Implement Canvas support for iced_tiny_skia
This commit is contained in:
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3f6e28fa9b
commit
5fd5d1cdf8
65 changed files with 1354 additions and 570 deletions
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@ -9,6 +9,7 @@ repository = "https://github.com/iced-rs/iced"
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[dependencies]
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bitflags = "1.2"
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thiserror = "1"
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[dependencies.palette]
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version = "0.6"
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@ -26,6 +26,7 @@
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#![allow(clippy::inherent_to_string, clippy::type_complexity)]
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pub mod alignment;
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pub mod font;
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pub mod gradient;
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pub mod keyboard;
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pub mod mouse;
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pub mod time;
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@ -46,6 +47,7 @@ pub use background::Background;
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pub use color::Color;
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pub use content_fit::ContentFit;
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pub use font::Font;
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pub use gradient::Gradient;
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pub use length::Length;
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pub use padding::Padding;
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pub use pixels::Pixels;
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@ -5,8 +5,8 @@ use iced::widget::canvas::{
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self, stroke, Cache, Canvas, Cursor, Geometry, Path, Stroke,
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};
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use iced::{
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Application, Command, Element, Length, Point, Rectangle, Settings,
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Subscription, Theme,
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Application, Command, Element, Length, Point, Rectangle, Renderer,
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Settings, Subscription, Theme,
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};
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pub fn main() -> iced::Result {
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@ -69,17 +69,18 @@ impl Application for Arc {
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}
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}
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impl<Message> canvas::Program<Message> for Arc {
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impl<Message> canvas::Program<Message, Renderer> for Arc {
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type State = ();
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fn draw(
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&self,
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_state: &Self::State,
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renderer: &Renderer,
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theme: &Theme,
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bounds: Rectangle,
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_cursor: Cursor,
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) -> Vec<Geometry> {
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let geometry = self.cache.draw(bounds.size(), |frame| {
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let geometry = self.cache.draw(renderer, bounds.size(), |frame| {
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let palette = theme.palette();
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let center = frame.center();
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@ -64,7 +64,7 @@ mod bezier {
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use iced::widget::canvas::{
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self, Canvas, Cursor, Frame, Geometry, Path, Stroke,
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};
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use iced::{Element, Length, Point, Rectangle, Theme};
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use iced::{Element, Length, Point, Rectangle, Renderer, Theme};
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#[derive(Default)]
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pub struct State {
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@ -92,7 +92,7 @@ mod bezier {
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curves: &'a [Curve],
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}
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impl<'a> canvas::Program<Curve> for Bezier<'a> {
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impl<'a> canvas::Program<Curve, Renderer> for Bezier<'a> {
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type State = Option<Pending>;
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fn update(
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@ -152,22 +152,26 @@ mod bezier {
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fn draw(
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&self,
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state: &Self::State,
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renderer: &Renderer,
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_theme: &Theme,
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bounds: Rectangle,
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cursor: Cursor,
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) -> Vec<Geometry> {
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let content =
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self.state.cache.draw(bounds.size(), |frame: &mut Frame| {
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let content = self.state.cache.draw(
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renderer,
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bounds.size(),
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|frame: &mut Frame| {
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Curve::draw_all(self.curves, frame);
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frame.stroke(
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&Path::rectangle(Point::ORIGIN, frame.size()),
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Stroke::default().with_width(2.0),
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);
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});
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},
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);
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if let Some(pending) = state {
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let pending_curve = pending.draw(bounds, cursor);
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let pending_curve = pending.draw(renderer, bounds, cursor);
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vec![content, pending_curve]
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} else {
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@ -216,8 +220,13 @@ mod bezier {
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}
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impl Pending {
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fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Geometry {
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let mut frame = Frame::new(bounds.size());
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fn draw(
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&self,
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renderer: &Renderer,
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bounds: Rectangle,
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cursor: Cursor,
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) -> Geometry {
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let mut frame = Frame::new(renderer, bounds.size());
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if let Some(cursor_position) = cursor.position_in(&bounds) {
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match *self {
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@ -4,8 +4,8 @@ use iced::widget::canvas::{
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};
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use iced::widget::{canvas, container};
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use iced::{
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Application, Color, Command, Element, Length, Point, Rectangle, Settings,
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Subscription, Theme, Vector,
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Application, Color, Command, Element, Length, Point, Rectangle, Renderer,
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Settings, Subscription, Theme, Vector,
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};
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pub fn main() -> iced::Result {
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@ -83,17 +83,18 @@ impl Application for Clock {
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}
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}
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impl<Message> canvas::Program<Message> for Clock {
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impl<Message> canvas::Program<Message, Renderer> for Clock {
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type State = ();
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fn draw(
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&self,
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_state: &Self::State,
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renderer: &Renderer,
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_theme: &Theme,
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bounds: Rectangle,
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_cursor: Cursor,
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) -> Vec<Geometry> {
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let clock = self.clock.draw(bounds.size(), |frame| {
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let clock = self.clock.draw(renderer, bounds.size(), |frame| {
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let center = frame.center();
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let radius = frame.width().min(frame.height()) / 2.0;
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@ -1,8 +1,8 @@
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use iced::widget::canvas::{self, Canvas, Cursor, Frame, Geometry, Path};
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use iced::widget::{column, row, text, Slider};
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use iced::{
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alignment, Alignment, Color, Element, Length, Point, Rectangle, Sandbox,
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Settings, Size, Vector,
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alignment, Alignment, Color, Element, Length, Point, Rectangle, Renderer,
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Sandbox, Settings, Size, Vector,
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};
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use palette::{self, convert::FromColor, Hsl, Srgb};
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use std::marker::PhantomData;
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@ -237,17 +237,18 @@ impl Theme {
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}
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}
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impl<Message> canvas::Program<Message> for Theme {
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impl<Message> canvas::Program<Message, Renderer> for Theme {
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type State = ();
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fn draw(
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&self,
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_state: &Self::State,
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renderer: &Renderer,
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_theme: &iced::Theme,
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bounds: Rectangle,
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_cursor: Cursor,
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) -> Vec<Geometry> {
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let theme = self.canvas_cache.draw(bounds.size(), |frame| {
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let theme = self.canvas_cache.draw(renderer, bounds.size(), |frame| {
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self.draw(frame);
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});
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@ -211,8 +211,8 @@ mod grid {
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Cache, Canvas, Cursor, Frame, Geometry, Path, Text,
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};
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use iced::{
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alignment, mouse, Color, Element, Length, Point, Rectangle, Size,
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Theme, Vector,
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alignment, mouse, Color, Element, Length, Point, Rectangle, Renderer,
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Size, Theme, Vector,
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};
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use rustc_hash::{FxHashMap, FxHashSet};
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use std::future::Future;
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@ -393,7 +393,7 @@ mod grid {
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}
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}
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impl canvas::Program<Message> for Grid {
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impl canvas::Program<Message, Renderer> for Grid {
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type State = Interaction;
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fn update(
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@ -536,13 +536,14 @@ mod grid {
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fn draw(
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&self,
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_interaction: &Interaction,
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renderer: &Renderer,
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_theme: &Theme,
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bounds: Rectangle,
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cursor: Cursor,
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) -> Vec<Geometry> {
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let center = Vector::new(bounds.width / 2.0, bounds.height / 2.0);
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let life = self.life_cache.draw(bounds.size(), |frame| {
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let life = self.life_cache.draw(renderer, bounds.size(), |frame| {
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let background = Path::rectangle(Point::ORIGIN, frame.size());
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frame.fill(&background, Color::from_rgb8(0x40, 0x44, 0x4B));
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@ -565,7 +566,7 @@ mod grid {
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});
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let overlay = {
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let mut frame = Frame::new(bounds.size());
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let mut frame = Frame::new(renderer, bounds.size());
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let hovered_cell =
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cursor.position_in(&bounds).map(|position| {
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@ -626,38 +627,40 @@ mod grid {
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if self.scaling < 0.2 || !self.show_lines {
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vec![life, overlay]
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} else {
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let grid = self.grid_cache.draw(bounds.size(), |frame| {
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frame.translate(center);
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frame.scale(self.scaling);
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frame.translate(self.translation);
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frame.scale(Cell::SIZE as f32);
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let grid =
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self.grid_cache.draw(renderer, bounds.size(), |frame| {
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frame.translate(center);
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frame.scale(self.scaling);
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frame.translate(self.translation);
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frame.scale(Cell::SIZE as f32);
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let region = self.visible_region(frame.size());
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let rows = region.rows();
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let columns = region.columns();
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let (total_rows, total_columns) =
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(rows.clone().count(), columns.clone().count());
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let width = 2.0 / Cell::SIZE as f32;
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let color = Color::from_rgb8(70, 74, 83);
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let region = self.visible_region(frame.size());
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let rows = region.rows();
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let columns = region.columns();
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let (total_rows, total_columns) =
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(rows.clone().count(), columns.clone().count());
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let width = 2.0 / Cell::SIZE as f32;
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let color = Color::from_rgb8(70, 74, 83);
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frame.translate(Vector::new(-width / 2.0, -width / 2.0));
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frame
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.translate(Vector::new(-width / 2.0, -width / 2.0));
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for row in region.rows() {
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frame.fill_rectangle(
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Point::new(*columns.start() as f32, row as f32),
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Size::new(total_columns as f32, width),
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color,
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);
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}
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for row in region.rows() {
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frame.fill_rectangle(
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Point::new(*columns.start() as f32, row as f32),
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Size::new(total_columns as f32, width),
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color,
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);
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}
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for column in region.columns() {
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frame.fill_rectangle(
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Point::new(column as f32, *rows.start() as f32),
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Size::new(width, total_rows as f32),
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color,
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);
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}
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});
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for column in region.columns() {
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frame.fill_rectangle(
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Point::new(column as f32, *rows.start() as f32),
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Size::new(width, total_rows as f32),
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color,
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);
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}
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});
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vec![life, grid, overlay]
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}
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@ -10,9 +10,9 @@ mod rainbow {
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// Of course, you can choose to make the implementation renderer-agnostic,
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// if you wish to, by creating your own `Renderer` trait, which could be
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// implemented by `iced_wgpu` and other renderers.
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use iced_graphics::primitive::{ColoredVertex2D, Primitive};
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use iced_graphics::renderer::{self, Renderer};
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use iced_graphics::triangle::ColoredVertex2D;
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use iced_graphics::{Backend, Primitive};
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use iced_graphics::Backend;
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use iced_native::layout;
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use iced_native::widget::{self, Widget};
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@ -59,7 +59,7 @@ mod rainbow {
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cursor_position: Point,
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_viewport: &Rectangle,
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) {
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use iced_graphics::triangle::Mesh2D;
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use iced_graphics::primitive::Mesh2D;
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use iced_native::Renderer as _;
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let b = layout.bounds();
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@ -55,17 +55,18 @@ impl Application for ModernArt {
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}
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}
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impl<Message> canvas::Program<Message> for ModernArt {
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impl<Message> canvas::Program<Message, Renderer> for ModernArt {
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type State = ();
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fn draw(
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&self,
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_state: &Self::State,
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renderer: &Renderer,
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_theme: &Theme,
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bounds: Rectangle,
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_cursor: Cursor,
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) -> Vec<Geometry> {
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let geometry = self.cache.draw(bounds.size(), |frame| {
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let geometry = self.cache.draw(renderer, bounds.size(), |frame| {
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let num_squares = thread_rng().gen_range(0..1200);
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let mut i = 0;
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@ -6,7 +6,7 @@ use iced::widget::canvas::stroke::{self, Stroke};
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use iced::widget::canvas::{self, Canvas, Cursor, Geometry};
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use iced::{
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executor, touch, window, Application, Color, Command, Element, Length,
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Point, Rectangle, Settings, Subscription, Theme,
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Point, Rectangle, Renderer, Settings, Subscription, Theme,
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};
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use std::collections::HashMap;
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@ -95,7 +95,7 @@ impl Application for Multitouch {
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}
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}
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impl canvas::Program<Message> for State {
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impl canvas::Program<Message, Renderer> for State {
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type State = ();
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fn update(
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@ -125,11 +125,12 @@ impl canvas::Program<Message> for State {
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fn draw(
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&self,
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_state: &Self::State,
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renderer: &Renderer,
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_theme: &Theme,
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bounds: Rectangle,
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_cursor: Cursor,
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) -> Vec<Geometry> {
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let fingerweb = self.cache.draw(bounds.size(), |frame| {
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let fingerweb = self.cache.draw(renderer, bounds.size(), |frame| {
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if self.fingers.len() < 2 {
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return;
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}
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@ -5,8 +5,8 @@ use iced::widget::canvas::event::{self, Event};
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use iced::widget::canvas::{self, Canvas};
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use iced::widget::{column, row, slider, text};
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use iced::{
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Application, Color, Command, Length, Point, Rectangle, Settings, Size,
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Theme,
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Application, Color, Command, Length, Point, Rectangle, Renderer, Settings,
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Size, Theme,
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};
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use rand::Rng;
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@ -97,7 +97,7 @@ struct SierpinskiGraph {
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cache: canvas::Cache,
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}
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impl canvas::Program<Message> for SierpinskiGraph {
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impl canvas::Program<Message, Renderer> for SierpinskiGraph {
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type State = ();
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fn update(
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@ -134,11 +134,12 @@ impl canvas::Program<Message> for SierpinskiGraph {
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fn draw(
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&self,
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_state: &Self::State,
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renderer: &Renderer,
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_theme: &Theme,
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bounds: Rectangle,
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_cursor: canvas::Cursor,
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) -> Vec<canvas::Geometry> {
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let geom = self.cache.draw(bounds.size(), |frame| {
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let geom = self.cache.draw(renderer, bounds.size(), |frame| {
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frame.stroke(
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&canvas::Path::rectangle(Point::ORIGIN, frame.size()),
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canvas::Stroke::default(),
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|
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@ -15,8 +15,8 @@ use iced::widget::canvas::stroke::{self, Stroke};
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use iced::widget::canvas::{Cursor, Path};
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use iced::window;
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use iced::{
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Application, Color, Command, Element, Length, Point, Rectangle, Settings,
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Size, Subscription, Vector,
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Application, Color, Command, Element, Length, Point, Rectangle, Renderer,
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Settings, Size, Subscription, Vector,
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};
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use std::time::Instant;
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@ -150,30 +150,32 @@ impl State {
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}
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}
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impl<Message> canvas::Program<Message> for State {
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impl<Message> canvas::Program<Message, Renderer> for State {
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type State = ();
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fn draw(
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&self,
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_state: &Self::State,
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renderer: &Renderer,
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_theme: &Theme,
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bounds: Rectangle,
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_cursor: Cursor,
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) -> Vec<canvas::Geometry> {
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use std::f32::consts::PI;
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let background = self.space_cache.draw(bounds.size(), |frame| {
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let stars = Path::new(|path| {
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for (p, size) in &self.stars {
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path.rectangle(*p, Size::new(*size, *size));
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}
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let background =
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self.space_cache.draw(renderer, bounds.size(), |frame| {
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let stars = Path::new(|path| {
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for (p, size) in &self.stars {
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path.rectangle(*p, Size::new(*size, *size));
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}
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});
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frame.translate(frame.center() - Point::ORIGIN);
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frame.fill(&stars, Color::WHITE);
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});
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frame.translate(frame.center() - Point::ORIGIN);
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frame.fill(&stars, Color::WHITE);
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});
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let system = self.system_cache.draw(bounds.size(), |frame| {
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let system = self.system_cache.draw(renderer, bounds.size(), |frame| {
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let center = frame.center();
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|
||||
let sun = Path::circle(center, Self::SUN_RADIUS);
|
||||
|
|
|
|||
|
|
@ -24,8 +24,7 @@ bmp = ["image_rs/bmp"]
|
|||
hdr = ["image_rs/hdr"]
|
||||
dds = ["image_rs/dds"]
|
||||
farbfeld = ["image_rs/farbfeld"]
|
||||
canvas = ["lyon"]
|
||||
qr_code = ["qrcode", "canvas"]
|
||||
canvas = ["iced_native/canvas"]
|
||||
opengl = []
|
||||
image_rs = ["kamadak-exif"]
|
||||
|
||||
|
|
@ -35,6 +34,7 @@ log = "0.4"
|
|||
raw-window-handle = "0.5"
|
||||
thiserror = "1.0"
|
||||
bitflags = "1.2"
|
||||
tiny-skia = "0.8"
|
||||
|
||||
[dependencies.bytemuck]
|
||||
version = "1.4"
|
||||
|
|
@ -48,15 +48,6 @@ path = "../native"
|
|||
version = "0.7"
|
||||
path = "../style"
|
||||
|
||||
[dependencies.lyon]
|
||||
version = "1.0"
|
||||
optional = true
|
||||
|
||||
[dependencies.qrcode]
|
||||
version = "0.12"
|
||||
optional = true
|
||||
default-features = false
|
||||
|
||||
[dependencies.image_rs]
|
||||
version = "0.24"
|
||||
package = "image"
|
||||
|
|
|
|||
|
|
@ -10,6 +10,8 @@ use std::borrow::Cow;
|
|||
///
|
||||
/// [`Renderer`]: crate::Renderer
|
||||
pub trait Backend {
|
||||
type Geometry: Into<crate::Primitive>;
|
||||
|
||||
/// Trims the measurements cache.
