First implementation

This commit is contained in:
Friz64 2019-11-25 20:27:15 +01:00 committed by Friz64
parent e404f5098a
commit 5eec3a8867
5 changed files with 119 additions and 51 deletions

View file

@ -1,12 +1,13 @@
use crate::{Primitive, Renderer};
use iced_native::{
scrollable, Background, MouseCursor, Point, Rectangle, Vector,
scrollable, Background, MouseCursor, Point, Rectangle, ScrollbarGrab,
Vector,
};
const SCROLLBAR_WIDTH: u16 = 10;
const SCROLLBAR_MARGIN: u16 = 2;
fn scrollbar_bounds(bounds: Rectangle) -> Rectangle {
fn background_bounds(bounds: Rectangle) -> Rectangle {
Rectangle {
x: bounds.x + bounds.width
- f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
@ -16,15 +17,53 @@ fn scrollbar_bounds(bounds: Rectangle) -> Rectangle {
}
}
fn scroller_bounds(
bounds: Rectangle,
content_bounds: Rectangle,
background_bounds: Rectangle,
offset: u32,
) -> Rectangle {
let ratio = bounds.height / content_bounds.height;
let scrollbar_height = bounds.height * ratio;
let y_offset = offset as f32 * ratio;
Rectangle {
x: background_bounds.x + f32::from(SCROLLBAR_MARGIN),
y: background_bounds.y + y_offset,
width: background_bounds.width - f32::from(2 * SCROLLBAR_MARGIN),
height: scrollbar_height,
}
}
impl scrollable::Renderer for Renderer {
fn is_mouse_over_scrollbar(
fn scrollbar_grab(
&self,
bounds: Rectangle,
content_bounds: Rectangle,
offset: u32,
cursor_position: Point,
) -> bool {
content_bounds.height > bounds.height
&& scrollbar_bounds(bounds).contains(cursor_position)
) -> Option<(ScrollbarGrab, Rectangle)> {
let background_bounds = background_bounds(bounds);
if content_bounds.height > bounds.height
&& background_bounds.contains(cursor_position)
{
let scroller_bounds = scroller_bounds(
bounds,
content_bounds,
background_bounds,
offset,
);
let scrollbar_grab = if scroller_bounds.contains(cursor_position) {
ScrollbarGrab::Scroller
} else {
ScrollbarGrab::Background
};
Some((scrollbar_grab, scroller_bounds))
} else {
None
}
}
fn draw(
@ -38,7 +77,7 @@ impl scrollable::Renderer for Renderer {
(content, mouse_cursor): Self::Output,
) -> Self::Output {
let is_content_overflowing = content_bounds.height > bounds.height;
let scrollbar_bounds = scrollbar_bounds(bounds);
let background_bounds = background_bounds(bounds);
let clip = Primitive::Clip {
bounds,
@ -48,31 +87,28 @@ impl scrollable::Renderer for Renderer {
(
if is_content_overflowing
&& (is_mouse_over || state.is_scrollbar_grabbed())
&& (is_mouse_over || state.currently_grabbed())
{
let ratio = bounds.height / content_bounds.height;
let scrollbar_height = bounds.height * ratio;
let y_offset = offset as f32 * ratio;
let scroller_bounds = scroller_bounds(
bounds,
content_bounds,
background_bounds,
offset,
);
let scrollbar = Primitive::Quad {
bounds: Rectangle {
x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
y: scrollbar_bounds.y + y_offset,
width: scrollbar_bounds.width
- f32::from(2 * SCROLLBAR_MARGIN),
height: scrollbar_height,
},
bounds: scroller_bounds,
background: Background::Color([0.0, 0.0, 0.0, 0.7].into()),
border_radius: 5,
};
if is_mouse_over_scrollbar || state.is_scrollbar_grabbed() {
if is_mouse_over_scrollbar || state.currently_grabbed() {
let scrollbar_background = Primitive::Quad {
bounds: Rectangle {
x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
width: scrollbar_bounds.width
x: background_bounds.x
+ f32::from(SCROLLBAR_MARGIN),
width: background_bounds.width
- f32::from(2 * SCROLLBAR_MARGIN),
..scrollbar_bounds
..background_bounds
},
background: Background::Color(
[0.0, 0.0, 0.0, 0.3].into(),
@ -91,7 +127,7 @@ impl scrollable::Renderer for Renderer {
} else {
clip
},
if is_mouse_over_scrollbar || state.is_scrollbar_grabbed() {
if is_mouse_over_scrollbar || state.currently_grabbed() {
MouseCursor::Idle
} else {
mouse_cursor