Split local state from Engine in iced_wgpu

This commit is contained in:
Héctor Ramón Jiménez 2025-03-24 01:28:39 +01:00
parent 4b075b9731
commit 576dd22733
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GPG key ID: 7CC46565708259A7
22 changed files with 768 additions and 641 deletions

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@ -23,9 +23,6 @@ pub type Compositor = renderer::Compositor;
#[cfg(all(feature = "wgpu", feature = "tiny-skia"))]
mod renderer {
use crate::core::renderer;
use crate::core::{Color, Font, Pixels, Size};
pub type Renderer = crate::fallback::Renderer<
iced_wgpu::Renderer,
iced_tiny_skia::Renderer,
@ -35,31 +32,6 @@ mod renderer {
iced_wgpu::window::Compositor,
iced_tiny_skia::window::Compositor,
>;
impl renderer::Headless for Renderer {
fn new(default_font: Font, default_text_size: Pixels) -> Self {
Self::Secondary(iced_tiny_skia::Renderer::new(
default_font,
default_text_size,
))
}
fn screenshot(
&mut self,
size: Size<u32>,
scale_factor: f32,
background_color: Color,
) -> Vec<u8> {
match self {
crate::fallback::Renderer::Primary(_) => unreachable!(
"iced_wgpu does not support headless mode yet!"
),
crate::fallback::Renderer::Secondary(renderer) => {
renderer.screenshot(size, scale_factor, background_color)
}
}
}
}
}
#[cfg(all(feature = "wgpu", not(feature = "tiny-skia")))]