Apply latest changes to Image and ProgressBar
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3 changed files with 10 additions and 10 deletions
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@ -1,22 +1,22 @@
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use crate::Point;
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/// A rectangle.
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#[derive(Debug, PartialEq, Copy, Clone)]
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pub struct Rectangle {
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct Rectangle<T = f32> {
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/// X coordinate of the top-left corner.
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pub x: f32,
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pub x: T,
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/// Y coordinate of the top-left corner.
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pub y: f32,
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pub y: T,
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/// Width of the rectangle.
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pub width: f32,
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pub width: T,
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/// Height of the rectangle.
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pub height: f32,
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pub height: T,
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}
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impl Rectangle {
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impl Rectangle<f32> {
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/// Returns true if the given [`Point`] is contained in the [`Rectangle`].
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///
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/// [`Point`]: struct.Point.html
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@ -94,7 +94,7 @@ where
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MouseCursor::OutOfBounds
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}
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fn hash(&self, state: &mut Hasher) {
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fn hash_layout(&self, state: &mut Hasher) {
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self.style.hash(state);
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}
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}
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@ -76,7 +76,7 @@ where
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MouseCursor::OutOfBounds
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}
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fn hash(&self, state: &mut Hasher) {
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fn hash_layout(&self, state: &mut Hasher) {
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self.style.hash(state);
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}
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}
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@ -96,7 +96,7 @@ pub trait Renderer {
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/// * the progress of the [`ProgressBar`]
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///
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/// [`ProgressBar`]: struct.ProgressBar.html
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fn draw(&mut self, bounds: Rectangle<f32>, progress: f32);
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fn draw(&mut self, bounds: Rectangle, progress: f32);
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}
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impl<'a, Message, Renderer> From<ProgressBar> for Element<'a, Message, Renderer>
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