Simplify theming for ProgressBar widget
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87d16a090b
commit
5824ceb1fe
6 changed files with 89 additions and 106 deletions
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@ -5,7 +5,8 @@ use iced::widget::{
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scrollable, slider, text, vertical_space, Scrollable,
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};
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use iced::{
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Alignment, Application, Color, Command, Element, Length, Settings, Theme,
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Alignment, Application, Border, Color, Command, Element, Length, Settings,
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Theme,
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};
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use once_cell::sync::Lazy;
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@ -348,6 +349,6 @@ fn progress_bar_custom_style(theme: &Theme) -> progress_bar::Appearance {
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progress_bar::Appearance {
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background: theme.extended_palette().background.strong.color.into(),
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bar: Color::from_rgb8(250, 85, 134).into(),
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border_radius: 0.0.into(),
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border: Border::default(),
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}
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}
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@ -20,7 +20,6 @@ pub mod application;
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pub mod menu;
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pub mod pane_grid;
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pub mod pick_list;
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pub mod progress_bar;
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pub mod rule;
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pub mod svg;
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pub mod text_editor;
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@ -1,23 +0,0 @@
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//! Change the appearance of a progress bar.
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use crate::core::border;
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use crate::core::Background;
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/// The appearance of a progress bar.
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#[derive(Debug, Clone, Copy)]
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pub struct Appearance {
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/// The [`Background`] of the progress bar.
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pub background: Background,
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/// The [`Background`] of the bar of the progress bar.
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pub bar: Background,
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/// The border radius of the progress bar.
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pub border_radius: border::Radius,
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}
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/// A set of rules that dictate the style of a progress bar.
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pub trait StyleSheet {
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/// The supported style of the [`StyleSheet`].
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type Style: Default;
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/// Produces the [`Appearance`] of the progress bar.
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fn appearance(&self, style: &Self::Style) -> Appearance;
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}
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@ -8,7 +8,6 @@ use crate::core::widget::text;
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use crate::menu;
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use crate::pane_grid;
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use crate::pick_list;
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use crate::progress_bar;
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use crate::rule;
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use crate::svg;
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use crate::text_editor;
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@ -512,61 +511,6 @@ impl pane_grid::StyleSheet for Theme {
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}
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}
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/// The style of a progress bar.
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#[derive(Default)]
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pub enum ProgressBar {
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/// The primary style.
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#[default]
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Primary,
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/// The success style.
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Success,
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/// The danger style.
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Danger,
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/// A custom style.
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Custom(Box<dyn progress_bar::StyleSheet<Style = Theme>>),
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}
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impl<T: Fn(&Theme) -> progress_bar::Appearance + 'static> From<T>
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for ProgressBar
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{
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fn from(f: T) -> Self {
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Self::Custom(Box::new(f))
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}
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}
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impl progress_bar::StyleSheet for Theme {
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type Style = ProgressBar;
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fn appearance(&self, style: &Self::Style) -> progress_bar::Appearance {
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if let ProgressBar::Custom(custom) = style {
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return custom.appearance(self);
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}
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let palette = self.extended_palette();
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let from_palette = |bar: Color| progress_bar::Appearance {
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background: palette.background.strong.color.into(),
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bar: bar.into(),
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border_radius: 2.0.into(),
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};
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match style {
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ProgressBar::Primary => from_palette(palette.primary.base.color),
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ProgressBar::Success => from_palette(palette.success.base.color),
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ProgressBar::Danger => from_palette(palette.danger.base.color),
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ProgressBar::Custom(custom) => custom.appearance(self),
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}
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}
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}
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impl<T: Fn(&Theme) -> progress_bar::Appearance> progress_bar::StyleSheet for T {
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type Style = Theme;
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fn appearance(&self, style: &Self::Style) -> progress_bar::Appearance {
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(self)(style)
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}
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}
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/// The style of a rule.
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#[derive(Default)]
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pub enum Rule {
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@ -351,7 +351,7 @@ pub fn progress_bar<Theme>(
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value: f32,
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) -> ProgressBar<Theme>
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where
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Theme: progress_bar::StyleSheet,
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Theme: progress_bar::Style,
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{
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ProgressBar::new(range, value)
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}
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@ -3,12 +3,13 @@ use crate::core::layout;
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use crate::core::mouse;
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use crate::core::renderer;
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use crate::core::widget::Tree;
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use crate::core::{Border, Element, Layout, Length, Rectangle, Size, Widget};
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use crate::core::{
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Background, Border, Element, Layout, Length, Rectangle, Size, Widget,
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};
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use crate::style::Theme;
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use std::ops::RangeInclusive;
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pub use iced_style::progress_bar::{Appearance, StyleSheet};
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/// A bar that displays progress.