|
||||
///
|
||||
/// This method is currently necessary to properly trim the text cache in
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@
|
|||
)]
|
||||
#![deny(
|
||||
missing_debug_implementations,
|
||||
missing_docs,
|
||||
//missing_docs,
|
||||
unsafe_code,
|
||||
unused_results,
|
||||
clippy::extra_unused_lifetimes,
|
||||
|
|
@ -23,25 +23,19 @@
|
|||
#![cfg_attr(docsrs, feature(doc_cfg))]
|
||||
mod antialiasing;
|
||||
mod error;
|
||||
mod primitive;
|
||||
mod transformation;
|
||||
mod viewport;
|
||||
|
||||
pub mod backend;
|
||||
pub mod gradient;
|
||||
pub mod image;
|
||||
pub mod layer;
|
||||
pub mod overlay;
|
||||
pub mod primitive;
|
||||
pub mod renderer;
|
||||
pub mod triangle;
|
||||
pub mod widget;
|
||||
pub mod window;
|
||||
|
||||
pub use antialiasing::Antialiasing;
|
||||
pub use backend::Backend;
|
||||
pub use error::Error;
|
||||
pub use gradient::Gradient;
|
||||
pub use layer::Layer;
|
||||
pub use primitive::Primitive;
|
||||
pub use renderer::Renderer;
|
||||
pub use transformation::Transformation;
|
||||
|
|
@ -50,5 +44,6 @@ pub use viewport::Viewport;
|
|||
pub use iced_native::alignment;
|
||||
pub use iced_native::text;
|
||||
pub use iced_native::{
|
||||
Alignment, Background, Color, Font, Point, Rectangle, Size, Vector,
|
||||
Alignment, Background, Color, Font, Gradient, Point, Rectangle, Size,
|
||||
Vector,
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1,23 +1,15 @@
|
|||
use crate::alignment;
|
||||
|
||||
use iced_native::image;
|
||||
use iced_native::svg;
|
||||
use iced_native::{Background, Color, Font, Rectangle, Size, Vector};
|
||||
|
||||
use crate::alignment;
|
||||
use crate::gradient::Gradient;
|
||||
use crate::triangle;
|
||||
use iced_native::{Background, Color, Font, Gradient, Rectangle, Size, Vector};
|
||||
|
||||
use bytemuck::{Pod, Zeroable};
|
||||
use std::sync::Arc;
|
||||
|
||||
/// A rendering primitive.
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Primitive {
|
||||
/// An empty primitive
|
||||
None,
|
||||
/// A group of primitives
|
||||
Group {
|
||||
/// The primitives of the group
|
||||
primitives: Vec<Primitive>,
|
||||
},
|
||||
/// A text primitive
|
||||
Text {
|
||||
/// The contents of the text
|
||||
|
|
@ -66,6 +58,50 @@ pub enum Primitive {
|
|||
/// The bounds of the viewport
|
||||
bounds: Rectangle,
|
||||
},
|
||||
/// A low-level primitive to render a mesh of triangles with a solid color.
|
||||
///
|
||||
/// It can be used to render many kinds of geometry freely.
|
||||
SolidMesh {
|
||||
/// The vertices and indices of the mesh.
|
||||
buffers: Mesh2D<ColoredVertex2D>,
|
||||
|
||||
/// The size of the drawable region of the mesh.
|
||||
///
|
||||
/// Any geometry that falls out of this region will be clipped.
|
||||
size: Size,
|
||||
},
|
||||
/// A low-level primitive to render a mesh of triangles with a gradient.
|
||||
///
|
||||
/// It can be used to render many kinds of geometry freely.
|
||||
GradientMesh {
|
||||
/// The vertices and indices of the mesh.
|
||||
buffers: Mesh2D<Vertex2D>,
|
||||
|
||||
/// The size of the drawable region of the mesh.
|
||||
///
|
||||
/// Any geometry that falls out of this region will be clipped.
|
||||
size: Size,
|
||||
|
||||
/// The [`Gradient`] to apply to the mesh.
|
||||
gradient: Gradient,
|
||||
},
|
||||
Fill {
|
||||
path: tiny_skia::Path,
|
||||
paint: tiny_skia::Paint<'static>,
|
||||
rule: tiny_skia::FillRule,
|
||||
transform: tiny_skia::Transform,
|
||||
},
|
||||
Stroke {
|
||||
path: tiny_skia::Path,
|
||||
paint: tiny_skia::Paint<'static>,
|
||||
stroke: tiny_skia::Stroke,
|
||||
transform: tiny_skia::Transform,
|
||||
},
|
||||
/// A group of primitives
|
||||
Group {
|
||||
/// The primitives of the group
|
||||
primitives: Vec<Primitive>,
|
||||
},
|
||||
/// A clip primitive
|
||||
Clip {
|
||||
/// The bounds of the clip
|
||||
|
|
@ -81,45 +117,69 @@ pub enum Primitive {
|
|||
/// The primitive to translate
|
||||
content: Box<Primitive>,
|
||||
},
|
||||
/// A low-level primitive to render a mesh of triangles with a solid color.
|
||||
///
|
||||
/// It can be used to render many kinds of geometry freely.
|
||||
SolidMesh {
|
||||
/// The vertices and indices of the mesh.
|
||||
buffers: triangle::Mesh2D<triangle::ColoredVertex2D>,
|
||||
|
||||
/// The size of the drawable region of the mesh.
|
||||
///
|
||||
/// Any geometry that falls out of this region will be clipped.
|
||||
size: Size,
|
||||
},
|
||||
/// A low-level primitive to render a mesh of triangles with a gradient.
|
||||
///
|
||||
/// It can be used to render many kinds of geometry freely.
|
||||
GradientMesh {
|
||||
/// The vertices and indices of the mesh.
|
||||
buffers: triangle::Mesh2D<triangle::Vertex2D>,
|
||||
|
||||
/// The size of the drawable region of the mesh.
|
||||
///
|
||||
/// Any geometry that falls out of this region will be clipped.
|
||||
size: Size,
|
||||
|
||||
/// The [`Gradient`] to apply to the mesh.
|
||||
gradient: Gradient,
|
||||
},
|
||||
/// A cached primitive.
|
||||
///
|
||||
/// This can be useful if you are implementing a widget where primitive
|
||||
/// generation is expensive.
|
||||
Cached {
|
||||
Cache {
|
||||
/// The cached primitive
|
||||
cache: Arc<Primitive>,
|
||||
content: Arc<Primitive>,
|
||||
},
|
||||
}
|
||||
|
||||
impl Default for Primitive {
|
||||
fn default() -> Primitive {
|
||||
Primitive::None
|
||||
impl Primitive {
|
||||
pub fn group(primitives: Vec<Self>) -> Self {
|
||||
Self::Group { primitives }
|
||||
}
|
||||
|
||||
pub fn clip(self, bounds: Rectangle) -> Self {
|
||||
Self::Clip {
|
||||
bounds,
|
||||
content: Box::new(self),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn translate(self, translation: Vector) -> Self {
|
||||
Self::Translate {
|
||||
translation,
|
||||
content: Box::new(self),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A set of [`Vertex2D`] and indices representing a list of triangles.
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct Mesh2D<T> {
|
||||
/// The vertices of the mesh
|
||||
pub vertices: Vec<T>,
|
||||
|
||||
/// The list of vertex indices that defines the triangles of the mesh.
|
||||
///
|
||||
/// Therefore, this list should always have a length that is a multiple of 3.
|
||||
pub indices: Vec<u32>,
|
||||
}
|
||||
|
||||
/// A two-dimensional vertex.
|
||||
#[derive(Copy, Clone, Debug, Zeroable, Pod)]
|
||||
#[repr(C)]
|
||||
pub struct Vertex2D {
|
||||
/// The vertex position in 2D space.
|
||||
pub position: [f32; 2],
|
||||
}
|
||||
|
||||
/// A two-dimensional vertex with a color.
|
||||
#[derive(Copy, Clone, Debug, Zeroable, Pod)]
|
||||
#[repr(C)]
|
||||
pub struct ColoredVertex2D {
|
||||
/// The vertex position in 2D space.
|
||||
pub position: [f32; 2],
|
||||
|
||||
/// The color of the vertex in __linear__ RGBA.
|
||||
pub color: [f32; 4],
|
||||
}
|
||||
|
||||
impl From<()> for Primitive {
|
||||
fn from(_: ()) -> Self {
|
||||
Self::Group { primitives: vec![] }
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
//! Create a renderer from a [`Backend`].
|
||||
use crate::backend::{self, Backend};
|
||||
use crate::{Primitive, Vector};
|
||||
|
||||
use iced_native::image;
|
||||
use iced_native::layout;
|
||||
use iced_native::renderer;
|
||||
|
|
@ -70,19 +71,13 @@ where
|
|||
}
|
||||
|
||||
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) {
|
||||
let current_primitives = std::mem::take(&mut self.primitives);
|
||||
let current = std::mem::take(&mut self.primitives);
|
||||
|
||||
f(self);
|
||||
|
||||
let layer_primitives =
|
||||
std::mem::replace(&mut self.primitives, current_primitives);
|
||||
let layer = std::mem::replace(&mut self.primitives, current);
|
||||
|
||||
self.primitives.push(Primitive::Clip {
|
||||
bounds,
|
||||
content: Box::new(Primitive::Group {
|
||||
primitives: layer_primitives,
|
||||
}),
|
||||
});
|
||||
self.primitives.push(Primitive::group(layer).clip(bounds));
|
||||
}
|
||||
|
||||
fn with_translation(
|
||||
|
|
@ -90,19 +85,14 @@ where
|
|||
translation: Vector,
|
||||
f: impl FnOnce(&mut Self),
|
||||
) {
|
||||
let current_primitives = std::mem::take(&mut self.primitives);
|
||||
let current = std::mem::take(&mut self.primitives);
|
||||
|
||||
f(self);
|
||||
|
||||
let layer_primitives =
|
||||
std::mem::replace(&mut self.primitives, current_primitives);
|
||||
let layer = std::mem::replace(&mut self.primitives, current);
|
||||
|
||||
self.primitives.push(Primitive::Translate {
|
||||
translation,
|
||||
content: Box::new(Primitive::Group {
|
||||
primitives: layer_primitives,
|
||||
}),
|
||||
});
|
||||
self.primitives
|
||||
.push(Primitive::group(layer).translate(translation));
|
||||
}
|
||||
|
||||
fn fill_quad(
|
||||
|
|
@ -199,7 +189,7 @@ where
|
|||
}
|
||||
|
||||
fn draw(&mut self, handle: image::Handle, bounds: Rectangle) {
|
||||
self.draw_primitive(Primitive::Image { handle, bounds })
|
||||
self.primitives.push(Primitive::Image { handle, bounds })
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -217,10 +207,23 @@ where
|
|||
color: Option<Color>,
|
||||
bounds: Rectangle,
|
||||
) {
|
||||
self.draw_primitive(Primitive::Svg {
|
||||
self.primitives.push(Primitive::Svg {
|
||||
handle,
|
||||
color,
|
||||
bounds,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "canvas")]
|
||||
impl<B, T> iced_native::widget::canvas::Renderer for Renderer<B, T>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
type Geometry = B::Geometry;
|
||||
|
||||
fn draw(&mut self, layers: Vec<Self::Geometry>) {
|
||||
self.primitives
|
||||
.extend(layers.into_iter().map(B::Geometry::into));
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,33 +1 @@
|
|||
//! Draw geometry using meshes of triangles.
|
||||
use bytemuck::{Pod, Zeroable};
|
||||
|
||||
/// A set of [`Vertex2D`] and indices representing a list of triangles.
