
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use std::collections::HashMap;
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use std::mem;
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use bytemuck::{Pod, Zeroable};
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@ -37,7 +39,7 @@ pub struct Pipeline {
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pipeline: wgpu::RenderPipeline,
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vertices: wgpu::Buffer,
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indices: wgpu::Buffer,
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sampler: wgpu::Sampler,
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sampler: HashMap<TextureFilter,wgpu::Sampler>,
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texture: wgpu::BindGroup,
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texture_version: usize,
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texture_atlas: Atlas,
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@ -142,15 +144,32 @@ impl Pipeline {
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pub fn new(device: &wgpu::Device, format: wgpu::TextureFormat) -> Self {
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use wgpu::util::DeviceExt;
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let sampler = device.create_sampler(&wgpu::SamplerDescriptor {
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address_mode_u: wgpu::AddressMode::ClampToEdge,
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address_mode_v: wgpu::AddressMode::ClampToEdge,
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address_mode_w: wgpu::AddressMode::ClampToEdge,
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mag_filter: wgpu::FilterMode::Linear,
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min_filter: wgpu::FilterMode::Linear,
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mipmap_filter: wgpu::FilterMode::Linear,
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..Default::default()
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});
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let to_wgpu = |method: FilterMethod| {
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match method {
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FilterMethod::Linear => wgpu::FilterMode::Linear,
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FilterMethod::Nearest => wgpu::FilterMode::Nearest,
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}
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};
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let mut sampler = HashMap::new();
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let filter = [FilterMethod::Linear, FilterMethod::Nearest];
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for min in 0..filter.len() {
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for mag in 0..filter.len() {
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let _ = sampler.insert(TextureFilter {min: filter[min], mag: filter[mag]},
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device.create_sampler(&wgpu::SamplerDescriptor {
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address_mode_u: wgpu::AddressMode::ClampToEdge,
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address_mode_v: wgpu::AddressMode::ClampToEdge,
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address_mode_w: wgpu::AddressMode::ClampToEdge,
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mag_filter: to_wgpu(filter[mag]),
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min_filter: to_wgpu(filter[min]),
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mipmap_filter: wgpu::FilterMode::Linear,
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..Default::default()
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}
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));
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}
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}
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let constant_layout =
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device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
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@ -355,7 +374,7 @@ impl Pipeline {
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#[cfg(feature = "tracing")]
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let _ = info_span!("Wgpu::Image", "DRAW").entered();
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let instances: &mut Vec<Instance> = &mut Vec::new();
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let instances: &mut HashMap<TextureFilter,Vec<Instance>> = &mut HashMap::new();
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#[cfg(feature = "image")]
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let mut raster_cache = self.raster_cache.borrow_mut();
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@ -377,7 +396,7 @@ impl Pipeline {
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[bounds.x, bounds.y],
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[bounds.width, bounds.height],
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atlas_entry,
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instances,
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instances.entry(handle.filter().clone()).or_insert(Vec::new()),
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);
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}
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}
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@ -405,7 +424,7 @@ impl Pipeline {
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[bounds.x, bounds.y],
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size,
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atlas_entry,
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instances,
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instances.entry(TextureFilter::default()).or_insert(Vec::new()),
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);
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}
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}
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@ -438,18 +457,20 @@ impl Pipeline {
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self.texture_version = texture_version;
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}
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if self.layers.len() <= self.prepare_layer {
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self.layers.push(Layer::new(
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device,
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&self.constant_layout,
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&self.sampler,
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));
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for (filter, instances) in instances.iter_mut() {
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if self.layers.len() <= self.prepare_layer {
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self.layers.push(Layer::new(
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device,
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&self.constant_layout,
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&self.sampler.get(filter).expect("Sampler is registered"),
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));
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}
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let layer = &mut self.layers[self.prepare_layer];
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layer.prepare(device, queue, &instances, transformation);
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self.prepare_layer += 1;
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}
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let layer = &mut self.layers[self.prepare_layer];
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layer.prepare(device, queue, instances, transformation);
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self.prepare_layer += 1;
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}
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pub fn render<'a>(
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