Draft Metrics and improve Target abstraction
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f3baae9228
commit
58e04af824
6 changed files with 99 additions and 42 deletions
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@ -206,6 +206,7 @@ mod element;
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mod event;
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mod hasher;
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mod layout;
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mod metrics;
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mod mouse_cursor;
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mod node;
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mod style;
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@ -224,6 +225,7 @@ pub use element::Element;
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pub use event::Event;
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pub use hasher::Hasher;
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pub use layout::Layout;
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pub use metrics::Metrics;
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pub use mouse_cursor::MouseCursor;
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pub use node::Node;
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pub use renderer::Renderer;
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11
native/src/metrics.rs
Normal file
11
native/src/metrics.rs
Normal file
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@ -0,0 +1,11 @@
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use std::time;
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/// A bunch of metrics about an Iced application.
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#[derive(Debug, Clone, Copy)]
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pub struct Metrics {
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pub startup_time: time::Duration,
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pub update_time: time::Duration,
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pub view_time: time::Duration,
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pub renderer_output_time: time::Duration,
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pub message_count: usize,
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}
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@ -24,7 +24,7 @@ mod debugger;
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mod windowed;
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pub use debugger::Debugger;
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pub use windowed::Windowed;
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pub use windowed::{Target, Windowed};
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pub trait Renderer {
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type Output;
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@ -1,17 +1,29 @@
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use crate::MouseCursor;
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use crate::{Metrics, MouseCursor};
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use raw_window_handle::HasRawWindowHandle;
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pub trait Windowed: super::Renderer {
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type Target;
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pub trait Windowed: super::Renderer + Sized {
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type Target: Target<Renderer = Self>;
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fn new<W: HasRawWindowHandle>(window: &W) -> Self;
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fn target(&self, width: u16, height: u16) -> Self::Target;
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fn new() -> Self;
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fn draw(
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&mut self,
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output: &Self::Output,
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metrics: Option<Metrics>,
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target: &mut Self::Target,
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) -> MouseCursor;
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}
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pub trait Target {
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type Renderer;
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fn new<W: HasRawWindowHandle>(
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window: &W,
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width: u16,
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height: u16,
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renderer: &Self::Renderer,
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) -> Self;
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fn resize(&mut self, width: u16, height: u16, renderer: &Self::Renderer);
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}
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@ -1,6 +1,6 @@
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use crate::{quad, Image, Primitive, Quad, Transformation};
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use iced_native::{
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renderer::Debugger, renderer::Windowed, Background, Color, Layout,
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renderer::Debugger, renderer::Windowed, Background, Color, Layout, Metrics,
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MouseCursor, Point, Rectangle, Widget,
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};
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@ -26,7 +26,6 @@ mod text;
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mod text_input;
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pub struct Renderer {
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surface: Surface,
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device: Device,
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queue: Queue,
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quad_pipeline: quad::Pipeline,
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@ -36,12 +35,61 @@ pub struct Renderer {
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}
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pub struct Target {
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surface: Surface,
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width: u16,
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height: u16,
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transformation: Transformation,
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swap_chain: SwapChain,
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}
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impl iced_native::renderer::Target for Target {
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type Renderer = Renderer;
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fn new<W: HasRawWindowHandle>(
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window: &W,
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width: u16,
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height: u16,
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renderer: &Renderer,
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) -> Target {
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let surface = Surface::create(window);
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let swap_chain = renderer.device.create_swap_chain(
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&surface,
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&SwapChainDescriptor {
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usage: TextureUsage::OUTPUT_ATTACHMENT,
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format: TextureFormat::Bgra8UnormSrgb,
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width: u32::from(width),
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height: u32::from(height),
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present_mode: wgpu::PresentMode::Vsync,
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},
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);
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Target {
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surface,
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width,
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height,
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transformation: Transformation::orthographic(width, height),
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swap_chain,
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}
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}
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fn resize(&mut self, width: u16, height: u16, renderer: &Renderer) {
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self.width = width;
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self.height = height;