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct Mesh2D<T> {
|
||||
/// The vertices of the mesh
|
||||
pub vertices: Vec<T>,
|
||||
|
||||
/// The list of vertex indices that defines the triangles of the mesh.
|
||||
///
|
||||
/// Therefore, this list should always have a length that is a multiple of 3.
|
||||
pub indices: Vec<u32>,
|
||||
}
|
||||
|
||||
/// A two-dimensional vertex.
|
||||
#[derive(Copy, Clone, Debug, Zeroable, Pod)]
|
||||
#[repr(C)]
|
||||
pub struct Vertex2D {
|
||||
/// The vertex position in 2D space.
|
||||
pub position: [f32; 2],
|
||||
}
|
||||
|
||||
/// A two-dimensional vertex with a color.
|
||||
#[derive(Copy, Clone, Debug, Zeroable, Pod)]
|
||||
#[repr(C)]
|
||||
pub struct ColoredVertex2D {
|
||||
/// The vertex position in 2D space.
|
||||
pub position: [f32; 2],
|
||||
|
||||
/// The color of the vertex in __linear__ RGBA.
|
||||
pub color: [f32; 4],
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,12 +8,14 @@ license = "MIT"
|
|||
repository = "https://github.com/iced-rs/iced"
|
||||
|
||||
[features]
|
||||
canvas = ["lyon_path"]
|
||||
debug = []
|
||||
|
||||
[dependencies]
|
||||
twox-hash = { version = "1.5", default-features = false }
|
||||
unicode-segmentation = "1.6"
|
||||
num-traits = "0.2"
|
||||
thiserror = "1"
|
||||
|
||||
[dependencies.iced_core]
|
||||
version = "0.8"
|
||||
|
|
@ -27,3 +29,7 @@ features = ["thread-pool"]
|
|||
[dependencies.iced_style]
|
||||
version = "0.7"
|
||||
path = "../style"
|
||||
|
||||
[dependencies.lyon_path]
|
||||
version = "1"
|
||||
optional = true
|
||||
|
|
|
|||
|
|
@ -33,7 +33,7 @@
|
|||
)]
|
||||
#![deny(
|
||||
missing_debug_implementations,
|
||||
missing_docs,
|
||||
//missing_docs,
|
||||
unused_results,
|
||||
clippy::extra_unused_lifetimes,
|
||||
clippy::from_over_into,
|
||||
|
|
@ -79,6 +79,7 @@ mod debug;
|
|||
mod debug;
|
||||
|
||||
pub use iced_core::alignment;
|
||||
pub use iced_core::gradient;
|
||||
pub use iced_core::time;
|
||||
pub use iced_core::{
|
||||
color, Alignment, Background, Color, ContentFit, Length, Padding, Pixels,
|
||||
|
|
@ -97,6 +98,7 @@ pub use debug::Debug;
|
|||
pub use element::Element;
|
||||
pub use event::Event;
|
||||
pub use font::Font;
|
||||
pub use gradient::Gradient;
|
||||
pub use hasher::Hasher;
|
||||
pub use layout::Layout;
|
||||
pub use overlay::Overlay;
|
||||
|
|
|
|||
|
|
@ -83,6 +83,22 @@ pub use tree::Tree;
|
|||
#[doc(no_inline)]
|
||||
pub use vertical_slider::VerticalSlider;
|
||||
|
||||
#[cfg(feature = "canvas")]
|
||||
#[cfg_attr(docsrs, doc(cfg(feature = "canvas")))]
|
||||
pub mod canvas;
|
||||
|
||||
#[cfg(feature = "canvas")]
|
||||
#[doc(no_inline)]
|
||||
pub use canvas::Canvas;
|
||||
|
||||
#[cfg(feature = "qr_code")]
|
||||
#[cfg_attr(docsrs, doc(cfg(feature = "qr_code")))]
|
||||
pub mod qr_code;
|
||||
|
||||
#[cfg(feature = "qr_code")]
|
||||
#[doc(no_inline)]
|
||||
pub use qr_code::QRCode;
|
||||
|
||||
pub use action::Action;
|
||||
pub use id::Id;
|
||||
pub use operation::Operation;
|
||||
|
|
|
|||
|
|
@ -8,34 +8,26 @@ pub mod fill;
|
|||
pub mod path;
|
||||
pub mod stroke;
|
||||
|
||||
mod cache;
|
||||
mod cursor;
|
||||
mod frame;
|
||||
mod geometry;
|
||||
mod program;
|
||||
mod style;
|
||||
mod text;
|
||||
|
||||
pub use crate::gradient::{self, Gradient};
|
||||
pub use cache::Cache;
|
||||
pub use cursor::Cursor;
|
||||
pub use event::Event;
|
||||
pub use fill::{Fill, FillRule};
|
||||
pub use frame::Frame;
|
||||
pub use geometry::Geometry;
|
||||
pub use fill::Fill;
|
||||
pub use path::Path;
|
||||
pub use program::Program;
|
||||
pub use stroke::{LineCap, LineDash, LineJoin, Stroke};
|
||||
pub use style::Style;
|
||||
pub use text::Text;
|
||||
|
||||
use crate::{Backend, Primitive, Renderer};
|
||||
|
||||
use iced_native::layout::{self, Layout};
|
||||
use iced_native::mouse;
|
||||
use iced_native::renderer;
|
||||
use iced_native::widget::tree::{self, Tree};
|
||||
use iced_native::{
|
||||
use crate::layout::{self, Layout};
|
||||
use crate::mouse;
|
||||
use crate::renderer;
|
||||
use crate::widget::tree::{self, Tree};
|
||||
use crate::{
|
||||
Clipboard, Element, Length, Point, Rectangle, Shell, Size, Vector, Widget,
|
||||
};
|
||||
|
||||
|
|
@ -85,20 +77,22 @@ use std::marker::PhantomData;
|
|||
/// let canvas = Canvas::new(Circle { radius: 50.0 });
|
||||
/// ```
|
||||
#[derive(Debug)]
|
||||
pub struct Canvas<Message, Theme, P>
|
||||
pub struct Canvas<Message, Renderer, P>
|
||||
where
|
||||
P: Program<Message, Theme>,
|
||||
Renderer: self::Renderer,
|
||||
P: Program<Message, Renderer>,
|
||||
{
|
||||
width: Length,
|
||||
height: Length,
|
||||
program: P,
|
||||
message_: PhantomData<Message>,
|
||||
theme_: PhantomData<Theme>,
|
||||
theme_: PhantomData<Renderer>,
|
||||
}
|
||||
|
||||
impl<Message, Theme, P> Canvas<Message, Theme, P>
|
||||
impl<Message, Renderer, P> Canvas<Message, Renderer, P>
|
||||
where
|
||||
P: Program<Message, Theme>,
|
||||
Renderer: self::Renderer,
|
||||
P: Program<Message, Renderer>,
|
||||
{
|
||||
const DEFAULT_SIZE: f32 = 100.0;
|
||||
|
||||
|
|
@ -126,10 +120,11 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
impl<Message, P, B, T> Widget<Message, Renderer<B, T>> for Canvas<Message, T, P>
|
||||
impl<Message, Renderer, P> Widget<Message, Renderer>
|
||||
for Canvas<Message, Renderer, P>
|
||||
where
|
||||
P: Program<Message, T>,
|
||||
B: Backend,
|
||||
Renderer: self::Renderer,
|
||||
P: Program<Message, Renderer>,
|
||||
{
|
||||
fn tag(&self) -> tree::Tag {
|
||||
struct Tag<T>(T);
|
||||
|
|
@ -150,7 +145,7 @@ where
|
|||
|
||||
fn layout(
|
||||
&self,
|
||||
_renderer: &Renderer<B, T>,
|
||||
_renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let limits = limits.width(self.width).height(self.height);
|
||||
|
|
@ -162,23 +157,19 @@ where
|
|||
fn on_event(
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
event: iced_native::Event,
|
||||
event: crate::Event,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
_renderer: &Renderer<B, T>,
|
||||
_renderer: &Renderer,
|
||||
_clipboard: &mut dyn Clipboard,
|
||||
shell: &mut Shell<'_, Message>,
|
||||
) -> event::Status {
|
||||
let bounds = layout.bounds();
|
||||
|
||||
let canvas_event = match event {
|
||||
iced_native::Event::Mouse(mouse_event) => {
|
||||
Some(Event::Mouse(mouse_event))
|
||||
}
|
||||
iced_native::Event::Touch(touch_event) => {
|
||||
Some(Event::Touch(touch_event))
|
||||
}
|
||||
iced_native::Event::Keyboard(keyboard_event) => {
|
||||
crate::Event::Mouse(mouse_event) => Some(Event::Mouse(mouse_event)),
|
||||
crate::Event::Touch(touch_event) => Some(Event::Touch(touch_event)),
|
||||
crate::Event::Keyboard(keyboard_event) => {
|
||||
Some(Event::Keyboard(keyboard_event))
|
||||
}
|
||||
_ => None,
|
||||
|
|
@ -208,7 +199,7 @@ where
|
|||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
_viewport: &Rectangle,
|
||||
_renderer: &Renderer<B, T>,
|
||||
_renderer: &Renderer,
|
||||
) -> mouse::Interaction {
|
||||
let bounds = layout.bounds();
|
||||
let cursor = Cursor::from_window_position(cursor_position);
|
||||
|
|
@ -220,49 +211,49 @@ where
|
|||
fn draw(
|
||||
&self,
|
||||
tree: &Tree,
|
||||
renderer: &mut Renderer<B, T>,
|
||||
theme: &T,
|
||||
renderer: &mut Renderer,
|
||||
theme: &Renderer::Theme,
|
||||
_style: &renderer::Style,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
_viewport: &Rectangle,
|
||||
) {
|
||||
use iced_native::Renderer as _;
|
||||
|
||||
let bounds = layout.bounds();
|
||||
|
||||
if bounds.width < 1.0 || bounds.height < 1.0 {
|
||||
return;
|
||||
}
|
||||
|
||||
let translation = Vector::new(bounds.x, bounds.y);
|
||||
let cursor = Cursor::from_window_position(cursor_position);
|
||||
let state = tree.state.downcast_ref::<P::State>();
|
||||
|
||||
renderer.with_translation(translation, |renderer| {
|
||||
renderer.draw_primitive(Primitive::Group {
|
||||
primitives: self
|
||||
.program
|
||||
.draw(state, theme, bounds, cursor)
|
||||
.into_iter()
|
||||
.map(Geometry::into_primitive)
|
||||
.collect(),
|
||||
});
|
||||
});
|
||||
renderer.with_translation(
|
||||
Vector::new(bounds.x, bounds.y),
|
||||
|renderer| {
|
||||
renderer.draw(
|
||||
self.program.draw(state, renderer, theme, bounds, cursor),
|
||||
);
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, P, B, T> From<Canvas<Message, T, P>>
|
||||
for Element<'a, Message, Renderer<B, T>>
|
||||
impl<'a, Message, Renderer, P> From<Canvas<Message, Renderer, P>>
|
||||
for Element<'a, Message, Renderer>
|
||||
where
|
||||
Message: 'a,
|
||||
P: Program<Message, T> + 'a,
|
||||
B: Backend,
|
||||
T: 'a,
|
||||
Renderer: 'a + self::Renderer,
|
||||
P: Program<Message, Renderer> + 'a,
|
||||
{
|
||||
fn from(
|
||||
canvas: Canvas<Message, T, P>,
|
||||
) -> Element<'a, Message, Renderer<B, T>> {
|
||||
canvas: Canvas<Message, Renderer, P>,
|
||||
) -> Element<'a, Message, Renderer> {
|
||||
Element::new(canvas)
|
||||
}
|
||||
}
|
||||
|
||||
pub trait Renderer: crate::Renderer {
|
||||
type Geometry;
|
||||
|
||||
fn draw(&mut self, geometry: Vec<Self::Geometry>);
|
||||
}
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
use iced_native::{Point, Rectangle};
|
||||
use crate::{Point, Rectangle};
|
||||
|
||||
/// The mouse cursor state.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
|
|
@ -1,9 +1,9 @@
|
|||
//! Handle events of a canvas.
|
||||
use iced_native::keyboard;
|
||||
use iced_native::mouse;
|
||||
use iced_native::touch;
|
||||
use crate::keyboard;
|
||||
use crate::mouse;
|
||||
use crate::touch;
|
||||
|
||||
pub use iced_native::event::Status;
|
||||
pub use crate::event::Status;
|
||||
|
||||
/// A [`Canvas`] event.
|
||||
///
|
||||
|
|
@ -1,5 +1,6 @@
|
|||
//! Fill [crate::widget::canvas::Geometry] with a certain style.
|
||||
use crate::{Color, Gradient};
|
||||
use crate::widget::canvas::Gradient;
|
||||
use crate::Color;
|
||||
|
||||
pub use crate::widget::canvas::Style;
|
||||
|
||||
|
|
@ -19,14 +20,14 @@ pub struct Fill {
|
|||
/// By default, it is set to `NonZero`.
|
||||
///
|
||||
/// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty
|
||||
pub rule: FillRule,
|
||||
pub rule: Rule,
|
||||
}
|
||||
|
||||
impl Default for Fill {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
style: Style::Solid(Color::BLACK),
|
||||
rule: FillRule::NonZero,
|
||||
rule: Rule::NonZero,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -57,16 +58,7 @@ impl From<Gradient> for Fill {
|
|||
/// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
#[allow(missing_docs)]
|
||||
pub enum FillRule {
|
||||
pub enum Rule {
|
||||
NonZero,
|
||||
EvenOdd,
|
||||
}
|
||||
|
||||
impl From<FillRule> for lyon::tessellation::FillRule {
|
||||
fn from(rule: FillRule) -> lyon::tessellation::FillRule {
|
||||
match rule {
|
||||
FillRule::NonZero => lyon::tessellation::FillRule::NonZero,
|
||||
FillRule::EvenOdd => lyon::tessellation::FillRule::EvenOdd,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -7,18 +7,16 @@ mod builder;
|
|||
pub use arc::Arc;
|
||||
pub use builder::Builder;
|
||||
|
||||
use crate::widget::canvas::LineDash;
|
||||
pub use lyon_path;
|
||||
|
||||
use iced_native::{Point, Size};
|
||||
use lyon::algorithms::walk::{walk_along_path, RepeatedPattern, WalkerEvent};
|
||||
use lyon::path::iterator::PathIterator;
|
||||
use crate::{Point, Size};
|
||||
|
||||
/// An immutable set of points that may or may not be connected.
|
||||
///
|
||||
/// A single [`Path`] can represent different kinds of 2D shapes!
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Path {
|
||||
raw: lyon::path::Path,
|
||||
raw: lyon_path::Path,
|
||||
}
|
||||
|
||||
impl Path {
|
||||
|
|
@ -56,54 +54,14 @@ impl Path {
|
|||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn raw(&self) -> &lyon::path::Path {
|
||||
pub fn raw(&self) -> &lyon_path::Path {
|
||||
&self.raw
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn transformed(
|
||||
&self,
|
||||
transform: &lyon::math::Transform,
|
||||
) -> Path {
|
||||
pub fn transform(&self, transform: &lyon_path::math::Transform) -> Path {
|
||||
Path {
|
||||
raw: self.raw.clone().transformed(transform),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub(super) fn dashed(path: &Path, line_dash: LineDash<'_>) -> Path {
|
||||
Path::new(|builder| {
|
||||
let segments_odd = (line_dash.segments.len() % 2 == 1)
|
||||
.then(|| [line_dash.segments, line_dash.segments].concat());
|
||||
|
||||
let mut draw_line = false;
|
||||
|
||||
walk_along_path(
|
||||
path.raw().iter().flattened(0.01),
|
||||
0.0,
|
||||
lyon::tessellation::StrokeOptions::DEFAULT_TOLERANCE,
|
||||
&mut RepeatedPattern {
|
||||
callback: |event: WalkerEvent<'_>| {
|
||||
let point = Point {
|
||||
x: event.position.x,
|
||||
y: event.position.y,
|
||||
};
|
||||
|
||||
if draw_line {
|
||||
builder.line_to(point);
|
||||
} else {
|
||||
builder.move_to(point);
|
||||
}
|
||||
|
||||
draw_line = !draw_line;
|
||||
|
||||
true
|
||||
},
|
||||
index: line_dash.offset,
|
||||
intervals: segments_odd
|
||||
.as_deref()
|
||||
.unwrap_or(line_dash.segments),
|
||||
},
|
||||
);
|
||||
})
|
||||
}
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
//! Build and draw curves.
|
||||
use iced_native::{Point, Vector};
|
||||
use crate::{Point, Vector};
|
||||
|
||||
/// A segment of a differentiable curve.
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
|
|
@ -1,35 +1,37 @@
|
|||
use crate::widget::canvas::path::{arc, Arc, Path};
|
||||
use crate::{Point, Size};
|
||||
|
||||
use iced_native::{Point, Size};
|
||||
use lyon::path::builder::SvgPathBuilder;
|
||||
use lyon_path::builder::{self, SvgPathBuilder};
|
||||
use lyon_path::geom;
|
||||
use lyon_path::math;
|
||||
|
||||
/// A [`Path`] builder.
|
||||
///
|
||||
/// Once a [`Path`] is built, it can no longer be mutated.
