First implementation

This commit is contained in:
Friz64 2019-11-25 20:27:15 +01:00 committed by Friz64
parent e404f5098a
commit 5eec3a8867
5 changed files with 119 additions and 51 deletions

View file

@ -150,9 +150,11 @@ where
let content = layout.children().next().unwrap();
let content_bounds = content.bounds();
let is_mouse_over_scrollbar = renderer.is_mouse_over_scrollbar(
let offset = self.state.offset(bounds, content_bounds);
let scrollbar_grab = renderer.scrollbar_grab(
bounds,
content_bounds,
offset,
cursor_position,
);
@ -174,25 +176,45 @@ where
}
}
if self.state.is_scrollbar_grabbed() || is_mouse_over_scrollbar {
if self.state.currently_grabbed() || scrollbar_grab.is_some() {
match event {
Event::Mouse(mouse::Event::Input {
button: mouse::Button::Left,
state,
}) => match state {
ButtonState::Pressed => {
self.state.scroll_to(
cursor_position.y / (bounds.y + bounds.height),
let (scrollbar_grab, scroller_bounds) =
scrollbar_grab.unwrap();
let scroller_grabbed_at = match scrollbar_grab {
ScrollbarGrab::Background => 0.5,
ScrollbarGrab::Scroller => {
(cursor_position.y - scroller_bounds.y)
/ scroller_bounds.height
}
};
let scroll_percentage = (cursor_position.y
- (scroller_bounds.height * scroller_grabbed_at))
/ (bounds.height
- (scroller_bounds.height
* scroller_grabbed_at));
dbg!((scroll_percentage, scroller_grabbed_at));
/*self.state.scroll_to(
scroll_percentage,
bounds,
content_bounds,
);
);*/
self.state.scrollbar_grabbed_at = Some(cursor_position);
self.state.scroller_grabbed_at =
Some(scroller_grabbed_at);
}
ButtonState::Released => {
self.state.scrollbar_grabbed_at = None;
self.state.scroller_grabbed_at = None;
}
},
/* TODO: Implement dragging to scroll
Event::Mouse(mouse::Event::CursorMoved { .. }) => {
if let Some(scrollbar_grabbed_at) =
self.state.scrollbar_grabbed_at
@ -209,13 +231,13 @@ where
self.state.scrollbar_grabbed_at = Some(cursor_position);
}
}
*/
_ => {}
}
}
let cursor_position = if is_mouse_over
&& !(is_mouse_over_scrollbar
|| self.state.scrollbar_grabbed_at.is_some())
&& !(scrollbar_grab.is_some() || self.state.currently_grabbed())
{
Point::new(
cursor_position.x,
@ -251,11 +273,9 @@ where
let offset = self.state.offset(bounds, content_bounds);
let is_mouse_over = bounds.contains(cursor_position);
let is_mouse_over_scrollbar = renderer.is_mouse_over_scrollbar(
bounds,
content_bounds,
cursor_position,
);
let is_mouse_over_scrollbar = renderer
.scrollbar_grab(bounds, content_bounds, offset, cursor_position)
.is_some();
let content = {
let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar {
@ -294,7 +314,7 @@ where
/// [`Scrollable`]: struct.Scrollable.html
#[derive(Debug, Clone, Copy, Default)]
pub struct State {
scrollbar_grabbed_at: Option<Point>,
scroller_grabbed_at: Option<f32>,
offset: f32,
}
@ -357,11 +377,20 @@ impl State {
}
/// Returns whether the scrollbar is currently grabbed or not.
pub fn is_scrollbar_grabbed(&self) -> bool {
self.scrollbar_grabbed_at.is_some()
pub fn currently_grabbed(&self) -> bool {
self.scroller_grabbed_at.is_some()
}
}
#[derive(Debug, Clone, Copy)]
/// What the mouse is grabbing on the scrollbar
pub enum ScrollbarGrab {
/// The mouse is grabbing the background
Background,
/// The mouse is grabbing the scroller
Scroller,
}
/// The renderer of a [`Scrollable`].
///
/// Your [renderer] will need to implement this trait before being
@ -370,16 +399,18 @@ impl State {
/// [`Scrollable`]: struct.Scrollable.html
/// [renderer]: ../../renderer/index.html
pub trait Renderer: crate::Renderer + Sized {
/// Returns whether the mouse is over the scrollbar given the bounds of
/// the [`Scrollable`] and its contents.
/// Returns what part of the scrollbar is being grabbed by the mouse
/// given the bounds of the [`Scrollable`] and its contents together
/// with the current scroller bounds.
///
/// [`Scrollable`]: struct.Scrollable.html
fn is_mouse_over_scrollbar(
fn scrollbar_grab(
&self,
bounds: Rectangle,
content_bounds: Rectangle,
offset: u32,
cursor_position: Point,
) -> bool;
) -> Option<(ScrollbarGrab, Rectangle)>;
/// Draws the [`Scrollable`].
///