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///
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/// # Example
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@ -22,21 +23,15 @@ pub use iced_style::progress_bar::{Appearance, StyleSheet};
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///
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/// 
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#[allow(missing_debug_implementations)]
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pub struct ProgressBar<Theme = crate::Theme>
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where
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Theme: StyleSheet,
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{
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pub struct ProgressBar<Theme = crate::Theme> {
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range: RangeInclusive<f32>,
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value: f32,
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width: Length,
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height: Option<Length>,
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style: Theme::Style,
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style: fn(&Theme) -> Appearance,
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}
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impl<Theme> ProgressBar<Theme>
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where
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Theme: StyleSheet,
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{
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impl<Theme> ProgressBar<Theme> {
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/// The default height of a [`ProgressBar`].
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pub const DEFAULT_HEIGHT: f32 = 30.0;
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@ -45,13 +40,16 @@ where
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/// It expects:
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/// * an inclusive range of possible values
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/// * the current value of the [`ProgressBar`]
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pub fn new(range: RangeInclusive<f32>, value: f32) -> Self {
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pub fn new(range: RangeInclusive<f32>, value: f32) -> Self
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where
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Theme: Style,
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{
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ProgressBar {
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value: value.clamp(*range.start(), *range.end()),
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range,
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width: Length::Fill,
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height: None,
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style: Default::default(),
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style: Theme::style(),
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}
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}
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@ -68,8 +66,8 @@ where
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}
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/// Sets the style of the [`ProgressBar`].
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pub fn style(mut self, style: impl Into<Theme::Style>) -> Self {
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self.style = style.into();
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pub fn style(mut self, style: fn(&Theme) -> Appearance) -> Self {
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self.style = style;
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self
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}
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}
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@ -78,7 +76,6 @@ impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
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for ProgressBar<Theme>
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where
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Renderer: crate::core::Renderer,
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Theme: StyleSheet,
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{
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fn size(&self) -> Size<Length> {
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Size {
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@ -120,15 +117,15 @@ where
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/ (range_end - range_start)
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};
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let style = theme.appearance(&self.style);
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let appearance = (self.style)(theme);
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renderer.fill_quad(
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renderer::Quad {
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bounds: Rectangle { ..bounds },
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border: Border::with_radius(style.border_radius),
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border: appearance.border,
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..renderer::Quad::default()
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},
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style.background,
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appearance.background,
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);
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if active_progress_width > 0.0 {
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@ -138,10 +135,10 @@ where
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width: active_progress_width,
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..bounds
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},
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border: Border::with_radius(style.border_radius),
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border: Border::with_radius(appearance.border.radius),
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..renderer::Quad::default()
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},
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style.bar,
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appearance.bar,
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);
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}
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}
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@ -151,7 +148,7 @@ impl<'a, Message, Theme, Renderer> From<ProgressBar<Theme>>
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for Element<'a, Message, Theme, Renderer>
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where
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Message: 'a,
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Theme: StyleSheet + 'a,
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Theme: 'a,
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Renderer: 'a + crate::core::Renderer,
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{
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fn from(
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@ -160,3 +157,68 @@ where
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Element::new(progress_bar)
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}
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}
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/// The appearance of a progress bar.
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#[derive(Debug, Clone, Copy)]
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pub struct Appearance {
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/// The [`Background`] of the progress bar.
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pub background: Background,
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/// The [`Background`] of the bar of the progress bar.
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pub bar: Background,
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/// The [`Border`] of the progress bar.
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pub border: Border,
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}
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/// The definiton of the default style of a [`ProgressBar`].
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pub trait Style {
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/// Returns the default style of a [`ProgressBar`].
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fn style() -> fn(&Self) -> Appearance;
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}
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impl Style for Theme {
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fn style() -> fn(&Self) -> Appearance {
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primary
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}
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}
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/// The primary style of a [`ProgressBar`].
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pub fn primary(theme: &Theme) -> Appearance {
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let palette = theme.extended_palette();
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styled(palette.background.strong.color, palette.primary.base.color)
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}
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/// The secondary style of a [`ProgressBar`].
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pub fn secondary(theme: &Theme) -> Appearance {
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let palette = theme.extended_palette();
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styled(
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palette.background.strong.color,
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palette.secondary.base.color,
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)
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}
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/// The success style of a [`ProgressBar`].
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pub fn success(theme: &Theme) -> Appearance {
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let palette = theme.extended_palette();
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styled(palette.background.strong.color, palette.success.base.color)
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}
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/// The danger style of a [`ProgressBar`].
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pub fn danger(theme: &Theme) -> Appearance {
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let palette = theme.extended_palette();
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styled(palette.background.strong.color, palette.danger.base.color)
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}
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fn styled(
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background: impl Into<Background>,
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bar: impl Into<Background>,
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) -> Appearance {
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Appearance {
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background: background.into(),
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bar: bar.into(),
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border: Border::with_radius(2),
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}
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}
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