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Builder {
|
||||
raw: lyon::path::builder::WithSvg<lyon::path::path::BuilderImpl>,
|
||||
raw: builder::WithSvg<lyon_path::path::BuilderImpl>,
|
||||
}
|
||||
|
||||
impl Builder {
|
||||
/// Creates a new [`Builder`].
|
||||
pub fn new() -> Builder {
|
||||
Builder {
|
||||
raw: lyon::path::Path::builder().with_svg(),
|
||||
raw: lyon_path::Path::builder().with_svg(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Moves the starting point of a new sub-path to the given `Point`.
|
||||
#[inline]
|
||||
pub fn move_to(&mut self, point: Point) {
|
||||
let _ = self.raw.move_to(lyon::math::Point::new(point.x, point.y));
|
||||
let _ = self.raw.move_to(math::Point::new(point.x, point.y));
|
||||
}
|
||||
|
||||
/// Connects the last point in the [`Path`] to the given `Point` with a
|
||||
/// straight line.
|
||||
#[inline]
|
||||
pub fn line_to(&mut self, point: Point) {
|
||||
let _ = self.raw.line_to(lyon::math::Point::new(point.x, point.y));
|
||||
let _ = self.raw.line_to(math::Point::new(point.x, point.y));
|
||||
}
|
||||
|
||||
/// Adds an [`Arc`] to the [`Path`] from `start_angle` to `end_angle` in
|
||||
|
|
@ -53,8 +55,6 @@ impl Builder {
|
|||
/// See [the HTML5 specification of `arcTo`](https://html.spec.whatwg.org/multipage/canvas.html#building-paths:dom-context-2d-arcto)
|
||||
/// for more details and examples.
|
||||
pub fn arc_to(&mut self, a: Point, b: Point, radius: f32) {
|
||||
use lyon::{math, path};
|
||||
|
||||
let start = self.raw.current_position();
|
||||
let mid = math::Point::new(a.x, a.y);
|
||||
let end = math::Point::new(b.x, b.y);
|
||||
|
|
@ -92,7 +92,7 @@ impl Builder {
|
|||
self.raw.arc_to(
|
||||
math::Vector::new(radius, radius),
|
||||
math::Angle::radians(0.0),
|
||||
path::ArcFlags {
|
||||
lyon_path::ArcFlags {
|
||||
large_arc: false,
|
||||
sweep,
|
||||
},
|
||||
|
|
@ -102,8 +102,6 @@ impl Builder {
|
|||
|
||||
/// Adds an ellipse to the [`Path`] using a clockwise direction.
|
||||
pub fn ellipse(&mut self, arc: arc::Elliptical) {
|
||||
use lyon::{geom, math};
|
||||
|
||||
let arc = geom::Arc {
|
||||
center: math::Point::new(arc.center.x, arc.center.y),
|
||||
radii: math::Vector::new(arc.radii.x, arc.radii.y),
|
||||
|
|
@ -128,8 +126,6 @@ impl Builder {
|
|||
control_b: Point,
|
||||
to: Point,
|
||||
) {
|
||||
use lyon::math;
|
||||
|
||||
let _ = self.raw.cubic_bezier_to(
|
||||
math::Point::new(control_a.x, control_a.y),
|
||||
math::Point::new(control_b.x, control_b.y),
|
||||
|
|
@ -141,8 +137,6 @@ impl Builder {
|
|||
/// and its end point.
|
||||
#[inline]
|
||||
pub fn quadratic_curve_to(&mut self, control: Point, to: Point) {
|
||||
use lyon::math;
|
||||
|
||||
let _ = self.raw.quadratic_bezier_to(
|
||||
math::Point::new(control.x, control.y),
|
||||
math::Point::new(to.x, to.y),
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
use crate::widget::canvas::event::{self, Event};
|
||||
use crate::widget::canvas::mouse;
|
||||
use crate::widget::canvas::{Cursor, Geometry};
|
||||
use crate::widget::canvas::{Cursor, Renderer};
|
||||
use crate::Rectangle;
|
||||
|
||||
/// The state and logic of a [`Canvas`].
|
||||
|
|
@ -9,7 +9,10 @@ use crate::Rectangle;
|
|||
/// application.
|
||||
///
|
||||
/// [`Canvas`]: crate::widget::Canvas
|
||||
pub trait Program<Message, Theme = iced_native::Theme> {
|
||||
pub trait Program<Message, Renderer>
|
||||
where
|
||||
Renderer: self::Renderer,
|
||||
{
|
||||
/// The internal state mutated by the [`Program`].
|
||||
type State: Default + 'static;
|
||||
|
||||
|
|
@ -44,10 +47,11 @@ pub trait Program<Message, Theme = iced_native::Theme> {
|
|||
fn draw(
|
||||
&self,
|
||||
state: &Self::State,
|
||||
theme: &Theme,
|
||||
renderer: &Renderer,
|
||||
theme: &Renderer::Theme,
|
||||
bounds: Rectangle,
|
||||
cursor: Cursor,
|
||||
) -> Vec<Geometry>;
|
||||
) -> Vec<Renderer::Geometry>;
|
||||
|
||||
/// Returns the current mouse interaction of the [`Program`].
|
||||
///
|
||||
|
|
@ -65,9 +69,10 @@ pub trait Program<Message, Theme = iced_native::Theme> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<Message, Theme, T> Program<Message, Theme> for &T
|
||||
impl<Message, Renderer, T> Program<Message, Renderer> for &T
|
||||
where
|
||||
T: Program<Message, Theme>,
|
||||
Renderer: self::Renderer,
|
||||
T: Program<Message, Renderer>,
|
||||
{
|
||||
type State = T::State;
|
||||
|
||||
|
|
@ -84,11 +89,12 @@ where
|
|||
fn draw(
|
||||
&self,
|
||||
state: &Self::State,
|
||||
theme: &Theme,
|
||||
renderer: &Renderer,
|
||||
theme: &Renderer::Theme,
|
||||
bounds: Rectangle,
|
||||
cursor: Cursor,
|
||||
) -> Vec<Geometry> {
|
||||
T::draw(self, state, theme, bounds, cursor)
|
||||
) -> Vec<Renderer::Geometry> {
|
||||
T::draw(self, state, renderer, theme, bounds, cursor)
|
||||
}
|
||||
|
||||
fn mouse_interaction(
|
||||
|
|
@ -1,7 +1,7 @@
|
|||
//! Create lines from a [crate::widget::canvas::Path] and assigns them various attributes/styles.
|
||||
pub use crate::widget::canvas::Style;
|
||||
|
||||
use iced_native::Color;
|
||||
use crate::Color;
|
||||
|
||||
/// The style of a stroke.
|
||||
#[derive(Debug, Clone)]
|
||||
|
|
@ -77,16 +77,6 @@ impl Default for LineCap {
|
|||
}
|
||||
}
|
||||
|
||||
impl From<LineCap> for lyon::tessellation::LineCap {
|
||||
fn from(line_cap: LineCap) -> lyon::tessellation::LineCap {
|
||||
match line_cap {
|
||||
LineCap::Butt => lyon::tessellation::LineCap::Butt,
|
||||
LineCap::Square => lyon::tessellation::LineCap::Square,
|
||||
LineCap::Round => lyon::tessellation::LineCap::Round,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The shape used at the corners of paths or basic shapes when they are
|
||||
/// stroked.
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
|
|
@ -105,16 +95,6 @@ impl Default for LineJoin {
|
|||
}
|
||||
}
|
||||
|
||||
impl From<LineJoin> for lyon::tessellation::LineJoin {
|
||||
fn from(line_join: LineJoin) -> lyon::tessellation::LineJoin {
|
||||
match line_join {
|
||||
LineJoin::Miter => lyon::tessellation::LineJoin::Miter,
|
||||
LineJoin::Round => lyon::tessellation::LineJoin::Round,
|
||||
LineJoin::Bevel => lyon::tessellation::LineJoin::Bevel,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The dash pattern used when stroking the line.
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
||||
pub struct LineDash<'a> {
|
||||
|
|
@ -1,4 +1,5 @@
|
|||
use crate::{Color, Gradient};
|
||||
use crate::widget::canvas::Gradient;
|
||||
use crate::Color;
|
||||
|
||||
/// The coloring style of some drawing.
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
|
|
@ -6,12 +6,13 @@ edition = "2021"
|
|||
[features]
|
||||
image = ["iced_wgpu/image", "iced_tiny_skia/image"]
|
||||
svg = ["iced_wgpu/svg", "iced_tiny_skia/svg"]
|
||||
canvas = ["iced_graphics/canvas"]
|
||||
qr_code = ["iced_graphics/qr_code"]
|
||||
canvas = ["iced_wgpu/canvas", "iced_tiny_skia/canvas"]
|
||||
qr_code = ["canvas", "qrcode"]
|
||||
tracing = ["iced_wgpu/tracing"]
|
||||
|
||||
[dependencies]
|
||||
raw-window-handle = "0.5"
|
||||
thiserror = "1"
|
||||
|
||||
[dependencies.iced_native]
|
||||
version = "0.9"
|
||||
|
|
@ -30,3 +31,8 @@ iced_wgpu = { version = "0.9", path = "../wgpu" }
|
|||
|
||||
[target.'cfg(target_arch = "wasm32")'.dependencies]
|
||||
iced_wgpu = { version = "0.9", path = "../wgpu", features = ["webgl"] }
|
||||
|
||||
[dependencies.qrcode]
|
||||
version = "0.12"
|
||||
optional = true
|
||||
default-features = false
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
use crate::{Font, Point, Size};
|
||||
use crate::{Font, Geometry, Point, Size};
|
||||
|
||||
use iced_graphics::backend;
|
||||
use iced_graphics::text;
|
||||
|
|
@ -12,6 +12,8 @@ pub enum Backend {
|
|||
}
|
||||
|
||||
impl iced_graphics::Backend for Backend {
|
||||
type Geometry = Geometry;
|
||||
|
||||
fn trim_measurements(&mut self) {
|
||||
match self {
|
||||
Self::Wgpu(backend) => backend.trim_measurements(),
|
||||
|
|
|
|||
|
|
@ -4,11 +4,14 @@ pub mod window;
|
|||
mod backend;
|
||||
mod settings;
|
||||
|
||||
pub use iced_graphics::primitive;
|
||||
|
||||
pub use backend::Backend;
|
||||
pub use primitive::Primitive;
|
||||
pub use settings::Settings;
|
||||
|
||||
pub use iced_graphics::{
|
||||
Antialiasing, Color, Error, Font, Point, Size, Viewport,
|
||||
Antialiasing, Color, Error, Font, Point, Rectangle, Size, Vector, Viewport,
|
||||
};
|
||||
|
||||
/// The default graphics renderer for [`iced`].
|
||||
|
|
@ -16,3 +19,12 @@ pub use iced_graphics::{
|
|||
/// [`iced`]: https://github.com/iced-rs/iced
|
||||
pub type Renderer<Theme = iced_native::Theme> =
|
||||
iced_graphics::Renderer<Backend, Theme>;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Geometry(pub(crate) Primitive);
|
||||
|
||||
impl From<Geometry> for Primitive {
|
||||
fn from(geometry: Geometry) -> Self {
|
||||
geometry.0
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,11 @@
|
|||
#[cfg(feature = "qr_code")]
|
||||
pub use iced_graphics::widget::qr_code;
|
||||
#[cfg(feature = "canvas")]
|
||||
pub mod canvas;
|
||||
|
||||
#[cfg(feature = "canvas")]
|
||||
pub use iced_graphics::widget::canvas;
|
||||
pub use canvas::Canvas;
|
||||
|
||||
#[cfg(feature = "qr_code")]
|
||||
pub mod qr_code;
|
||||
|
||||
#[cfg(feature = "qr_code")]
|
||||
pub use qr_code::QRCode;
|
||||
|
|
|
|||
177
renderer/src/widget/canvas.rs
Normal file
177
renderer/src/widget/canvas.rs
Normal file
|
|
@ -0,0 +1,177 @@
|
|||
mod cache;
|
||||
|
||||
pub use cache::Cache;
|
||||
|
||||
pub use iced_native::widget::canvas::event::{self, Event};
|
||||
pub use iced_native::widget::canvas::fill::{self, Fill};
|
||||
pub use iced_native::widget::canvas::gradient::{self, Gradient};
|
||||
pub use iced_native::widget::canvas::path::{self, Path};
|
||||
pub use iced_native::widget::canvas::stroke::{self, Stroke};
|
||||
pub use iced_native::widget::canvas::{
|
||||
Canvas, Cursor, LineCap, LineDash, LineJoin, Program, Renderer, Style, Text,
|
||||
};
|
||||
|
||||
use crate::{Backend, Point, Rectangle, Size, Vector};
|
||||
|
||||
pub use crate::Geometry;
|
||||
|
||||
pub enum Frame {
|
||||
Wgpu(iced_wgpu::widget::canvas::Frame),
|
||||
TinySkia(iced_tiny_skia::canvas::Frame),
|
||||
}
|
||||
|
||||
macro_rules! delegate {
|
||||
($frame:expr, $name:ident => $body:expr) => {
|
||||
match $frame {
|
||||
Self::Wgpu($name) => $body,
|
||||
Self::TinySkia($name) => $body,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
impl Frame {
|
||||
pub fn new<Theme>(renderer: &crate::Renderer<Theme>, size: Size) -> Self {
|
||||
match renderer.backend() {
|
||||
Backend::Wgpu(_) => {
|
||||
Frame::Wgpu(iced_wgpu::widget::canvas::Frame::new(size))
|
||||
}
|
||||
Backend::TinySkia(_) => {
|
||||
Frame::TinySkia(iced_tiny_skia::canvas::Frame::new(size))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the width of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn width(&self) -> f32 {
|
||||
delegate!(self, frame => frame.width())
|
||||
}
|
||||
|
||||
/// Returns the height of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn height(&self) -> f32 {
|
||||
delegate!(self, frame => frame.height())
|
||||
}
|
||||
|
||||
/// Returns the dimensions of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn size(&self) -> Size {
|
||||
delegate!(self, frame => frame.size())
|
||||
}
|
||||
|
||||
/// Returns the coordinate of the center of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn center(&self) -> Point {
|
||||
delegate!(self, frame => frame.center())
|
||||
}
|
||||
|
||||
/// Draws the given [`Path`] on the [`Frame`] by filling it with the
|
||||
/// provided style.
|
||||
pub fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
|
||||
delegate!(self, frame => frame.fill(path, fill));
|
||||
}
|
||||
|
||||
/// Draws an axis-aligned rectangle given its top-left corner coordinate and
|
||||
/// its `Size` on the [`Frame`] by filling it with the provided style.
|
||||
pub fn fill_rectangle(
|
||||
&mut self,
|
||||
top_left: Point,
|
||||
size: Size,
|
||||
fill: impl Into<Fill>,
|
||||
) {
|
||||
delegate!(self, frame => frame.fill_rectangle(top_left, size, fill));
|
||||
}
|
||||
|
||||
/// Draws the stroke of the given [`Path`] on the [`Frame`] with the
|
||||
/// provided style.
|
||||
pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) {
|
||||
delegate!(self, frame => frame.stroke(path, stroke));
|
||||
}
|
||||
|
||||
/// Draws the characters of the given [`Text`] on the [`Frame`], filling
|
||||
/// them with the given color.
