Introduce RawText to Primitive in iced_graphics

This should allow users to directly render a
`cosmic_text::Buffer`.
This commit is contained in:
Héctor Ramón Jiménez 2023-12-05 02:19:17 +01:00
parent fc285d3e46
commit 603832e66c
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GPG key ID: 7CC46565708259A7
8 changed files with 131 additions and 4 deletions

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@ -73,6 +73,11 @@ impl<T: Damage> Damage for Primitive<T> {
bounds.expand(1.5)
}
Self::RawText(raw) => {
// TODO: Add `size` field to `raw` to compute more accurate
// damage bounds (?)
raw.clip_bounds.expand(1.5)
}
Self::Quad { bounds, .. }
| Self::Image { bounds, .. }
| Self::Svg { bounds, .. } => bounds.expand(1.0),