Split local state from Engine in iced_wgpu
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22 changed files with 768 additions and 641 deletions
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@ -57,7 +57,7 @@ impl Layer {
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}
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}
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub struct Pipeline {
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#[cfg(not(target_arch = "wasm32"))]
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pipeline: wgpu::RenderPipeline,
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