|
||||
///
|
||||
/// __Warning:__ Text currently does not work well with rotations and scale
|
||||
/// transforms! The position will be correctly transformed, but the
|
||||
/// resulting glyphs will not be rotated or scaled properly.
|
||||
///
|
||||
/// Additionally, all text will be rendered on top of all the layers of
|
||||
/// a [`Canvas`]. Therefore, it is currently only meant to be used for
|
||||
/// overlays, which is the most common use case.
|
||||
///
|
||||
/// Support for vectorial text is planned, and should address all these
|
||||
/// limitations.
|
||||
///
|
||||
/// [`Canvas`]: crate::widget::Canvas
|
||||
pub fn fill_text(&mut self, text: impl Into<Text>) {
|
||||
delegate!(self, frame => frame.fill_text(text));
|
||||
}
|
||||
|
||||
/// Stores the current transform of the [`Frame`] and executes the given
|
||||
/// drawing operations, restoring the transform afterwards.
|
||||
///
|
||||
/// This method is useful to compose transforms and perform drawing
|
||||
/// operations in different coordinate systems.
|
||||
#[inline]
|
||||
pub fn with_save(&mut self, f: impl FnOnce(&mut Frame)) {
|
||||
delegate!(self, frame => frame.push_transform());
|
||||
|
||||
f(self);
|
||||
|
||||
delegate!(self, frame => frame.pop_transform());
|
||||
}
|
||||
|
||||
/// Executes the given drawing operations within a [`Rectangle`] region,
|
||||
/// clipping any geometry that overflows its bounds. Any transformations
|
||||
/// performed are local to the provided closure.
|
||||
///
|
||||
/// This method is useful to perform drawing operations that need to be
|
||||
/// clipped.
|
||||
#[inline]
|
||||
pub fn with_clip(&mut self, region: Rectangle, f: impl FnOnce(&mut Frame)) {
|
||||
let mut frame = match self {
|
||||
Self::Wgpu(_) => {
|
||||
Self::Wgpu(iced_wgpu::widget::canvas::Frame::new(region.size()))
|
||||
}
|
||||
Self::TinySkia(_) => Self::TinySkia(
|
||||
iced_tiny_skia::canvas::Frame::new(region.size()),
|
||||
),
|
||||
};
|
||||
|
||||
f(&mut frame);
|
||||
|
||||
let translation = Vector::new(region.x, region.y);
|
||||
|
||||
match (self, frame) {
|
||||
(Self::Wgpu(target), Self::Wgpu(frame)) => {
|
||||
target.clip(frame, translation);
|
||||
}
|
||||
(Self::TinySkia(target), Self::TinySkia(frame)) => {
|
||||
target.clip(frame, translation);
|
||||
}
|
||||
_ => unreachable!(),
|
||||
};
|
||||
}
|
||||
|
||||
/// Applies a translation to the current transform of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn translate(&mut self, translation: Vector) {
|
||||
delegate!(self, frame => frame.translate(translation));
|
||||
}
|
||||
|
||||
/// Applies a rotation in radians to the current transform of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn rotate(&mut self, angle: f32) {
|
||||
delegate!(self, frame => frame.rotate(angle));
|
||||
}
|
||||
|
||||
/// Applies a scaling to the current transform of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn scale(&mut self, scale: f32) {
|
||||
delegate!(self, frame => frame.scale(scale));
|
||||
}
|
||||
|
||||
pub fn into_geometry(self) -> Geometry {
|
||||
Geometry(delegate!(self, frame => frame.into_primitive()))
|
||||
}
|
||||
}
|
||||
85
renderer/src/widget/canvas/cache.rs
Normal file
85
renderer/src/widget/canvas/cache.rs
Normal file
|
|
@ -0,0 +1,85 @@
|
|||
use crate::widget::canvas::{Frame, Geometry};
|
||||
use crate::{Primitive, Renderer, Size};
|
||||
|
||||
use std::cell::RefCell;
|
||||
use std::sync::Arc;
|
||||
|
||||
/// A simple cache that stores generated [`Geometry`] to avoid recomputation.
|
||||
///
|
||||
/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer
|
||||
/// change or it is explicitly cleared.
|
||||
#[derive(Debug, Default)]
|
||||
pub struct Cache {
|
||||
state: RefCell<State>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Default)]
|
||||
enum State {
|
||||
#[default]
|
||||
Empty,
|
||||
Filled {
|
||||
bounds: Size,
|
||||
primitive: Arc<Primitive>,
|
||||
},
|
||||
}
|
||||
|
||||
impl Cache {
|
||||
/// Creates a new empty [`Cache`].
|
||||
pub fn new() -> Self {
|
||||
Cache {
|
||||
state: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Clears the [`Cache`], forcing a redraw the next time it is used.
|
||||
pub fn clear(&self) {
|
||||
*self.state.borrow_mut() = State::Empty;
|
||||
}
|
||||
|
||||
/// Draws [`Geometry`] using the provided closure and stores it in the
|
||||
/// [`Cache`].
|
||||
///
|
||||
/// The closure will only be called when
|
||||
/// - the bounds have changed since the previous draw call.
|
||||
/// - the [`Cache`] is empty or has been explicitly cleared.
|
||||
///
|
||||
/// Otherwise, the previously stored [`Geometry`] will be returned. The
|
||||
/// [`Cache`] is not cleared in this case. In other words, it will keep
|
||||
/// returning the stored [`Geometry`] if needed.
|
||||
pub fn draw<Theme>(
|
||||
&self,
|
||||
renderer: &Renderer<Theme>,
|
||||
bounds: Size,
|
||||
draw_fn: impl FnOnce(&mut Frame),
|
||||
) -> Geometry {
|
||||
use std::ops::Deref;
|
||||
|
||||
if let State::Filled {
|
||||
bounds: cached_bounds,
|
||||
primitive,
|
||||
} = self.state.borrow().deref()
|
||||
{
|
||||
if *cached_bounds == bounds {
|
||||
return Geometry(Primitive::Cache {
|
||||
content: primitive.clone(),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
let mut frame = Frame::new(renderer, bounds);
|
||||
draw_fn(&mut frame);
|
||||
|
||||
let primitive = {
|
||||
let geometry = frame.into_geometry();
|
||||
|
||||
Arc::new(geometry.0)
|
||||
};
|
||||
|
||||
*self.state.borrow_mut() = State::Filled {
|
||||
bounds,
|
||||
primitive: primitive.clone(),
|
||||
};
|
||||
|
||||
Geometry(Primitive::Cache { content: primitive })
|
||||
}
|
||||
}
|
||||
|
|
@ -1,7 +1,8 @@
|
|||
//! Encode and display information in a QR code.
|
||||
use crate::renderer::{self, Renderer};
|
||||
use crate::widget::canvas;
|
||||
use crate::Backend;
|
||||
use crate::Renderer;
|
||||
|
||||
use iced_graphics::renderer;
|
||||
|
||||
use iced_native::layout;
|
||||
use iced_native::widget::Tree;
|
||||
|
|
@ -48,10 +49,7 @@ impl<'a> QRCode<'a> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, B, T> Widget<Message, Renderer<B, T>> for QRCode<'a>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
impl<'a, Message, Theme> Widget<Message, Renderer<Theme>> for QRCode<'a> {
|
||||
fn width(&self) -> Length {
|
||||
Length::Shrink
|
||||
}
|
||||
|
|
@ -62,7 +60,7 @@ where
|
|||
|
||||
fn layout(
|
||||
&self,
|
||||
_renderer: &Renderer<B, T>,
|
||||
_renderer: &Renderer<Theme>,
|
||||
_limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let side_length = (self.state.width + 2 * QUIET_ZONE) as f32
|
||||
|
|
@ -74,8 +72,8 @@ where
|
|||
fn draw(
|
||||
&self,
|
||||
_state: &Tree,
|
||||
renderer: &mut Renderer<B, T>,
|
||||
_theme: &T,
|
||||
renderer: &mut Renderer<Theme>,
|
||||
_theme: &Theme,
|
||||
_style: &renderer::Style,
|
||||
layout: Layout<'_>,
|
||||
_cursor_position: Point,
|
||||
|
|
@ -87,50 +85,52 @@ where
|
|||
let side_length = self.state.width + 2 * QUIET_ZONE;
|
||||
|
||||
// Reuse cache if possible
|
||||
let geometry = self.state.cache.draw(bounds.size(), |frame| {
|
||||
// Scale units to cell size
|
||||
frame.scale(f32::from(self.cell_size));
|
||||
let geometry =
|
||||
self.state.cache.draw(renderer, bounds.size(), |frame| {
|
||||
// Scale units to cell size
|
||||
frame.scale(f32::from(self.cell_size));
|
||||
|
||||
// Draw background
|
||||
frame.fill_rectangle(
|
||||
Point::ORIGIN,
|
||||
Size::new(side_length as f32, side_length as f32),
|
||||
self.light,
|
||||
);
|
||||
// Draw background
|
||||
frame.fill_rectangle(
|
||||
Point::ORIGIN,
|
||||
Size::new(side_length as f32, side_length as f32),
|
||||
self.light,
|
||||
);
|
||||
|
||||
// Avoid drawing on the quiet zone
|
||||
frame.translate(Vector::new(QUIET_ZONE as f32, QUIET_ZONE as f32));
|
||||
// Avoid drawing on the quiet zone
|
||||
frame.translate(Vector::new(
|
||||
QUIET_ZONE as f32,
|
||||
QUIET_ZONE as f32,
|
||||
));
|
||||
|
||||
// Draw contents
|
||||
self.state
|
||||
.contents
|
||||
.iter()
|
||||
.enumerate()
|
||||
.filter(|(_, value)| **value == qrcode::Color::Dark)
|
||||
.for_each(|(index, _)| {
|
||||
let row = index / self.state.width;
|
||||
let column = index % self.state.width;
|
||||
// Draw contents
|
||||
self.state
|
||||
.contents
|
||||
.iter()
|
||||
.enumerate()
|
||||
.filter(|(_, value)| **value == qrcode::Color::Dark)
|
||||
.for_each(|(index, _)| {
|
||||
let row = index / self.state.width;
|
||||
let column = index % self.state.width;
|
||||
|
||||
frame.fill_rectangle(
|
||||
Point::new(column as f32, row as f32),
|
||||
Size::UNIT,
|
||||
self.dark,
|
||||
);
|
||||
});
|
||||
});
|
||||
frame.fill_rectangle(
|
||||
Point::new(column as f32, row as f32),
|
||||
Size::UNIT,
|
||||
self.dark,
|
||||
);
|
||||
});
|
||||
});
|
||||
|
||||
let translation = Vector::new(bounds.x, bounds.y);
|
||||
|
||||
renderer.with_translation(translation, |renderer| {
|
||||
renderer.draw_primitive(geometry.into_primitive());
|
||||
renderer.draw_primitive(geometry.0);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, B, T> From<QRCode<'a>>
|
||||
for Element<'a, Message, Renderer<B, T>>
|
||||
where
|
||||
B: Backend,
|
||||
impl<'a, Message, Theme> From<QRCode<'a>>
|
||||
for Element<'a, Message, Renderer<Theme>>
|
||||
{
|
||||
fn from(qr_code: QRCode<'a>) -> Self {
|
||||
Self::new(qr_code)
|
||||
|
|
@ -170,9 +170,10 @@ pub use iced_renderer::widget::canvas;
|
|||
#[cfg(feature = "canvas")]
|
||||
#[cfg_attr(docsrs, doc(cfg(feature = "canvas")))]
|
||||
/// Creates a new [`Canvas`].
|
||||
pub fn canvas<P, Message, Theme>(program: P) -> Canvas<Message, Theme, P>
|
||||
pub fn canvas<P, Message, Renderer>(program: P) -> Canvas<Message, Renderer, P>
|
||||
where
|
||||
P: canvas::Program<Message, Theme>,
|
||||
Renderer: canvas::Renderer,
|
||||
P: canvas::Program<Message, Renderer>,
|
||||
{
|
||||
Canvas::new(program)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,6 +6,7 @@ edition = "2021"
|
|||
[features]
|
||||
image = []
|
||||
svg = []
|
||||
canvas = ["iced_native/canvas"]
|
||||
|
||||
[dependencies]
|
||||
raw-window-handle = "0.5"
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
use crate::{Color, Font, Settings, Size, Viewport};
|
||||
use crate::{Color, Font, Primitive, Settings, Size, Viewport};
|
||||
|
||||
use iced_graphics::alignment;
|
||||
use iced_graphics::backend;
|
||||
use iced_graphics::text;
|
||||
use iced_graphics::{Background, Primitive, Rectangle, Vector};
|
||||
use iced_graphics::{Background, Rectangle, Vector};
|
||||
|
||||
use std::borrow::Cow;
|
||||
|
||||
|
|
@ -81,7 +81,6 @@ impl Backend {
|
|||
translation: Vector,
|
||||
) {
|
||||
match primitive {
|
||||
Primitive::None => {}
|
||||
Primitive::Quad {
|
||||
bounds,
|
||||
background,
|
||||
|
|
@ -161,6 +160,38 @@ impl Backend {
|
|||
Primitive::Svg { .. } => {
|
||||
// TODO
|
||||
}
|
||||
Primitive::Fill {
|
||||
path,
|
||||
paint,
|
||||
rule,
|
||||
transform,
|
||||
} => {
|
||||
pixels.fill_path(
|
||||
path,
|
||||
paint,
|
||||
*rule,
|
||||
transform
|
||||
.post_translate(translation.x, translation.y)
|
||||
.post_scale(scale_factor, scale_factor),
|
||||
clip_mask,
|
||||
);
|
||||
}
|
||||
Primitive::Stroke {
|
||||
path,
|
||||
paint,
|
||||
stroke,
|
||||
transform,
|
||||
} => {
|
||||
pixels.stroke_path(
|
||||
path,
|
||||
paint,
|
||||
stroke,
|
||||
transform
|
||||
.post_translate(translation.x, translation.y)
|
||||
.post_scale(scale_factor, scale_factor),
|
||||
clip_mask,
|
||||
);
|
||||
}
|
||||
Primitive::Group { primitives } => {
|
||||
for primitive in primitives {
|
||||
self.draw_primitive(
|
||||
|
|
@ -196,16 +227,19 @@ impl Backend {
|
|||
translation,
|
||||
);
|
||||
}
|
||||
Primitive::Cached { cache } => {
|
||||
Primitive::Cache { content } => {
|
||||
self.draw_primitive(
|
||||
cache,
|
||||
content,
|
||||
pixels,
|
||||
clip_mask,
|
||||
scale_factor,
|
||||
translation,
|
||||
);
|
||||
}
|
||||
Primitive::SolidMesh { .. } | Primitive::GradientMesh { .. } => {}
|
||||
Primitive::SolidMesh { .. } | Primitive::GradientMesh { .. } => {
|
||||
// Not supported!