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self.transformation = Transformation::orthographic(width, height);
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self.swap_chain = renderer.device.create_swap_chain(
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&self.surface,
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&SwapChainDescriptor {
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usage: TextureUsage::OUTPUT_ATTACHMENT,
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format: TextureFormat::Bgra8UnormSrgb,
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width: u32::from(width),
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height: u32::from(height),
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present_mode: wgpu::PresentMode::Vsync,
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},
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);
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}
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}
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pub struct Layer<'a> {
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bounds: Rectangle<u32>,
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y_offset: u32,
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@ -63,7 +111,7 @@ impl<'a> Layer<'a> {
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}
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impl Renderer {
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fn new<W: HasRawWindowHandle>(window: &W) -> Self {
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fn new() -> Self {
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let adapter = Adapter::request(&RequestAdapterOptions {
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power_preference: PowerPreference::LowPower,
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backends: BackendBit::all(),
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@ -77,8 +125,6 @@ impl Renderer {
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limits: Limits { max_bind_groups: 2 },
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});
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let surface = Surface::create(window);
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// TODO: Think about font loading strategy
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// Loading system fonts with fallback may be a good idea
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let font: &[u8] =
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@ -91,7 +137,6 @@ impl Renderer {
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let image_pipeline = crate::image::Pipeline::new(&mut device);
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Self {
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surface,
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device,
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queue,
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quad_pipeline,
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@ -101,24 +146,6 @@ impl Renderer {
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}
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}
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fn target(&self, width: u16, height: u16) -> Target {
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Target {
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width,
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height,
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transformation: Transformation::orthographic(width, height),
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swap_chain: self.device.create_swap_chain(
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&self.surface,
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&SwapChainDescriptor {
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usage: TextureUsage::OUTPUT_ATTACHMENT,
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format: TextureFormat::Bgra8UnormSrgb,
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width: u32::from(width),
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height: u32::from(height),
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present_mode: wgpu::PresentMode::Vsync,
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},
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),
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}
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}
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fn draw(
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&mut self,
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(primitive, mouse_cursor): &(Primitive, MouseCursor),
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@ -363,17 +390,14 @@ impl iced_native::Renderer for Renderer {
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impl Windowed for Renderer {
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type Target = Target;
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fn new<W: HasRawWindowHandle>(window: &W) -> Self {
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Self::new(window)
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}
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fn target(&self, width: u16, height: u16) -> Target {
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self.target(width, height)
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fn new() -> Self {
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Self::new()
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}
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fn draw(
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&mut self,
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output: &Self::Output,
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metrics: Option<Metrics>,
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target: &mut Target,
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) -> MouseCursor {
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self.draw(output, target)
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@ -1,7 +1,7 @@
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use crate::{
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column, conversion,
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input::{keyboard, mouse},
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renderer::Windowed,
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renderer::{Target, Windowed},
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Cache, Column, Element, Event, Length, MouseCursor, UserInterface,
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};
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@ -41,8 +41,14 @@ pub trait Application {
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.into();
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let mut new_size: Option<Size> = None;
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let mut renderer = Self::Renderer::new(&window);
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let mut target = renderer.target(size.width, size.height);
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let mut renderer = Self::Renderer::new();
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let mut target = <Self::Renderer as Windowed>::Target::new(
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&window,
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size.width,
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size.height,
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&renderer,
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);
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let user_interface = UserInterface::build(
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document(&mut self, size),
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@ -103,11 +109,13 @@ pub trait Application {
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}
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event::Event::RedrawRequested(_) => {
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if let Some(new_size) = new_size.take() {
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target = renderer.target(new_size.width, new_size.height);
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target.resize(new_size.width, new_size.height, &renderer);
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size = new_size;
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}
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let new_mouse_cursor = renderer.draw(&primitive, &mut target);
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let new_mouse_cursor =
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renderer.draw(&primitive, None, &mut target);
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if new_mouse_cursor != mouse_cursor {
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window.set_cursor_icon(conversion::mouse_cursor(
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