Improve consistency in new iced_wgpu types

This commit is contained in:
Héctor Ramón Jiménez 2020-02-09 05:31:42 +01:00
parent fbfd76023b
commit 5f89fab9d7
3 changed files with 4 additions and 2 deletions

View file

@ -31,7 +31,7 @@ impl iced_native::window::Backend for Backend {
limits: wgpu::Limits { max_bind_groups: 2 },
});
let renderer = Renderer::new(settings, &mut device);
let renderer = Renderer::new(&mut device, settings);
(Backend { device, queue }, renderer)
}