|
||||
// TODO: Draw a placeholder (?) / Log it (?)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -386,6 +420,8 @@ fn rectangular_clip_mask(
|
|||
}
|
||||
|
||||
impl iced_graphics::Backend for Backend {
|
||||
type Geometry = ();
|
||||
|
||||
fn trim_measurements(&mut self) {
|
||||
self.text_pipeline.trim_measurement_cache();
|
||||
}
|
||||
|
|
|
|||
276
tiny_skia/src/canvas.rs
Normal file
276
tiny_skia/src/canvas.rs
Normal file
|
|
@ -0,0 +1,276 @@
|
|||
use crate::{Point, Primitive, Rectangle, Size, Vector};
|
||||
|
||||
use iced_native::widget::canvas::fill::{self, Fill};
|
||||
use iced_native::widget::canvas::stroke::{self, Stroke};
|
||||
use iced_native::widget::canvas::{Path, Style, Text};
|
||||
use iced_native::Gradient;
|
||||
|
||||
pub struct Frame {
|
||||
size: Size,
|
||||
transform: tiny_skia::Transform,
|
||||
stack: Vec<tiny_skia::Transform>,
|
||||
primitives: Vec<Primitive>,
|
||||
}
|
||||
|
||||
impl Frame {
|
||||
pub fn new(size: Size) -> Self {
|
||||
Self {
|
||||
size,
|
||||
transform: tiny_skia::Transform::identity(),
|
||||
stack: Vec::new(),
|
||||
primitives: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn width(&self) -> f32 {
|
||||
self.size.width
|
||||
}
|
||||
|
||||
pub fn height(&self) -> f32 {
|
||||
self.size.height
|
||||
}
|
||||
|
||||
pub fn size(&self) -> Size {
|
||||
self.size
|
||||
}
|
||||
|
||||
pub fn center(&self) -> Point {
|
||||
Point::new(self.size.width / 2.0, self.size.height / 2.0)
|
||||
}
|
||||
|
||||
pub fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
|
||||
let path = convert_path(path);
|
||||
let fill = fill.into();
|
||||
|
||||
self.primitives.push(Primitive::Fill {
|
||||
path,
|
||||
paint: into_paint(fill.style),
|
||||
rule: into_fill_rule(fill.rule),
|
||||
transform: self.transform,
|
||||
});
|
||||
}
|
||||
|
||||
pub fn fill_rectangle(
|
||||
&mut self,
|
||||
top_left: Point,
|
||||
size: Size,
|
||||
fill: impl Into<Fill>,
|
||||
) {
|
||||
self.fill(&Path::rectangle(top_left, size), fill);
|
||||
}
|
||||
|
||||
pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) {
|
||||
let path = convert_path(path);
|
||||
let stroke = stroke.into();
|
||||
let skia_stroke = into_stroke(&stroke);
|
||||
|
||||
self.primitives.push(Primitive::Stroke {
|
||||
path,
|
||||
paint: into_paint(stroke.style),
|
||||
stroke: skia_stroke,
|
||||
transform: self.transform,
|
||||
});
|
||||
}
|
||||
|
||||
pub fn fill_text(&mut self, text: impl Into<Text>) {
|
||||
let text = text.into();
|
||||
|
||||
let position = if self.transform.is_identity() {
|
||||
text.position
|
||||
} else {
|
||||
let mut transformed = [tiny_skia::Point {
|
||||
x: text.position.x,
|
||||
y: text.position.y,
|
||||
}];
|
||||
|
||||
self.transform.map_points(&mut transformed);
|
||||
|
||||
Point::new(transformed[0].x, transformed[0].y)
|
||||
};
|
||||
|
||||
// TODO: Use vectorial text instead of primitive
|
||||
self.primitives.push(Primitive::Text {
|
||||
content: text.content,
|
||||
bounds: Rectangle {
|
||||
x: position.x,
|
||||
y: position.y,
|
||||
width: f32::INFINITY,
|
||||
height: f32::INFINITY,
|
||||
},
|
||||
color: text.color,
|
||||
size: text.size,
|
||||
font: text.font,
|
||||
horizontal_alignment: text.horizontal_alignment,
|
||||
vertical_alignment: text.vertical_alignment,
|
||||
});
|
||||
}
|
||||
|
||||
pub fn push_transform(&mut self) {
|
||||
self.stack.push(self.transform);
|
||||
}
|
||||
|
||||
pub fn pop_transform(&mut self) {
|
||||
self.transform = self.stack.pop().expect("Pop transform");
|
||||
}
|
||||
|
||||
pub fn clip(&mut self, _frame: Self, _translation: Vector) {}
|
||||
|
||||
pub fn translate(&mut self, translation: Vector) {
|
||||
self.transform =
|
||||
self.transform.pre_translate(translation.x, translation.y);
|
||||
}
|
||||
|
||||
pub fn rotate(&mut self, angle: f32) {
|
||||
self.transform = self
|
||||
.transform
|
||||
.pre_concat(tiny_skia::Transform::from_rotate(angle.to_degrees()));
|
||||
}
|
||||
|
||||
pub fn scale(&mut self, scale: f32) {
|
||||
self.transform = self.transform.pre_scale(scale, scale);
|
||||
}
|
||||
|
||||
pub fn into_primitive(self) -> Primitive {
|
||||
Primitive::Clip {
|
||||
bounds: Rectangle::new(Point::ORIGIN, self.size),
|
||||
content: Box::new(Primitive::Group {
|
||||
primitives: self.primitives,
|
||||
}),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn convert_path(path: &Path) -> tiny_skia::Path {
|
||||
use iced_native::widget::canvas::path::lyon_path;
|
||||
|
||||
let mut builder = tiny_skia::PathBuilder::new();
|
||||
let mut last_point = Default::default();
|
||||
|
||||
for event in path.raw().iter() {
|
||||
match event {
|
||||
lyon_path::Event::Begin { at } => {
|
||||
builder.move_to(at.x, at.y);
|
||||
|
||||
last_point = at;
|
||||
}
|
||||
lyon_path::Event::Line { from, to } => {
|
||||
if last_point != from {
|
||||
builder.move_to(from.x, from.y);
|
||||
}
|
||||
|
||||
builder.line_to(to.x, to.y);
|
||||
|
||||
last_point = to;
|
||||
}
|
||||
lyon_path::Event::Quadratic { from, ctrl, to } => {
|
||||
if last_point != from {
|
||||
builder.move_to(from.x, from.y);
|
||||
}
|
||||
|
||||
builder.quad_to(ctrl.x, ctrl.y, to.x, to.y);
|
||||
|
||||
last_point = to;
|
||||
}
|
||||
lyon_path::Event::Cubic {
|
||||
from,
|
||||
ctrl1,
|
||||
ctrl2,
|
||||
to,
|
||||
} => {
|
||||
if last_point != from {
|
||||
builder.move_to(from.x, from.y);
|
||||
}
|
||||
|
||||
builder
|
||||
.cubic_to(ctrl1.x, ctrl1.y, ctrl2.x, ctrl2.y, to.x, to.y);
|
||||
|
||||
last_point = to;
|
||||
}
|
||||
lyon_path::Event::End { close, .. } => {
|
||||
if close {
|
||||
builder.close();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
builder
|
||||
.finish()
|
||||
.expect("Convert lyon path to tiny_skia path")
|
||||
}
|
||||
|
||||
pub fn into_paint(style: Style) -> tiny_skia::Paint<'static> {
|
||||
tiny_skia::Paint {
|
||||
shader: match style {
|
||||
Style::Solid(color) => tiny_skia::Shader::SolidColor(
|
||||
tiny_skia::Color::from_rgba(color.b, color.g, color.r, color.a)
|
||||
.expect("Create color"),
|
||||
),
|
||||
Style::Gradient(gradient) => match gradient {
|
||||
Gradient::Linear(linear) => tiny_skia::LinearGradient::new(
|
||||
tiny_skia::Point {
|
||||
x: linear.start.x,
|
||||
y: linear.start.y,
|
||||
},
|
||||
tiny_skia::Point {
|
||||
x: linear.end.x,
|
||||
y: linear.end.y,
|
||||
},
|
||||
linear
|
||||
.color_stops
|
||||
.into_iter()
|
||||
.map(|stop| {
|
||||
tiny_skia::GradientStop::new(
|
||||
stop.offset,
|
||||
tiny_skia::Color::from_rgba(
|
||||
stop.color.b,
|
||||
stop.color.g,
|
||||
stop.color.r,
|
||||
stop.color.a,
|
||||
)
|
||||
.expect("Create color"),
|
||||
)
|
||||
})
|
||||
.collect(),
|
||||
tiny_skia::SpreadMode::Pad,
|
||||
tiny_skia::Transform::identity(),
|
||||
)
|
||||
.expect("Create linear gradient"),
|
||||
},
|
||||
},
|
||||
anti_alias: true,
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn into_fill_rule(rule: fill::Rule) -> tiny_skia::FillRule {
|
||||
match rule {
|
||||
fill::Rule::EvenOdd => tiny_skia::FillRule::EvenOdd,
|
||||
fill::Rule::NonZero => tiny_skia::FillRule::Winding,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn into_stroke(stroke: &Stroke) -> tiny_skia::Stroke {
|
||||
tiny_skia::Stroke {
|
||||
width: stroke.width,
|
||||
line_cap: match stroke.line_cap {
|
||||
stroke::LineCap::Butt => tiny_skia::LineCap::Butt,
|
||||
stroke::LineCap::Square => tiny_skia::LineCap::Square,
|
||||
stroke::LineCap::Round => tiny_skia::LineCap::Round,
|
||||
},
|
||||
line_join: match stroke.line_join {
|
||||
stroke::LineJoin::Miter => tiny_skia::LineJoin::Miter,
|
||||
stroke::LineJoin::Round => tiny_skia::LineJoin::Round,
|
||||
stroke::LineJoin::Bevel => tiny_skia::LineJoin::Bevel,
|
||||
},
|
||||
dash: if stroke.line_dash.segments.is_empty() {
|
||||
None
|
||||
} else {
|
||||
tiny_skia::StrokeDash::new(
|
||||
stroke.line_dash.segments.into(),
|
||||
stroke.line_dash.offset as f32,
|
||||
)
|
||||
},
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
|
@ -4,10 +4,18 @@ mod backend;
|
|||
mod settings;
|
||||
mod text;
|
||||
|
||||
#[cfg(feature = "canvas")]
|
||||
pub mod canvas;
|
||||
|
||||
pub use iced_graphics::primitive;
|
||||
|
||||
pub use backend::Backend;
|
||||
pub use primitive::Primitive;
|
||||
pub use settings::Settings;
|
||||
|
||||
pub use iced_graphics::{Color, Error, Font, Point, Size, Vector, Viewport};
|
||||
pub use iced_graphics::{
|
||||
Color, Error, Font, Point, Rectangle, Size, Vector, Viewport,
|
||||
};
|
||||
|
||||
/// A [`tiny-skia`] graphics renderer for [`iced`].
|
||||
///
|
||||
|
|
|
|||
82
tiny_skia/src/primitive.rs
Normal file
82
tiny_skia/src/primitive.rs
Normal file
|
|
@ -0,0 +1,82 @@
|
|||
use crate::{Rectangle, Vector};
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Primitive {
|
||||
/// A group of primitives
|
||||
Group {
|
||||
/// The primitives of the group
|
||||
primitives: Vec<Primitive>,
|
||||
},
|
||||
/// A clip primitive
|
||||
Clip {
|
||||
/// The bounds of the clip
|
||||
bounds: Rectangle,
|
||||
/// The content of the clip
|
||||
content: Box<Primitive>,
|
||||
},
|
||||
/// A primitive that applies a translation
|
||||
Translate {
|
||||
/// The translation vector
|
||||
translation: Vector,
|
||||
|
||||
/// The primitive to translate
|
||||
content: Box<Primitive>,
|
||||
},
|
||||
/// A cached primitive.
|
||||
///
|
||||
/// This can be useful if you are implementing a widget where primitive
|
||||
/// generation is expensive.
|
||||
Cached {
|
||||
/// The cached primitive
|
||||
cache: Arc<Primitive>,
|
||||
},
|
||||
/// A basic primitive.
|
||||
Basic(iced_graphics::Primitive),
|
||||
}
|
||||
|
||||
impl iced_graphics::backend::Primitive for Primitive {
|
||||
fn translate(self, translation: Vector) -> Self {
|
||||
Self::Translate {
|
||||
translation,
|
||||
content: Box::new(self),
|
||||
}
|
||||
}
|
||||
|
||||
fn clip(self, bounds: Rectangle) -> Self {
|
||||
Self::Clip {
|
||||
bounds,
|
||||
content: Box::new(self),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Default)]
|
||||
pub struct Recording(pub(crate) Vec<Primitive>);
|
||||
|
||||
impl iced_graphics::backend::Recording for Recording {
|
||||
type Primitive = Primitive;
|
||||
|
||||
fn push(&mut self, primitive: Primitive) {
|
||||
self.0.push(primitive);
|
||||
}
|
||||
|
||||
fn push_basic(&mut self, basic: iced_graphics::Primitive) {
|
||||
self.0.push(Primitive::Basic(basic));
|
||||
}
|
||||
|
||||
fn group(self) -> Self::Primitive {
|
||||
Primitive::Group { primitives: self.0 }
|
||||
}
|
||||
|
||||
fn clear(&mut self) {
|
||||
self.0.clear();
|
||||
}
|
||||
}
|
||||
|
||||
impl Recording {
|
||||
pub fn primitives(&self) -> &[Primitive] {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
|
|
@ -1,7 +1,6 @@
|
|||
use crate::{Backend, Color, Error, Renderer, Settings, Viewport};
|
||||
use crate::{Backend, Color, Error, Primitive, Renderer, Settings, Viewport};
|
||||
|
||||
use iced_graphics::window::compositor::{self, Information, SurfaceError};
|
||||
use iced_graphics::Primitive;
|
||||
|
||||
use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
|
||||
use std::marker::PhantomData;
|
||||
|
|
|
|||
|
|
@ -21,8 +21,7 @@ bmp = ["iced_graphics/bmp"]
|
|||
hdr = ["iced_graphics/hdr"]
|
||||
dds = ["iced_graphics/dds"]
|
||||
farbfeld = ["iced_graphics/farbfeld"]
|
||||
canvas = ["iced_graphics/canvas"]
|
||||
qr_code = ["iced_graphics/qr_code"]
|
||||
canvas = ["iced_graphics/canvas", "lyon"]
|
||||
spirv = ["wgpu/spirv"]
|
||||
webgl = ["wgpu/webgl"]
|
||||
|
||||
|
|
@ -62,10 +61,6 @@ version = "0.2"
|
|||
git = "https://github.com/hecrj/glyphon.git"
|
||||
rev = "65b481d758f50fd13fc21af2cc5ef62ddee64955"
|
||||
|
||||
[dependencies.tracing]
|
||||
version = "0.1.6"
|
||||
optional = true
|
||||
|
||||
[dependencies.encase]
|
||||
version = "0.3.0"
|
||||
features = ["glam"]
|
||||
|
|
@ -73,6 +68,14 @@ features = ["glam"]
|
|||
[dependencies.glam]
|
||||
version = "0.21.3"
|
||||
|
||||
[dependencies.lyon]
|
||||
version = "1.0"
|
||||
optional = true
|
||||
|
||||
[dependencies.tracing]
|
||||
version = "0.1.6"
|
||||
optional = true
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
rustdoc-args = ["--cfg", "docsrs"]
|
||||
all-features = true
|
||||
|
|
|
|||
|
|
@ -1,11 +1,10 @@
|
|||
use crate::quad;
|
||||
use crate::text;
|
||||
use crate::triangle;
|
||||
use crate::{Settings, Transformation};
|
||||
use crate::{Layer, Primitive, Settings, Transformation};
|
||||
|
||||
use iced_graphics::backend;
|
||||
use iced_graphics::layer::Layer;
|
||||
use iced_graphics::{Color, Font, Primitive, Size, Viewport};
|
||||
use iced_graphics::{Color, Font, Size, Viewport};
|
||||
|
||||
#[cfg(feature = "tracing")]
|
||||
use tracing::info_span;
|
||||
|
|
@ -330,6 +329,8 @@ impl Backend {
|
|||
}
|
||||
|
||||
impl iced_graphics::Backend for Backend {
|
||||
type Geometry = ();
|
||||
|
||||
fn trim_measurements(&mut self) {
|
||||
self.text_pipeline.trim_measurement_cache()
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,10 +6,10 @@ use iced_graphics::image::raster;
|
|||
#[cfg(feature = "svg")]
|
||||
use iced_graphics::image::vector;
|
||||
|
||||
use crate::layer;
|
||||
use crate::{Buffer, Transformation};
|
||||
use atlas::Atlas;
|
||||
|
||||
use iced_graphics::layer;
|
||||
use iced_native::{Rectangle, Size};
|
||||
|
||||
use std::cell::RefCell;
|
||||
|
|
|
|||
|
|
@ -10,10 +10,11 @@ pub use mesh::Mesh;
|
|||
pub use quad::Quad;
|
||||
pub use text::Text;
|
||||
|
||||
use crate::alignment;
|
||||
use crate::{
|
||||
Background, Color, Font, Point, Primitive, Rectangle, Size, Vector,
|
||||
Viewport,
|
||||
use crate::Primitive;
|
||||
|
||||
use iced_graphics::alignment;
|
||||
use iced_graphics::{
|
||||
Background, Color, Font, Point, Rectangle, Size, Vector, Viewport,
|
||||
};
|
||||
|
||||
/// A group of primitives that should be clipped together.
