Draft TextInput widget structure
Also started a `todos` example to showcase it!
This commit is contained in:
parent
85916c9e87
commit
63cd0fd8eb
11 changed files with 372 additions and 25 deletions
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@ -17,18 +17,18 @@ pub mod button;
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pub mod scrollable;
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pub mod slider;
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pub mod text;
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pub mod text_input;
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#[doc(no_inline)]
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pub use button::Button;
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#[doc(no_inline)]
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pub use slider::Slider;
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#[doc(no_inline)]
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pub use text::Text;
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#[doc(no_inline)]
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pub use scrollable::Scrollable;
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#[doc(no_inline)]
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pub use slider::Slider;
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#[doc(no_inline)]
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pub use text::Text;
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#[doc(no_inline)]
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pub use text_input::TextInput;
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pub use checkbox::Checkbox;
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pub use column::Column;
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84
core/src/widget/text_input.rs
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84
core/src/widget/text_input.rs
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@ -0,0 +1,84 @@
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use crate::Length;
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pub struct TextInput<'a, Message> {
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pub state: &'a mut State,
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pub placeholder: String,
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pub value: String,
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pub width: Length,
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pub max_width: Length,
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pub padding: u16,
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pub size: Option<u16>,
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pub on_change: Box<dyn Fn(String) -> Message>,
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pub on_submit: Option<Message>,
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}
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#[derive(Debug, Default)]
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pub struct State {}
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impl<'a, Message> TextInput<'a, Message> {
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pub fn new<F>(
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state: &'a mut State,
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placeholder: &str,
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value: &str,
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on_change: F,
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) -> Self
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where
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F: 'static + Fn(String) -> Message,
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{
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Self {
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state,
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placeholder: String::from(placeholder),
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value: String::from(value),
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width: Length::Fill,
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max_width: Length::Shrink,
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padding: 0,
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size: None,
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on_change: Box::new(on_change),
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on_submit: None,
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}
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}
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/// Sets the width of the [`TextInput`].
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///
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/// [`TextInput`]: struct.TextInput.html
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pub fn width(mut self, width: Length) -> Self {
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self.width = width;
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self
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}
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/// Sets the maximum width of the [`TextInput`].
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///
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/// [`TextInput`]: struct.TextInput.html
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pub fn max_width(mut self, max_width: Length) -> Self {
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self.max_width = max_width;
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self
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}
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/// Sets the padding of the [`TextInput`].
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///
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/// [`TextInput`]: struct.TextInput.html
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pub fn padding(mut self, units: u16) -> Self {
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self.padding = units;
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self
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}
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pub fn size(mut self, size: u16) -> Self {
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self.size = Some(size);
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self
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}
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pub fn on_submit(mut self, message: Message) -> Self {
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self.on_submit = Some(message);
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self
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}
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}
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impl<'a, Message> std::fmt::Debug for TextInput<'a, Message>
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where
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Message: std::fmt::Debug,
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{
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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// TODO: Complete once stabilized
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f.debug_struct("TextInput").finish()
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}
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}
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69
examples/todos.rs
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69
examples/todos.rs
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@ -0,0 +1,69 @@
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use iced::{
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text::HorizontalAlignment, text_input, Align, Application, Color, Column,
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Element, Justify, Length, Text, TextInput,
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};
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pub fn main() {
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Todos::default().run()
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}
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#[derive(Default)]
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struct Todos {
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input: text_input::State,
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input_value: String,
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}
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#[derive(Debug, Clone)]
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pub enum Message {
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InputChanged(String),
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CreateTask,
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}
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impl Application for Todos {
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type Message = Message;
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fn update(&mut self, message: Message) {
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match message {
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Message::InputChanged(value) => {
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self.input_value = value;
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}
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Message::CreateTask => {}
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}
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}
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fn view(&mut self) -> Element<Message> {
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let title = Text::new("todos")
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.size(100)
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.color(GRAY)
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.horizontal_alignment(HorizontalAlignment::Center);
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let input = TextInput::new(
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&mut self.input,
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"What needs to be done?",
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&self.input_value,
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Message::InputChanged,
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)
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.padding(15)
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.size(30)
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.on_submit(Message::CreateTask);
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Column::new()
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.max_width(Length::Units(800))
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.height(Length::Fill)
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.align_self(Align::Center)
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.justify_content(Justify::Center)
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.spacing(20)
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.padding(20)
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.push(title)
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.push(input)
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.into()
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}
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}
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// Colors
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const GRAY: Color = Color {
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r: 0.5,
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g: 0.5,
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b: 0.5,
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a: 1.0,
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};
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@ -18,4 +18,7 @@ pub enum MouseCursor {
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/// The cursor is grabbing a widget.
