Merge pull request #2885 from iced-rs/feature/grid-widget
`grid` widget
This commit is contained in:
commit
58e2d0cdcb
6 changed files with 439 additions and 31 deletions
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@ -7,7 +7,7 @@ publish = false
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[dependencies]
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iced.workspace = true
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iced.features = ["tokio", "sipper", "image", "web-colors", "debug"]
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iced.features = ["tokio", "sipper", "image", "debug"]
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reqwest.version = "0.12"
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reqwest.features = ["json"]
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@ -9,8 +9,8 @@ use crate::civitai::{Error, Id, Image, Rgba, Size};
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use iced::animation;
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use iced::time::{Instant, milliseconds};
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use iced::widget::{
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button, center_x, container, horizontal_space, image, mouse_area, opaque,
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pop, row, scrollable, stack,
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button, container, grid, horizontal_space, image, mouse_area, opaque, pop,
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scrollable, stack,
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};
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use iced::window;
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use iced::{
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@ -22,6 +22,10 @@ use std::collections::HashMap;
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fn main() -> iced::Result {
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iced::application(Gallery::new, Gallery::update, Gallery::view)
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.window_size((
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Preview::WIDTH as f32 * 4.0,
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Preview::HEIGHT as f32 * 2.5,
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))
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.subscription(Gallery::subscription)
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.theme(Gallery::theme)
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.run()
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@ -175,19 +179,18 @@ impl Gallery {
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}
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pub fn view(&self) -> Element<'_, Message> {
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let gallery = if self.images.is_empty() {
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row((0..=Image::LIMIT).map(|_| placeholder()))
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} else {
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row(self.images.iter().map(|image| {
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card(image, self.previews.get(&image.id), self.now)
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}))
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}
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.spacing(10)
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.wrap();
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let images = self
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.images
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.iter()
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.map(|image| card(image, self.previews.get(&image.id), self.now))
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.chain((self.images.len()..=Image::LIMIT).map(|_| placeholder()));
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let content =
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container(scrollable(center_x(gallery)).spacing(10)).padding(10);
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let gallery = grid(images)
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.fluid(Preview::WIDTH)
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.height(grid::aspect_ratio(Preview::WIDTH, Preview::HEIGHT))
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.spacing(10);
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let content = container(scrollable(gallery).spacing(10)).padding(10);
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let viewer = self.viewer.view(self.now);
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stack![content, viewer].into()
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@ -204,7 +207,6 @@ fn card<'a>(
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if let Preview::Ready { thumbnail, .. } = &preview {
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image(&thumbnail.handle)
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.width(Fill)
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.height(Fill)
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.content_fit(ContentFit::Cover)
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.opacity(thumbnail.fade_in.interpolate(0.0, 1.0, now))
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.scale(thumbnail.zoom.interpolate(1.0, 1.1, now))
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@ -216,7 +218,6 @@ fn card<'a>(
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if let Some(blurhash) = preview.blurhash(now) {
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let blurhash = image(&blurhash.handle)
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.width(Fill)
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.height(Fill)
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.content_fit(ContentFit::Cover)
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.opacity(blurhash.fade_in.interpolate(0.0, 1.0, now));
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@ -228,14 +229,9 @@ fn card<'a>(
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horizontal_space().into()
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};
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let card = mouse_area(
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container(image)
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.width(Preview::WIDTH)
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.height(Preview::HEIGHT)
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.style(container::dark),
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)
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.on_enter(Message::ThumbnailHovered(metadata.id, true))
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.on_exit(Message::ThumbnailHovered(metadata.id, false));
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let card = mouse_area(container(image).style(container::dark))
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.on_enter(Message::ThumbnailHovered(metadata.id, true))
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.on_exit(Message::ThumbnailHovered(metadata.id, false));
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if let Some(preview) = preview {
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let is_thumbnail = matches!(preview, Preview::Ready { .. });
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@ -253,11 +249,7 @@ fn card<'a>(
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}
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fn placeholder<'a>() -> Element<'a, Message> {
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container(horizontal_space())
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.width(Preview::WIDTH)
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.height(Preview::HEIGHT)
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.style(container::dark)
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.into()
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container(horizontal_space()).style(container::dark).into()
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}
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enum Preview {
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403
widget/src/grid.rs
Normal file
403
widget/src/grid.rs
Normal file
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@ -0,0 +1,403 @@
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//! Distribute content on a grid.
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use crate::core::layout::{self, Layout};
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use crate::core::mouse;
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use crate::core::overlay;
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use crate::core::renderer;
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use crate::core::widget::{Operation, Tree};
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use crate::core::{
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Clipboard, Element, Event, Length, Pixels, Rectangle, Shell, Size, Vector,
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Widget,
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};
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/// A container that distributes its contents on a responsive grid.
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#[allow(missing_debug_implementations)]
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pub struct Grid<'a, Message, Theme = crate::Theme, Renderer = crate::Renderer> {
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spacing: f32,
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columns: Constraint,
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width: Option<Pixels>,
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height: Sizing,
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children: Vec<Element<'a, Message, Theme, Renderer>>,
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}
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enum Constraint {
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MaxWidth(Pixels),
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Amount(usize),
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}
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impl<'a, Message, Theme, Renderer> Grid<'a, Message, Theme, Renderer>
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where
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Renderer: crate::core::Renderer,
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{
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/// Creates an empty [`Grid`].
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pub fn new() -> Self {
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Self::from_vec(Vec::new())
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}
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/// Creates a [`Grid`] with the given capacity.
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pub fn with_capacity(capacity: usize) -> Self {
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Self::from_vec(Vec::with_capacity(capacity))
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}
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/// Creates a [`Grid`] with the given elements.
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pub fn with_children(
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children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
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) -> Self {
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let iterator = children.into_iter();
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Self::with_capacity(iterator.size_hint().0).extend(iterator)
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}
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/// Creates a [`Grid`] from an already allocated [`Vec`].
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pub fn from_vec(
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children: Vec<Element<'a, Message, Theme, Renderer>>,
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) -> Self {
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Self {
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spacing: 0.0,
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columns: Constraint::Amount(3),
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width: None,
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height: Sizing::AspectRatio(1.0),
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children,
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}
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}
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/// Sets the spacing _between_ cells in the [`Grid`].
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pub fn spacing(mut self, amount: impl Into<Pixels>) -> Self {
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self.spacing = amount.into().0;
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self
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}
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/// Sets the width of the [`Grid`] in [`Pixels`].
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///
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/// By default, a [`Grid`] will [`Fill`] its parent.
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///
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/// [`Fill`]: Length::Fill
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pub fn width(mut self, width: impl Into<Pixels>) -> Self {
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self.width = Some(width.into());
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self
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}
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/// Sets the height of the [`Grid`].
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///
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/// By default, a [`Grid`] uses a cell aspect ratio of `1.0` (i.e. squares).
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pub fn height(mut self, height: impl Into<Sizing>) -> Self {
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self.height = height.into();
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self
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}
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/// Sets the amount of columns in the [`Grid`].
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pub fn columns(mut self, column: usize) -> Self {
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self.columns = Constraint::Amount(column);
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self
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}
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/// Makes the amount of columns dynamic in the [`Grid`], never
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/// exceeding the provided `max_width`.
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pub fn fluid(mut self, max_width: impl Into<Pixels>) -> Self {
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self.columns = Constraint::MaxWidth(max_width.into());
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self
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}
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/// Adds an [`Element`] to the [`Grid`].
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pub fn push(
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mut self,
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child: impl Into<Element<'a, Message, Theme, Renderer>>,
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) -> Self {
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self.children.push(child.into());
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self
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}
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/// Adds an element to the [`Grid`], if `Some`.
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pub fn push_maybe(
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self,
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child: Option<impl Into<Element<'a, Message, Theme, Renderer>>>,
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) -> Self {
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if let Some(child) = child {
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self.push(child)
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} else {
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self
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}
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}
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/// Extends the [`Grid`] with the given children.