|
||||
|
|
@ -110,18 +111,6 @@ impl<'a> Layer<'a> {
|
|||
current_layer: usize,
|
||||
) {
|
||||
match primitive {
|
||||
Primitive::None => {}
|
||||
Primitive::Group { primitives } => {
|
||||
// TODO: Inspect a bit and regroup (?)
|
||||
for primitive in primitives {
|
||||
Self::process_primitive(
|
||||
layers,
|
||||
translation,
|
||||
primitive,
|
||||
current_layer,
|
||||
)
|
||||
}
|
||||
}
|
||||
Primitive::Text {
|
||||
content,
|
||||
bounds,
|
||||
|
|
@ -167,6 +156,27 @@ impl<'a> Layer<'a> {
|
|||
border_color: border_color.into_linear(),
|
||||
});
|
||||
}
|
||||
Primitive::Image { handle, bounds } => {
|
||||
let layer = &mut layers[current_layer];
|
||||
|
||||
layer.images.push(Image::Raster {
|
||||
handle: handle.clone(),
|
||||
bounds: *bounds + translation,
|
||||
});
|
||||
}
|
||||
Primitive::Svg {
|
||||
handle,
|
||||
color,
|
||||
bounds,
|
||||
} => {
|
||||
let layer = &mut layers[current_layer];
|
||||
|
||||
layer.images.push(Image::Vector {
|
||||
handle: handle.clone(),
|
||||
color: *color,
|
||||
bounds: *bounds + translation,
|
||||
});
|
||||
}
|
||||
Primitive::SolidMesh { buffers, size } => {
|
||||
let layer = &mut layers[current_layer];
|
||||
|
||||
|
|
@ -206,6 +216,17 @@ impl<'a> Layer<'a> {
|
|||
});
|
||||
}
|
||||
}
|
||||
Primitive::Group { primitives } => {
|
||||
// TODO: Inspect a bit and regroup (?)
|
||||
for primitive in primitives {
|
||||
Self::process_primitive(
|
||||
layers,
|
||||
translation,
|
||||
primitive,
|
||||
current_layer,
|
||||
)
|
||||
}
|
||||
}
|
||||
Primitive::Clip { bounds, content } => {
|
||||
let layer = &mut layers[current_layer];
|
||||
let translated_bounds = *bounds + translation;
|
||||
|
|
@ -236,34 +257,17 @@ impl<'a> Layer<'a> {
|
|||
current_layer,
|
||||
);
|
||||
}
|
||||
Primitive::Cached { cache } => {
|
||||
Primitive::Cache { content } => {
|
||||
Self::process_primitive(
|
||||
layers,
|
||||
translation,
|
||||
cache,
|
||||
content,
|
||||
current_layer,
|
||||
);
|
||||
}
|
||||
Primitive::Image { handle, bounds } => {
|
||||
let layer = &mut layers[current_layer];
|
||||
|
||||
layer.images.push(Image::Raster {
|
||||
handle: handle.clone(),
|
||||
bounds: *bounds + translation,
|
||||
});
|
||||
}
|
||||
Primitive::Svg {
|
||||
handle,
|
||||
color,
|
||||
bounds,
|
||||
} => {
|
||||
let layer = &mut layers[current_layer];
|
||||
|
||||
layer.images.push(Image::Vector {
|
||||
handle: handle.clone(),
|
||||
color: *color,
|
||||
bounds: *bounds + translation,
|
||||
});
|
||||
Primitive::Fill { .. } | Primitive::Stroke { .. } => {
|
||||
// Unsupported!
|
||||
// TODO: Draw a placeholder (?)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
//! A collection of triangle primitives.
|
||||
use crate::triangle;
|
||||
use crate::primitive;
|
||||
use crate::{Gradient, Point, Rectangle};
|
||||
|
||||
/// A mesh of triangles.
|
||||
|
|
@ -11,7 +11,7 @@ pub enum Mesh<'a> {
|
|||
origin: Point,
|
||||
|
||||
/// The vertex and index buffers of the [`Mesh`].
|
||||
buffers: &'a triangle::Mesh2D<triangle::ColoredVertex2D>,
|
||||
buffers: &'a primitive::Mesh2D<primitive::ColoredVertex2D>,
|
||||
|
||||
/// The clipping bounds of the [`Mesh`].
|
||||
clip_bounds: Rectangle<f32>,
|
||||
|
|
@ -22,7 +22,7 @@ pub enum Mesh<'a> {
|
|||
origin: Point,
|
||||
|
||||
/// The vertex and index buffers of the [`Mesh`].
|
||||
buffers: &'a triangle::Mesh2D<triangle::Vertex2D>,
|
||||
buffers: &'a primitive::Mesh2D<primitive::Vertex2D>,
|
||||
|
||||
/// The clipping bounds of the [`Mesh`].
|
||||
clip_bounds: Rectangle<f32>,
|
||||
|
|
@ -25,7 +25,7 @@
|
|||
)]
|
||||
#![deny(
|
||||
missing_debug_implementations,
|
||||
missing_docs,
|
||||
//missing_docs,
|
||||
unsafe_code,
|
||||
unused_results,
|
||||
clippy::extra_unused_lifetimes,
|
||||
|
|
@ -38,7 +38,9 @@
|
|||
#![allow(clippy::inherent_to_string, clippy::type_complexity)]
|
||||
#![cfg_attr(docsrs, feature(doc_cfg))]
|
||||
|
||||
pub mod layer;
|
||||
pub mod settings;
|
||||
pub mod widget;
|
||||
pub mod window;
|
||||
|
||||
mod backend;
|
||||
|
|
@ -47,16 +49,23 @@ mod quad;
|
|||
mod text;
|
||||
mod triangle;
|
||||
|
||||
pub use iced_graphics::primitive;
|
||||
pub use iced_graphics::{
|
||||
Antialiasing, Color, Error, Font, Primitive, Viewport,
|
||||
Antialiasing, Color, Error, Font, Gradient, Point, Rectangle, Size, Vector,
|
||||
Viewport,
|
||||
};
|
||||
pub use iced_native::alignment;
|
||||
|
||||
pub use iced_native::Theme;
|
||||
pub use wgpu;
|
||||
|
||||
pub use backend::Backend;
|
||||
pub use layer::Layer;
|
||||
pub use primitive::Primitive;
|
||||
pub use settings::Settings;
|
||||
|
||||
use crate::buffer::Buffer;
|
||||
use buffer::Buffer;
|
||||
|
||||
use iced_graphics::Transformation;
|
||||
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
use crate::layer;
|
||||
use crate::{Buffer, Transformation};
|
||||
use iced_graphics::layer;
|
||||
|
||||
use iced_native::Rectangle;
|
||||
|
||||
use bytemuck::{Pod, Zeroable};
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
use crate::layer::Text;
|
||||
|
||||
pub use iced_native::text::Hit;
|
||||
|
||||
use iced_graphics::layer::Text;
|
||||
use iced_native::alignment;
|
||||
use iced_native::{Color, Font, Rectangle, Size};
|
||||
|
||||
|
|
|
|||
|
|
@ -2,12 +2,12 @@
|
|||
mod msaa;
|
||||
|
||||
use crate::buffer::r#static::Buffer;
|
||||
use crate::layer::mesh::{self, Mesh};
|
||||
use crate::settings;
|
||||
use crate::Transformation;
|
||||
|
||||
use iced_graphics::layer::mesh::{self, Mesh};
|
||||
use iced_graphics::triangle::ColoredVertex2D;
|
||||
use iced_graphics::Size;
|
||||
|
||||
#[cfg(feature = "tracing")]
|
||||
use tracing::info_span;
|
||||
|
||||
|
|
@ -468,6 +468,7 @@ mod solid {
|
|||
use crate::settings;
|
||||
use crate::triangle;
|
||||
use encase::ShaderType;
|
||||
use iced_graphics::primitive;
|
||||
use iced_graphics::Transformation;
|
||||
|
||||
#[derive(Debug)]
|
||||
|
|
@ -478,7 +479,7 @@ mod solid {
|
|||
|
||||
#[derive(Debug)]
|
||||
pub struct Layer {
|
||||
pub vertices: Buffer<triangle::ColoredVertex2D>,
|
||||
pub vertices: Buffer<primitive::ColoredVertex2D>,
|
||||
pub uniforms: dynamic::Buffer<Uniforms>,
|
||||
pub constants: wgpu::BindGroup,
|
||||
}
|
||||
|
|
@ -596,7 +597,7 @@ mod solid {
|
|||
entry_point: "vs_main",
|
||||
buffers: &[wgpu::VertexBufferLayout {
|
||||
array_stride: std::mem::size_of::<
|
||||
triangle::ColoredVertex2D,
|
||||
primitive::ColoredVertex2D,
|
||||
>()
|
||||
as u64,
|
||||
step_mode: wgpu::VertexStepMode::Vertex,
|
||||
|
|
@ -637,7 +638,7 @@ mod gradient {
|
|||
|
||||
use encase::ShaderType;
|
||||
use glam::{IVec4, Vec4};
|
||||
use iced_graphics::triangle::Vertex2D;
|
||||
use iced_graphics::primitive;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Pipeline {
|
||||
|
|
@ -647,7 +648,7 @@ mod gradient {
|
|||
|
||||
#[derive(Debug)]
|
||||
pub struct Layer {
|
||||
pub vertices: Buffer<Vertex2D>,
|
||||
pub vertices: Buffer<primitive::Vertex2D>,
|
||||
pub uniforms: dynamic::Buffer<Uniforms>,
|
||||
pub storage: dynamic::Buffer<Storage>,
|
||||
pub constants: wgpu::BindGroup,
|
||||
|
|
@ -810,34 +811,38 @@ mod gradient {
|
|||
),
|
||||
});
|
||||
|
||||
let pipeline = device.create_render_pipeline(
|
||||
&wgpu::RenderPipelineDescriptor {
|
||||
label: Some("iced_wgpu::triangle::gradient pipeline"),
|
||||
layout: Some(&layout),
|
||||
vertex: wgpu::VertexState {
|
||||
module: &shader,
|
||||
entry_point: "vs_main",
|
||||
buffers: &[wgpu::VertexBufferLayout {
|
||||
array_stride: std::mem::size_of::<Vertex2D>()
|
||||
as u64,
|
||||
step_mode: wgpu::VertexStepMode::Vertex,
|
||||
attributes: &wgpu::vertex_attr_array!(
|
||||
// Position
|
||||
0 => Float32x2,
|
||||
),
|
||||
}],
|
||||
let pipeline =
|
||||
device.create_render_pipeline(
|
||||
&wgpu::RenderPipelineDescriptor {
|
||||
label: Some("iced_wgpu::triangle::gradient pipeline"),
|
||||
layout: Some(&layout),
|
||||
vertex: wgpu::VertexState {
|
||||
module: &shader,
|
||||
entry_point: "vs_main",
|
||||
buffers: &[wgpu::VertexBufferLayout {
|
||||
array_stride: std::mem::size_of::<
|
||||
primitive::Vertex2D,
|
||||
>(
|
||||
)
|
||||
as u64,
|
||||
step_mode: wgpu::VertexStepMode::Vertex,
|
||||
attributes: &wgpu::vertex_attr_array!(
|
||||
// Position
|
||||
0 => Float32x2,
|
||||
),
|
||||
}],
|
||||
},
|
||||
fragment: Some(wgpu::FragmentState {
|
||||
module: &shader,
|
||||
entry_point: "fs_main",
|
||||
targets: &[triangle::fragment_target(format)],
|
||||
}),
|
||||
primitive: triangle::primitive_state(),
|
||||
depth_stencil: None,
|
||||
multisample: triangle::multisample_state(antialiasing),
|
||||
multiview: None,
|
||||
},
|
||||
fragment: Some(wgpu::FragmentState {
|
||||
module: &shader,
|
||||
entry_point: "fs_main",
|
||||
targets: &[triangle::fragment_target(format)],
|
||||
}),
|
||||
primitive: triangle::primitive_state(),
|
||||
depth_stencil: None,
|
||||
multisample: triangle::multisample_state(antialiasing),
|
||||
multiview: None,
|
||||
},
|
||||
);
|
||||
);
|
||||
|
||||
Self {
|
||||
pipeline,
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
//! Use the graphical widgets supported out-of-the-box.
|
||||
|
||||
#[cfg(feature = "canvas")]
|
||||
#[cfg_attr(docsrs, doc(cfg(feature = "canvas")))]
|
||||
pub mod canvas;
|
||||
|
|
@ -6,11 +7,3 @@ pub mod canvas;
|
|||
#[cfg(feature = "canvas")]
|
||||
#[doc(no_inline)]
|
||||
pub use canvas::Canvas;
|
||||
|
||||
#[cfg(feature = "qr_code")]
|
||||
#[cfg_attr(docsrs, doc(cfg(feature = "qr_code")))]
|
||||
pub mod qr_code;
|
||||
|
||||
#[cfg(feature = "qr_code")]
|
||||
#[doc(no_inline)]
|
||||
pub use qr_code::QRCode;
|
||||
16
wgpu/src/widget/canvas.rs
Normal file
16
wgpu/src/widget/canvas.rs
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
mod cache;
|
||||
mod frame;
|
||||
mod geometry;
|
||||
|
||||
pub use cache::Cache;
|
||||
pub use frame::Frame;
|
||||
pub use geometry::Geometry;
|
||||
|
||||
pub use iced_native::widget::canvas::event::{self, Event};
|
||||
pub use iced_native::widget::canvas::fill::{self, Fill};
|
||||
pub use iced_native::widget::canvas::gradient::{self, Gradient};
|
||||
pub use iced_native::widget::canvas::path::{self, Path};
|
||||
pub use iced_native::widget::canvas::stroke::{self, Stroke};
|
||||
pub use iced_native::widget::canvas::{
|
||||
Canvas, Cursor, LineCap, LineDash, LineJoin, Program, Renderer, Style, Text,
|
||||
};
|
||||
|
|
@ -4,7 +4,9 @@ use crate::Primitive;
|
|||
use iced_native::Size;
|
||||
use std::{cell::RefCell, sync::Arc};
|
||||
|
||||
#[derive(Default)]
|
||||
enum State {
|
||||
#[default]
|
||||
Empty,
|
||||
Filled {
|
||||
bounds: Size,
|
||||
|
|
@ -12,11 +14,6 @@ enum State {
|
|||
},
|
||||
}
|
||||
|
||||
impl Default for State {
|
||||
fn default() -> Self {
|
||||
State::Empty
|
||||
}
|
||||
}
|
||||
/// A simple cache that stores generated [`Geometry`] to avoid recomputation.