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Grabbing,
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/// The cursor is over a text widget.
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Text,
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}
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@ -29,6 +29,7 @@ pub mod row;
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pub mod scrollable;
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pub mod slider;
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pub mod text;
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pub mod text_input;
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#[doc(no_inline)]
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pub use button::Button;
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@ -48,6 +49,8 @@ pub use scrollable::Scrollable;
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pub use slider::Slider;
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#[doc(no_inline)]
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pub use text::Text;
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#[doc(no_inline)]
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pub use text_input::TextInput;
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use crate::{Event, Hasher, Layout, Node, Point};
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84
native/src/widget/text_input.rs
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84
native/src/widget/text_input.rs
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@ -0,0 +1,84 @@
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use crate::{
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Element, Event, Hasher, Layout, Length, Node, Point, Rectangle, Style,
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Widget,
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};
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pub use iced_core::{text_input::State, TextInput};
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impl<'a, Message, Renderer> Widget<Message, Renderer> for TextInput<'a, Message>
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where
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Renderer: self::Renderer,
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Message: Clone + std::fmt::Debug,
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{
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fn node(&self, renderer: &Renderer) -> Node {
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let text_bounds =
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Node::new(Style::default().width(Length::Fill).height(
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Length::Units(self.size.unwrap_or(renderer.default_size())),
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));
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Node::with_children(
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Style::default()
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.width(self.width)
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.max_width(self.width)
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.padding(self.padding),
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vec![text_bounds],
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)
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}
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fn on_event(
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&mut self,
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_event: Event,
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_layout: Layout<'_>,
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_cursor_position: Point,
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_messages: &mut Vec<Message>,
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_renderer: &Renderer,
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) {
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}
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fn draw(
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&self,
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renderer: &mut Renderer,
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layout: Layout<'_>,
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cursor_position: Point,
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) -> Renderer::Output {
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let bounds = layout.bounds();
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let text_bounds = layout.children().next().unwrap().bounds();
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renderer.draw(&self, bounds, text_bounds, cursor_position)
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}
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fn hash_layout(&self, state: &mut Hasher) {
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use std::any::TypeId;
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use std::hash::Hash;
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TypeId::of::<TextInput<'static, ()>>().hash(state);
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self.width.hash(state);
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self.max_width.hash(state);
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self.padding.hash(state);
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self.size.hash(state);
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}
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}
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pub trait Renderer: crate::Renderer + Sized {
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fn default_size(&self) -> u16;
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fn draw<Message>(
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&mut self,
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text_input: &TextInput<'_, Message>,
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bounds: Rectangle,
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text_bounds: Rectangle,
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cursor_position: Point,
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) -> Self::Output;
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}
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impl<'a, Message, Renderer> From<TextInput<'a, Message>>
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for Element<'a, Message, Renderer>
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where
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Renderer: 'static + self::Renderer,
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Message: 'static + Clone + std::fmt::Debug,
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{
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fn from(button: TextInput<'a, Message>) -> Element<'a, Message, Renderer> {
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Element::new(button)
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}
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}
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@ -1,8 +1,9 @@
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pub use iced_wgpu::{Primitive, Renderer};
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pub use iced_winit::{
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button, scrollable, slider, text, winit, Align, Background, Checkbox,
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Color, Image, Justify, Length, Radio, Scrollable, Slider, Text,
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button, scrollable, slider, text, text_input, winit, Align, Background,
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Checkbox, Color, Image, Justify, Length, Radio, Scrollable, Slider, Text,
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TextInput,
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};
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pub type Element<'a, Message> = iced_winit::Element<'a, Message, Renderer>;
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@ -23,6 +23,7 @@ mod row;
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mod scrollable;
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mod slider;
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mod text;
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mod text_input;
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pub struct Renderer {
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surface: Surface,
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@ -148,7 +149,8 @@ impl Renderer {
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});
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let mut layers = Vec::new();
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let mut current = Layer::new(
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layers.push(Layer::new(
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Rectangle {
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x: 0,
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y: 0,
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@ -156,10 +158,9 @@ impl Renderer {
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height: u32::from(target.height),
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},
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0,
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);
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));
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self.draw_primitive(primitive, &mut current, &mut layers);
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layers.push(current);
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self.draw_primitive(primitive, &mut layers);
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for layer in layers {
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self.flush(
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@ -178,15 +179,16 @@ impl Renderer {
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fn draw_primitive<'a>(
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&mut self,
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primitive: &'a Primitive,
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layer: &mut Layer<'a>,
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layers: &mut Vec<Layer<'a>>,
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) {
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let layer = layers.last_mut().unwrap();
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match primitive {
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Primitive::None => {}
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Primitive::Group { primitives } => {
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// TODO: Inspect a bit and regroup (?)
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for primitive in primitives {
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self.draw_primitive(primitive, layer, layers)
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self.draw_primitive(primitive, layers)
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}
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}
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Primitive::Text {
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@ -275,7 +277,7 @@ impl Renderer {
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offset,
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content,
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} => {
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let mut new_layer = Layer::new(
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let clip_layer = Layer::new(
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Rectangle {
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x: bounds.x as u32,
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y: bounds.y as u32 - layer.y_offset,
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@ -285,8 +287,12 @@ impl Renderer {
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layer.y_offset + offset,
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);
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let new_layer = Layer::new(layer.bounds, layer.y_offset);
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layers.push(clip_layer);
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// TODO: Primitive culling
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self.draw_primitive(content, &mut new_layer, layers);
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self.draw_primitive(content, layers);
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layers.push(new_layer);
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}
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@ -56,7 +56,7 @@ impl scrollable::Renderer for Renderer {
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let (content, mouse_cursor) =
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scrollable.content.draw(self, content, cursor_position);
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let primitive = Primitive::Clip {
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let clip = Primitive::Clip {
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bounds,
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offset,
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content: Box::new(content),
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@ -107,19 +107,15 @@ impl scrollable::Renderer for Renderer {
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};
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Primitive::Group {
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primitives: vec![
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primitive,
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scrollbar_background,
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scrollbar,
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],
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primitives: vec![clip, scrollbar_background, scrollbar],
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}
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} else {
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Primitive::Group {
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primitives: vec![primitive, scrollbar],
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primitives: vec![clip, scrollbar],
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}
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}
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} else {
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primitive
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clip
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},
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if is_mouse_over_scrollbar
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|| scrollable.state.is_scrollbar_grabbed()
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100
wgpu/src/renderer/text_input.rs
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100
wgpu/src/renderer/text_input.rs
Normal file
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@ -0,0 +1,100 @@
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use crate::{Primitive, Renderer};
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use iced_native::{
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text::HorizontalAlignment, text::VerticalAlignment, text_input, Background,
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Color, MouseCursor, Point, Rectangle, TextInput,
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};
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use std::f32;
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impl text_input::Renderer for Renderer {
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fn default_size(&self) -> u16 {
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// TODO: Make this configurable
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20
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}
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fn draw<Message>(
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&mut self,
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text_input: &TextInput<Message>,
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bounds: Rectangle,
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text_bounds: Rectangle,
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cursor_position: Point,
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) -> Self::Output {
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let is_mouse_over = bounds.contains(cursor_position);
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let border = Primitive::Quad {
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bounds,
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background: Background::Color(if is_mouse_over {
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Color {
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r: 0.5,
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g: 0.5,
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b: 0.5,
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a: 1.0,
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}
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} else {
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Color {
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r: 0.7,
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g: 0.7,
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b: 0.7,
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a: 1.0,
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}
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}),
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border_radius: 5,
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};
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let input = Primitive::Quad {
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bounds: Rectangle {
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x: bounds.x + 1.0,
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y: bounds.y + 1.0,
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width: bounds.width - 2.0,
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height: bounds.height - 2.0,
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},
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background: Background::Color(Color::WHITE),
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border_radius: 5,
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};
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let value = Primitive::Clip {
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bounds: text_bounds,
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offset: 0,
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content: Box::new(Primitive::Text {
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content: if text_input.value.is_empty() {
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text_input.placeholder.clone()
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} else {
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text_input.value.clone()
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},
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color: if text_input.value.is_empty() {
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Color {
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r: 0.7,
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g: 0.7,
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b: 0.7,
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a: 1.0,
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}
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} else {
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Color {
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r: 0.9,
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g: 0.9,
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b: 0.9,
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a: 1.0,
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}
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},
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bounds: Rectangle {
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width: f32::INFINITY,
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..text_bounds
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},
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size: f32::from(text_input.size.unwrap_or(self.default_size())),
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horizontal_alignment: HorizontalAlignment::Left,
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vertical_alignment: VerticalAlignment::Center,
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}),
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};
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(
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Primitive::Group {
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primitives: vec![border, input, value],
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},
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if is_mouse_over {
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MouseCursor::Text
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} else {
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MouseCursor::OutOfBounds
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},
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)
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}
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}
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@ -9,6 +9,7 @@ pub fn mouse_cursor(mouse_cursor: MouseCursor) -> winit::window::CursorIcon {
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MouseCursor::Working => winit::window::CursorIcon::Progress,
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MouseCursor::Grab => winit::window::CursorIcon::Grab,
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MouseCursor::Grabbing => winit::window::CursorIcon::Grabbing,
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MouseCursor::Text => winit::window::CursorIcon::Text,
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}
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}
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