Rename Geometry2D to Mesh2D and move it to iced_wgpu

This commit is contained in:
Héctor Ramón Jiménez 2020-01-02 19:25:00 +01:00
parent 0d620b7701
commit 5ca98b113e
12 changed files with 184 additions and 198 deletions

View file

@ -1,12 +1,11 @@
use crate::{
geometry, image, quad, text, Image, Primitive, Quad, Transformation,
image, quad, text, triangle, Image, Primitive, Quad, Transformation,
};
use iced_native::{
renderer::{Debugger, Windowed},
Background, Color, Geometry2D, Layout, MouseCursor, Point, Rectangle,
Vector, Widget,
Background, Color, Layout, MouseCursor, Point, Rectangle, Vector, Widget,
};
use std::sync::Arc;
use wgpu::{
Adapter, BackendBit, CommandEncoderDescriptor, Device, DeviceDescriptor,
Extensions, Limits, PowerPreference, Queue, RequestAdapterOptions,
@ -27,7 +26,7 @@ pub struct Renderer {
quad_pipeline: quad::Pipeline,
image_pipeline: crate::image::Pipeline,
text_pipeline: text::Pipeline,
geometry_pipeline: crate::geometry::Pipeline,
triangle_pipeline: crate::triangle::Pipeline,
}
struct Layer<'a> {
@ -35,7 +34,7 @@ struct Layer<'a> {
offset: Vector<u32>,
quads: Vec<Quad>,
images: Vec<Image>,
geometries: Vec<Geometry2D>,
meshes: Vec<Arc<triangle::Mesh2D>>,
text: Vec<wgpu_glyph::Section<'a>>,
}
@ -47,7 +46,7 @@ impl<'a> Layer<'a> {
quads: Vec::new(),
images: Vec::new(),
text: Vec::new(),
geometries: Vec::new(),
meshes: Vec::new(),
}
}
}
@ -70,7 +69,7 @@ impl Renderer {
let text_pipeline = text::Pipeline::new(&mut device);
let quad_pipeline = quad::Pipeline::new(&mut device);
let image_pipeline = crate::image::Pipeline::new(&mut device);
let geometry_pipeline = geometry::Pipeline::new(&mut device);
let triangle_pipeline = triangle::Pipeline::new(&mut device);
Self {
device,
@ -78,7 +77,7 @@ impl Renderer {
quad_pipeline,
image_pipeline,
text_pipeline,
geometry_pipeline,
triangle_pipeline,
}
}
@ -252,8 +251,8 @@ impl Renderer {
scale: [bounds.width, bounds.height],
});
}
Primitive::Geometry2D { geometry } => {
layer.geometries.push(geometry.clone());
Primitive::Mesh2D(mesh) => {
layer.meshes.push(mesh.clone());
}
Primitive::Clip {
bounds,
@ -333,6 +332,24 @@ impl Renderer {
) {
let bounds = layer.bounds * dpi;
if layer.meshes.len() > 0 {
let translated = transformation
* Transformation::translate(
-(layer.offset.x as f32) * dpi,
-(layer.offset.y as f32) * dpi,
);
self.triangle_pipeline.draw(
&mut self.device,
encoder,
target,
translated,
dpi,
&layer.meshes,
bounds,
);
}
if layer.quads.len() > 0 {
self.quad_pipeline.draw(
&mut self.device,
@ -412,24 +429,6 @@ impl Renderer {
},
);
}
if layer.geometries.len() > 0 {
let translated = transformation
* Transformation::translate(
-(layer.offset.x as f32) * dpi,
-(layer.offset.y as f32) * dpi,
);
self.geometry_pipeline.draw(
&mut self.device,
encoder,
target,
translated,
dpi,
&layer.geometries,
bounds,
);
}
}
}