Remove Layer trait and simplify Canvas

This commit is contained in:
Héctor Ramón Jiménez 2020-04-19 21:55:23 +02:00
parent bb424e54c5
commit 592cc68506
9 changed files with 181 additions and 174 deletions

View file

@ -14,24 +14,26 @@ use iced_native::{
};
use std::hash::Hash;
pub mod layer;
pub mod path;
mod cache;
mod drawable;
mod event;
mod fill;
mod frame;
mod program;
mod geometry;
mod state;
mod stroke;
mod text;
pub use cache::Cache;
pub use drawable::Drawable;
pub use event::Event;
pub use fill::Fill;
pub use frame::Frame;
pub use layer::Layer;
pub use geometry::Geometry;
pub use path::Path;
pub use program::Program;
pub use state::State;
pub use stroke::{LineCap, LineJoin, Stroke};
pub use text::Text;
@ -65,7 +67,7 @@ pub use text::Text;
/// # pub use iced_wgpu::canvas;
/// # pub use iced_native::Color;
/// # }
/// use iced::canvas::{self, layer, Canvas, Drawable, Fill, Frame, Path};
/// use iced::canvas::{self, Cache, Canvas, Drawable, Fill, Frame, Path};
/// use iced::Color;
///
/// // First, we define the data we need for drawing
@ -86,31 +88,29 @@ pub use text::Text;
/// }
///
/// // We can use a `Cache` to avoid unnecessary re-tessellation
/// let mut cache: layer::Cache<Circle> = layer::Cache::new();
/// let cache = Cache::new();
///
/// // Finally, we simply use our `Cache` to create the `Canvas`!
/// let canvas = Canvas::new(&mut cache, &Circle { radius: 50.0 });
/// let canvas = Canvas::new(cache.with(Circle { radius: 50.0 }));
/// ```
#[derive(Debug)]
pub struct Canvas<'a, P: Program> {
pub struct Canvas<S: State> {
width: Length,
height: Length,
program: &'a mut P,
input: &'a P::Input,
state: S,
}
impl<'a, P: Program> Canvas<'a, P> {
impl<S: State> Canvas<S> {
const DEFAULT_SIZE: u16 = 100;
/// Creates a new [`Canvas`] with no layers.
///
/// [`Canvas`]: struct.Canvas.html
pub fn new(program: &'a mut P, input: &'a P::Input) -> Self {
pub fn new(state: S) -> Self {
Canvas {
width: Length::Units(Self::DEFAULT_SIZE),
height: Length::Units(Self::DEFAULT_SIZE),
program,
input,
state,
}
}
@ -131,7 +131,7 @@ impl<'a, P: Program> Canvas<'a, P> {
}
}
impl<'a, Message, P: Program> Widget<Message, Renderer> for Canvas<'a, P> {
impl<Message, S: State> Widget<Message, Renderer> for Canvas<S> {
fn width(&self) -> Length {
self.width
}
@ -178,7 +178,7 @@ impl<'a, Message, P: Program> Widget<Message, Renderer> for Canvas<'a, P> {
};
if let Some(canvas_event) = canvas_event {
self.program.update(canvas_event, bounds.size(), self.input)
self.state.update(canvas_event, bounds.size())
}
}
@ -196,12 +196,12 @@ impl<'a, Message, P: Program> Widget<Message, Renderer> for Canvas<'a, P> {
(
Primitive::Group {
primitives: self
.program
.layers(self.input)
.iter()
.map(|layer| Primitive::Cached {
.state
.draw(size)
.into_iter()
.map(|geometry| Primitive::Cached {
origin,
cache: layer.draw(size),
cache: geometry.into_primitive(),
})
.collect(),
},
@ -218,12 +218,12 @@ impl<'a, Message, P: Program> Widget<Message, Renderer> for Canvas<'a, P> {
}
}
impl<'a, Message, P: Program> From<Canvas<'a, P>>
impl<'a, Message, S: State + 'a> From<Canvas<S>>
for Element<'a, Message, Renderer>
where
Message: 'static,
{
fn from(canvas: Canvas<'a, P>) -> Element<'a, Message, Renderer> {
fn from(canvas: Canvas<S>) -> Element<'a, Message, Renderer> {
Element::new(canvas)
}
}