Improve consistency in new iced_wgpu types
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3 changed files with 4 additions and 2 deletions
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@ -31,7 +31,7 @@ impl iced_native::window::Backend for Backend {
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limits: wgpu::Limits { max_bind_groups: 2 },
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});
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let renderer = Renderer::new(settings, &mut device);
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let renderer = Renderer::new(&mut device, settings);
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(Backend { device, queue }, renderer)
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}
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