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pub fn extend(
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self,
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children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
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) -> Self {
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children.into_iter().fold(self, Self::push)
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}
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}
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impl<Message, Renderer> Default for Grid<'_, Message, Renderer>
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where
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Renderer: crate::core::Renderer,
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{
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fn default() -> Self {
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Self::new()
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}
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}
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impl<'a, Message, Theme, Renderer: crate::core::Renderer>
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FromIterator<Element<'a, Message, Theme, Renderer>>
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for Grid<'a, Message, Theme, Renderer>
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{
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fn from_iter<
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T: IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
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>(
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iter: T,
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) -> Self {
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Self::with_children(iter)
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}
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}
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impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
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for Grid<'_, Message, Theme, Renderer>
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where
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Renderer: crate::core::Renderer,
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{
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fn children(&self) -> Vec<Tree> {
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self.children.iter().map(Tree::new).collect()
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}
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fn diff(&self, tree: &mut Tree) {
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tree.diff_children(&self.children);
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}
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fn size(&self) -> Size<Length> {
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Size {
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width: self
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.width
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.map(|pixels| Length::Fixed(pixels.0))
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.unwrap_or(Length::Fill),
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height: match self.height {
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Sizing::AspectRatio(_) => Length::Shrink,
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Sizing::EvenlyDistribute(length) => length,
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},
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}
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}
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fn layout(
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&self,
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tree: &mut Tree,
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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let size = self.size();
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let limits = limits.width(size.width).height(size.height);
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let available = limits.max();
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let cells_per_row = match self.columns {
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// width = n * (cell + spacing) - spacing, given n > 0
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Constraint::MaxWidth(pixels) => ((available.width + self.spacing)
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/ (pixels.0 + self.spacing))
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.ceil() as usize,
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Constraint::Amount(amount) => amount,
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};
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let total_rows = self.children.len() / cells_per_row;
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let cell_width = (available.width
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- self.spacing * (cells_per_row - 1) as f32)
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/ cells_per_row as f32;
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let cell_height = match self.height {
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Sizing::AspectRatio(ratio) => Some(cell_width / ratio),
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Sizing::EvenlyDistribute(Length::Shrink) => None,
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Sizing::EvenlyDistribute(_) => {
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Some(available.height / total_rows as f32)
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}
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};
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let cell_limits = layout::Limits::new(
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Size::new(cell_width, cell_height.unwrap_or(0.0)),
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Size::new(cell_width, cell_height.unwrap_or(available.height)),
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);
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let mut nodes = Vec::new();
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let mut x = 0.0;
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let mut y = 0.0;
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let mut row_height = 0.0f32;
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for (i, (child, tree)) in
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self.children.iter().zip(&mut tree.children).enumerate()
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{
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let node = child
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.as_widget()
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.layout(tree, renderer, &cell_limits)
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.move_to((x, y));
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let size = node.size();
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x += size.width + self.spacing;
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row_height = row_height.max(size.height);
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if (i + 1) % cells_per_row == 0 {
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y += cell_height.unwrap_or(row_height) + self.spacing;
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x = 0.0;
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row_height = 0.0;
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}
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nodes.push(node);
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}
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if x == 0.0 {
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y -= self.spacing;
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} else {
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y += cell_height.unwrap_or(row_height);
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}
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layout::Node::with_children(Size::new(available.width, y), nodes)
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}
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fn operate(
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&self,
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tree: &mut Tree,
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layout: Layout<'_>,
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renderer: &Renderer,
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operation: &mut dyn Operation,
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) {
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operation.container(None, layout.bounds(), &mut |operation| {
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self.children
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.iter()
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.zip(&mut tree.children)
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.zip(layout.children())
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.for_each(|((child, state), layout)| {
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child
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.as_widget()
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.operate(state, layout, renderer, operation);
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});
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});
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}
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fn update(
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&mut self,
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tree: &mut Tree,
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event: &Event,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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renderer: &Renderer,
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clipboard: &mut dyn Clipboard,
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shell: &mut Shell<'_, Message>,
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viewport: &Rectangle,
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) {
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for ((child, state), layout) in self
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.children
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.iter_mut()
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.zip(&mut tree.children)
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.zip(layout.children())
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{
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child.as_widget_mut().update(
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state, event, layout, cursor, renderer, clipboard, shell,
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viewport,
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);
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}
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}
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fn mouse_interaction(
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&self,
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tree: &Tree,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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viewport: &Rectangle,
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renderer: &Renderer,
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) -> mouse::Interaction {
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self.children
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.iter()
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.zip(&tree.children)
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.zip(layout.children())
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.map(|((child, state), layout)| {
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child.as_widget().mouse_interaction(
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state, layout, cursor, viewport, renderer,
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)
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})
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.max()
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.unwrap_or_default()
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}
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fn draw(
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&self,
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tree: &Tree,
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renderer: &mut Renderer,
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theme: &Theme,
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style: &renderer::Style,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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viewport: &Rectangle,
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) {
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if let Some(viewport) = layout.bounds().intersection(viewport) {
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for ((child, state), layout) in self
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.children
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.iter()
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.zip(&tree.children)
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.zip(layout.children())
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.filter(|(_, layout)| layout.bounds().intersects(&viewport))
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{
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child.as_widget().draw(
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state, renderer, theme, style, layout, cursor, &viewport,
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);
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}
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}
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}
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fn overlay<'b>(
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&'b mut self,
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tree: &'b mut Tree,
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layout: Layout<'_>,
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renderer: &Renderer,
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translation: Vector,
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) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
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overlay::from_children(
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&mut self.children,
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tree,
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layout,
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renderer,
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translation,
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)
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}
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}
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impl<'a, Message, Theme, Renderer> From<Grid<'a, Message, Theme, Renderer>>
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for Element<'a, Message, Theme, Renderer>
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where
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Message: 'a,
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Theme: 'a,
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Renderer: crate::core::Renderer + 'a,
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{
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fn from(row: Grid<'a, Message, Theme, Renderer>) -> Self {
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Self::new(row)
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}
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}
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/// The sizing strategy of a [`Grid`].
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub enum Sizing {
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/// The [`Grid`] will ensure each cell follows the given aspect ratio and the
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/// total size will be the sum of the cells and the spacing between them.
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///
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/// The ratio is the amount of horizontal pixels per each vertical pixel of a cell
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/// in the [`Grid`].
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AspectRatio(f32),
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/// The [`Grid`] will evenly distribute the space available in the given [`Length`]
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/// for each cell.
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EvenlyDistribute(Length),
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}
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impl From<f32> for Sizing {
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fn from(height: f32) -> Self {
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Self::EvenlyDistribute(Length::from(height))
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}
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}
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impl From<Length> for Sizing {
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||||
fn from(height: Length) -> Self {
|
||||
Self::EvenlyDistribute(height)
|
||||
}
|
||||
}
|
||||
|
||||
/// Creates a new [`Sizing`] strategy that maintains the given aspect ratio.
|
||||
pub fn aspect_ratio(
|
||||
width: impl Into<Pixels>,
|
||||
height: impl Into<Pixels>,
|
||||
) -> Sizing {
|
||||
Sizing::AspectRatio(width.into().0 / height.into().0)
|
||||
}
|
||||
|
|
@ -24,7 +24,7 @@ use crate::text_input::{self, TextInput};
|
|||
use crate::toggler::{self, Toggler};
|
||||
use crate::tooltip::{self, Tooltip};
|
||||
use crate::vertical_slider::{self, VerticalSlider};
|
||||
use crate::{Column, MouseArea, Pin, Pop, Row, Space, Stack, Themer};
|
||||
use crate::{Column, Grid, MouseArea, Pin, Pop, Row, Space, Stack, Themer};
|
||||
|
||||
use std::borrow::Borrow;
|
||||
use std::ops::RangeInclusive;
|
||||
|
|
@ -529,6 +529,16 @@ where
|
|||
Row::with_children(children)
|
||||
}
|
||||
|
||||
/// Creates a new [`Grid`] from an iterator.
|
||||
pub fn grid<'a, Message, Theme, Renderer>(
|
||||
children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
|
||||
) -> Grid<'a, Message, Theme, Renderer>
|
||||
where
|
||||
Renderer: core::Renderer,
|
||||
{
|
||||
Grid::with_children(children)
|
||||
}
|
||||
|
||||
/// Creates a new [`Stack`] with the given children.
|
||||
///
|
||||
/// [`Stack`]: crate::Stack
|
||||
|
|
|
|||
|
|
@ -20,6 +20,7 @@ pub mod button;
|
|||
pub mod checkbox;
|
||||
pub mod combo_box;
|
||||
pub mod container;
|
||||
pub mod grid;
|
||||
pub mod keyed;
|
||||
pub mod overlay;
|
||||
pub mod pane_grid;
|
||||
|
|
@ -59,6 +60,8 @@ pub use combo_box::ComboBox;
|
|||
#[doc(no_inline)]
|
||||
pub use container::Container;
|
||||
#[doc(no_inline)]
|
||||
pub use grid::Grid;
|
||||
#[doc(no_inline)]
|
||||
pub use mouse_area::MouseArea;
|
||||
#[doc(no_inline)]
|
||||
pub use pane_grid::PaneGrid;
|
||||
|
|
|
|||
|
|
@ -461,7 +461,7 @@ where
|
|||
limits.max().width
|
||||
},
|
||||
if self.direction.vertical().is_some() {
|
||||
f32::MAX
|
||||
f32::INFINITY
|
||||
} else {
|
||||
limits.max().height
|
||||
},
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue