Merge pull request #1649 from iced-rs/generic-widget-operations

Introduce `custom` method to `widget::Operation` trait
This commit is contained in:
Héctor Ramón 2023-01-14 16:08:36 +01:00 committed by GitHub
commit 5ef0648bf4
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4 changed files with 24 additions and 0 deletions

View file

@ -9,6 +9,7 @@ use crate::{
Clipboard, Color, Layout, Length, Point, Rectangle, Shell, Widget,
};
use std::any::Any;
use std::borrow::Borrow;
/// A generic [`Widget`].
@ -333,6 +334,10 @@ where
) {
self.operation.text_input(state, id);
}
fn custom(&mut self, state: &mut dyn Any, id: Option<&widget::Id>) {
self.operation.custom(state, id);
}
}
self.widget.operate(

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@ -7,6 +7,8 @@ use crate::renderer;
use crate::widget;
use crate::{Clipboard, Layout, Point, Rectangle, Shell, Size, Vector};
use std::any::Any;
/// A generic [`Overlay`].
#[allow(missing_debug_implementations)]
pub struct Element<'a, Message, Renderer> {
@ -188,6 +190,10 @@ where
) {
self.operation.text_input(state, id)
}
fn custom(&mut self, state: &mut dyn Any, id: Option<&widget::Id>) {
self.operation.custom(state, id);
}
}
self.content

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@ -3,6 +3,7 @@ use crate::widget::Id;
use iced_futures::MaybeSend;
use std::any::Any;
use std::rc::Rc;
/// An operation to be performed on the widget tree.
@ -84,6 +85,10 @@ where
) {
self.operation.focusable(state, id);
}
fn custom(&mut self, state: &mut dyn Any, id: Option<&Id>) {
self.operation.custom(state, id);
}
}
let Self { operation, .. } = self;
@ -118,6 +123,10 @@ where
self.operation.text_input(state, id);
}
fn custom(&mut self, state: &mut dyn Any, id: Option<&Id>) {
self.operation.custom(state, id);
}
fn finish(&self) -> operation::Outcome<B> {
match self.operation.finish() {
operation::Outcome::None => operation::Outcome::None,

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@ -9,6 +9,7 @@ pub use text_input::TextInput;
use crate::widget::Id;
use std::any::Any;
use std::fmt;
/// A piece of logic that can traverse the widget tree of an application in
@ -33,6 +34,9 @@ pub trait Operation<T> {
/// Operates on a widget that has text input.
fn text_input(&mut self, _state: &mut dyn TextInput, _id: Option<&Id>) {}
/// Operates on a custom widget with some state.
fn custom(&mut self, _state: &mut dyn Any, _id: Option<&Id>) {}
/// Finishes the [`Operation`] and returns its [`Outcome`].
fn finish(&self) -> Outcome<T> {
Outcome::None