|
||||
///
|
||||
/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer
|
||||
|
|
@ -62,8 +59,8 @@ impl Cache {
|
|||
} = self.state.borrow().deref()
|
||||
{
|
||||
if *cached_bounds == bounds {
|
||||
return Geometry::from_primitive(Primitive::Cached {
|
||||
cache: primitive.clone(),
|
||||
return Geometry::from_primitive(Primitive::Cache {
|
||||
content: primitive.clone(),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
@ -71,18 +68,14 @@ impl Cache {
|
|||
let mut frame = Frame::new(bounds);
|
||||
draw_fn(&mut frame);
|
||||
|
||||
let primitive = {
|
||||
let geometry = frame.into_geometry();
|
||||
|
||||
Arc::new(geometry.into_primitive())
|
||||
};
|
||||
let primitive = Arc::new(frame.into_primitive());
|
||||
|
||||
*self.state.borrow_mut() = State::Filled {
|
||||
bounds,
|
||||
primitive: primitive.clone(),
|
||||
};
|
||||
|
||||
Geometry::from_primitive(Primitive::Cached { cache: primitive })
|
||||
Geometry::from_primitive(Primitive::Cache { content: primitive })
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1,9 +1,10 @@
|
|||
use crate::gradient::Gradient;
|
||||
use crate::triangle;
|
||||
use crate::widget::canvas::{path, Fill, Geometry, Path, Stroke, Style, Text};
|
||||
use crate::Primitive;
|
||||
use crate::primitive::{self, Primitive};
|
||||
use crate::widget::canvas::fill::{self, Fill};
|
||||
use crate::widget::canvas::{
|
||||
LineCap, LineDash, LineJoin, Path, Stroke, Style, Text,
|
||||
};
|
||||
|
||||
use iced_native::{Point, Rectangle, Size, Vector};
|
||||
use iced_native::{Gradient, Point, Rectangle, Size, Vector};
|
||||
|
||||
use lyon::geom::euclid;
|
||||
use lyon::tessellation;
|
||||
|
|
@ -23,9 +24,9 @@ pub struct Frame {
|
|||
}
|
||||
|
||||
enum Buffer {
|
||||
Solid(tessellation::VertexBuffers<triangle::ColoredVertex2D, u32>),
|
||||
Solid(tessellation::VertexBuffers<primitive::ColoredVertex2D, u32>),
|
||||
Gradient(
|
||||
tessellation::VertexBuffers<triangle::Vertex2D, u32>,
|
||||
tessellation::VertexBuffers<primitive::Vertex2D, u32>,
|
||||
Gradient,
|
||||
),
|
||||
}
|
||||
|
|
@ -196,8 +197,8 @@ impl Frame {
|
|||
.buffers
|
||||
.get_fill(&self.transforms.current.transform_style(style));
|
||||
|
||||
let options =
|
||||
tessellation::FillOptions::default().with_fill_rule(rule.into());
|
||||
let options = tessellation::FillOptions::default()
|
||||
.with_fill_rule(into_fill_rule(rule));
|
||||
|
||||
if self.transforms.current.is_identity {
|
||||
self.fill_tessellator.tessellate_path(
|
||||
|
|
@ -206,7 +207,7 @@ impl Frame {
|
|||
buffer.as_mut(),
|
||||
)
|
||||
} else {
|
||||
let path = path.transformed(&self.transforms.current.raw);
|
||||
let path = path.transform(&self.transforms.current.raw);
|
||||
|
||||
self.fill_tessellator.tessellate_path(
|
||||
path.raw(),
|
||||
|
|
@ -241,8 +242,8 @@ impl Frame {
|
|||
lyon::math::Vector::new(size.width, size.height),
|
||||
);
|
||||
|
||||
let options =
|
||||
tessellation::FillOptions::default().with_fill_rule(rule.into());
|
||||
let options = tessellation::FillOptions::default()
|
||||
.with_fill_rule(into_fill_rule(rule));
|
||||
|
||||
self.fill_tessellator
|
||||
.tessellate_rectangle(
|
||||
|
|
@ -264,14 +265,14 @@ impl Frame {
|
|||
|
||||
let mut options = tessellation::StrokeOptions::default();
|
||||
options.line_width = stroke.width;
|
||||
options.start_cap = stroke.line_cap.into();
|
||||
options.end_cap = stroke.line_cap.into();
|
||||
options.line_join = stroke.line_join.into();
|
||||
options.start_cap = into_line_cap(stroke.line_cap);
|
||||
options.end_cap = into_line_cap(stroke.line_cap);
|
||||
options.line_join = into_line_join(stroke.line_join);
|
||||
|
||||
let path = if stroke.line_dash.segments.is_empty() {
|
||||
Cow::Borrowed(path)
|
||||
} else {
|
||||
Cow::Owned(path::dashed(path, stroke.line_dash))
|
||||
Cow::Owned(dashed(path, stroke.line_dash))
|
||||
};
|
||||
|
||||
if self.transforms.current.is_identity {
|
||||
|
|
@ -281,7 +282,7 @@ impl Frame {
|
|||
buffer.as_mut(),
|
||||
)
|
||||
} else {
|
||||
let path = path.transformed(&self.transforms.current.raw);
|
||||
let path = path.transform(&self.transforms.current.raw);
|
||||
|
||||
self.stroke_tessellator.tessellate_path(
|
||||
path.raw(),
|
||||
|
|
@ -344,10 +345,18 @@ impl Frame {
|
|||
/// operations in different coordinate systems.
|
||||
#[inline]
|
||||
pub fn with_save(&mut self, f: impl FnOnce(&mut Frame)) {
|
||||
self.transforms.previous.push(self.transforms.current);
|
||||
self.push_transform();
|
||||
|
||||
f(self);
|
||||
|
||||
self.pop_transform();
|
||||
}
|
||||
|
||||
pub fn push_transform(&mut self) {
|
||||
self.transforms.previous.push(self.transforms.current);
|
||||
}
|
||||
|
||||
pub fn pop_transform(&mut self) {
|
||||
self.transforms.current = self.transforms.previous.pop().unwrap();
|
||||
}
|
||||
|
||||
|
|
@ -363,14 +372,19 @@ impl Frame {
|
|||
|
||||
f(&mut frame);
|
||||
|
||||
let translation = Vector::new(region.x, region.y);
|
||||
|
||||
self.clip(frame, translation);
|
||||
}
|
||||
|
||||
pub fn clip(&mut self, frame: Frame, translation: Vector) {
|
||||
let size = frame.size();
|
||||
let primitives = frame.into_primitives();
|
||||
|
||||
let (text, meshes) = primitives
|
||||
.into_iter()
|
||||
.partition(|primitive| matches!(primitive, Primitive::Text { .. }));
|
||||
|
||||
let translation = Vector::new(region.x, region.y);
|
||||
|
||||
self.primitives.push(Primitive::Group {
|
||||
primitives: vec![
|
||||
Primitive::Translate {
|
||||
|
|
@ -380,7 +394,7 @@ impl Frame {
|
|||
Primitive::Translate {
|
||||
translation,
|
||||
content: Box::new(Primitive::Clip {
|
||||
bounds: Rectangle::with_size(region.size()),
|
||||
bounds: Rectangle::with_size(size),
|
||||
content: Box::new(Primitive::Group {
|
||||
primitives: text,
|
||||
}),
|
||||
|
|
@ -423,11 +437,11 @@ impl Frame {
|
|||
self.transforms.current.is_identity = false;
|
||||
}
|
||||
|
||||
/// Produces the [`Geometry`] representing everything drawn on the [`Frame`].
|
||||
pub fn into_geometry(self) -> Geometry {
|
||||
Geometry::from_primitive(Primitive::Group {
|
||||
/// Produces the [`Primitive`] representing everything drawn on the [`Frame`].
|
||||
pub fn into_primitive(self) -> Primitive {
|
||||
Primitive::Group {
|
||||
primitives: self.into_primitives(),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
fn into_primitives(mut self) -> Vec<Primitive> {
|
||||
|
|
@ -436,7 +450,7 @@ impl Frame {
|
|||
Buffer::Solid(buffer) => {
|
||||
if !buffer.indices.is_empty() {
|
||||
self.primitives.push(Primitive::SolidMesh {
|
||||
buffers: triangle::Mesh2D {
|
||||
buffers: primitive::Mesh2D {
|
||||
vertices: buffer.vertices,
|
||||
indices: buffer.indices,
|
||||
},
|
||||
|
|
@ -447,7 +461,7 @@ impl Frame {
|
|||
Buffer::Gradient(buffer, gradient) => {
|
||||
if !buffer.indices.is_empty() {
|
||||
self.primitives.push(Primitive::GradientMesh {
|
||||
buffers: triangle::Mesh2D {
|
||||
buffers: primitive::Mesh2D {
|
||||
vertices: buffer.vertices,
|
||||
indices: buffer.indices,
|
||||
},
|
||||
|
|
@ -465,31 +479,31 @@ impl Frame {
|
|||
|
||||
struct Vertex2DBuilder;
|
||||
|
||||
impl tessellation::FillVertexConstructor<triangle::Vertex2D>
|
||||
impl tessellation::FillVertexConstructor<primitive::Vertex2D>
|
||||
for Vertex2DBuilder
|
||||
{
|
||||
fn new_vertex(
|
||||
&mut self,
|
||||
vertex: tessellation::FillVertex<'_>,
|
||||
) -> triangle::Vertex2D {
|
||||
) -> primitive::Vertex2D {
|
||||
let position = vertex.position();
|
||||
|
||||
triangle::Vertex2D {
|
||||
primitive::Vertex2D {
|
||||
position: [position.x, position.y],
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl tessellation::StrokeVertexConstructor<triangle::Vertex2D>
|
||||
impl tessellation::StrokeVertexConstructor<primitive::Vertex2D>
|
||||
for Vertex2DBuilder
|
||||
{
|
||||
fn new_vertex(
|
||||
&mut self,
|
||||
vertex: tessellation::StrokeVertex<'_, '_>,
|
||||
) -> triangle::Vertex2D {
|
||||
) -> primitive::Vertex2D {
|
||||
let position = vertex.position();
|
||||
|
||||
triangle::Vertex2D {
|
||||
primitive::Vertex2D {
|
||||
position: [position.x, position.y],
|
||||
}
|
||||
}
|
||||
|
|
@ -497,34 +511,99 @@ impl tessellation::StrokeVertexConstructor<triangle::Vertex2D>
|
|||
|
||||
struct TriangleVertex2DBuilder([f32; 4]);
|
||||
|
||||
impl tessellation::FillVertexConstructor<triangle::ColoredVertex2D>
|
||||
impl tessellation::FillVertexConstructor<primitive::ColoredVertex2D>
|
||||
for TriangleVertex2DBuilder
|
||||
{
|
||||
fn new_vertex(
|
||||
&mut self,
|
||||
vertex: tessellation::FillVertex<'_>,
|
||||
) -> triangle::ColoredVertex2D {
|
||||
) -> primitive::ColoredVertex2D {
|
||||
let position = vertex.position();
|
||||
|
||||
triangle::ColoredVertex2D {
|
||||
primitive::ColoredVertex2D {
|
||||
position: [position.x, position.y],
|
||||
color: self.0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl tessellation::StrokeVertexConstructor<triangle::ColoredVertex2D>
|
||||
impl tessellation::StrokeVertexConstructor<primitive::ColoredVertex2D>
|
||||
for TriangleVertex2DBuilder
|
||||
{
|
||||
fn new_vertex(
|
||||
&mut self,
|
||||
vertex: tessellation::StrokeVertex<'_, '_>,
|
||||
) -> triangle::ColoredVertex2D {
|
||||
) -> primitive::ColoredVertex2D {
|
||||
let position = vertex.position();
|
||||
|
||||
triangle::ColoredVertex2D {
|
||||
primitive::ColoredVertex2D {
|
||||
position: [position.x, position.y],
|
||||
color: self.0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn into_line_join(line_join: LineJoin) -> lyon::tessellation::LineJoin {
|
||||
match line_join {
|
||||
LineJoin::Miter => lyon::tessellation::LineJoin::Miter,
|
||||
LineJoin::Round => lyon::tessellation::LineJoin::Round,
|
||||
LineJoin::Bevel => lyon::tessellation::LineJoin::Bevel,
|
||||
}
|
||||
}
|
||||
|
||||
fn into_line_cap(line_cap: LineCap) -> lyon::tessellation::LineCap {
|
||||
match line_cap {
|
||||
LineCap::Butt => lyon::tessellation::LineCap::Butt,
|
||||
LineCap::Square => lyon::tessellation::LineCap::Square,
|
||||
LineCap::Round => lyon::tessellation::LineCap::Round,
|
||||
}
|
||||
}
|
||||
|
||||
fn into_fill_rule(rule: fill::Rule) -> lyon::tessellation::FillRule {
|
||||
match rule {
|
||||
fill::Rule::NonZero => lyon::tessellation::FillRule::NonZero,
|
||||
fill::Rule::EvenOdd => lyon::tessellation::FillRule::EvenOdd,
|
||||
}
|
||||
}
|
||||
|
||||
pub(super) fn dashed(path: &Path, line_dash: LineDash<'_>) -> Path {
|
||||
use lyon::algorithms::walk::{
|
||||
walk_along_path, RepeatedPattern, WalkerEvent,
|
||||
};
|
||||
use lyon::path::iterator::PathIterator;
|
||||
|
||||
Path::new(|builder| {
|
||||
let segments_odd = (line_dash.segments.len() % 2 == 1)
|
||||
.then(|| [line_dash.segments, line_dash.segments].concat());
|
||||
|
||||
let mut draw_line = false;
|
||||
|
||||
walk_along_path(
|
||||
path.raw().iter().flattened(0.01),
|
||||
0.0,
|
||||
lyon::tessellation::StrokeOptions::DEFAULT_TOLERANCE,
|
||||
&mut RepeatedPattern {
|
||||
callback: |event: WalkerEvent<'_>| {
|
||||
let point = Point {
|
||||
x: event.position.x,
|
||||
y: event.position.y,
|
||||
};
|
||||
|
||||
if draw_line {
|
||||
builder.line_to(point);
|
||||
} else {
|
||||
builder.move_to(point);
|
||||
}
|
||||
|
||||
draw_line = !draw_line;
|
||||
|
||||
true
|
||||
},
|
||||
index: line_dash.offset,
|
||||
intervals: segments_odd
|
||||
.as_deref()
|
||||
.unwrap_or(line_dash.segments),
|
||||
},
|
||||
);
|
||||
})
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue