Draft TextInput widget structure

Also started a `todos` example to showcase it!
This commit is contained in:
Héctor Ramón Jiménez 2019-10-30 03:31:07 +01:00
parent 85916c9e87
commit 63cd0fd8eb
11 changed files with 372 additions and 25 deletions

View file

@ -23,6 +23,7 @@ mod row;
mod scrollable;
mod slider;
mod text;
mod text_input;
pub struct Renderer {
surface: Surface,
@ -148,7 +149,8 @@ impl Renderer {
});
let mut layers = Vec::new();
let mut current = Layer::new(
layers.push(Layer::new(
Rectangle {
x: 0,
y: 0,
@ -156,10 +158,9 @@ impl Renderer {
height: u32::from(target.height),
},
0,
);
));
self.draw_primitive(primitive, &mut current, &mut layers);
layers.push(current);
self.draw_primitive(primitive, &mut layers);
for layer in layers {
self.flush(
@ -178,15 +179,16 @@ impl Renderer {
fn draw_primitive<'a>(
&mut self,
primitive: &'a Primitive,
layer: &mut Layer<'a>,
layers: &mut Vec<Layer<'a>>,
) {
let layer = layers.last_mut().unwrap();
match primitive {
Primitive::None => {}
Primitive::Group { primitives } => {
// TODO: Inspect a bit and regroup (?)
for primitive in primitives {
self.draw_primitive(primitive, layer, layers)
self.draw_primitive(primitive, layers)
}
}
Primitive::Text {
@ -275,7 +277,7 @@ impl Renderer {
offset,
content,
} => {
let mut new_layer = Layer::new(
let clip_layer = Layer::new(
Rectangle {
x: bounds.x as u32,
y: bounds.y as u32 - layer.y_offset,
@ -285,8 +287,12 @@ impl Renderer {
layer.y_offset + offset,
);
let new_layer = Layer::new(layer.bounds, layer.y_offset);
layers.push(clip_layer);
// TODO: Primitive culling
self.draw_primitive(content, &mut new_layer, layers);
self.draw_primitive(content, layers);
layers.push(new_layer);
}

View file

@ -56,7 +56,7 @@ impl scrollable::Renderer for Renderer {
let (content, mouse_cursor) =
scrollable.content.draw(self, content, cursor_position);
let primitive = Primitive::Clip {
let clip = Primitive::Clip {
bounds,
offset,
content: Box::new(content),
@ -107,19 +107,15 @@ impl scrollable::Renderer for Renderer {
};
Primitive::Group {
primitives: vec![
primitive,
scrollbar_background,
scrollbar,
],
primitives: vec![clip, scrollbar_background, scrollbar],
}
} else {
Primitive::Group {
primitives: vec![primitive, scrollbar],
primitives: vec![clip, scrollbar],
}
}
} else {
primitive
clip
},
if is_mouse_over_scrollbar
|| scrollable.state.is_scrollbar_grabbed()

View file

@ -0,0 +1,100 @@
use crate::{Primitive, Renderer};
use iced_native::{
text::HorizontalAlignment, text::VerticalAlignment, text_input, Background,
Color, MouseCursor, Point, Rectangle, TextInput,
};
use std::f32;
impl text_input::Renderer for Renderer {
fn default_size(&self) -> u16 {
// TODO: Make this configurable
20
}
fn draw<Message>(
&mut self,
text_input: &TextInput<Message>,
bounds: Rectangle,
text_bounds: Rectangle,
cursor_position: Point,
) -> Self::Output {
let is_mouse_over = bounds.contains(cursor_position);
let border = Primitive::Quad {
bounds,
background: Background::Color(if is_mouse_over {
Color {
r: 0.5,
g: 0.5,
b: 0.5,
a: 1.0,
}
} else {
Color {
r: 0.7,
g: 0.7,
b: 0.7,
a: 1.0,
}
}),
border_radius: 5,
};
let input = Primitive::Quad {
bounds: Rectangle {
x: bounds.x + 1.0,
y: bounds.y + 1.0,
width: bounds.width - 2.0,
height: bounds.height - 2.0,
},
background: Background::Color(Color::WHITE),
border_radius: 5,
};
let value = Primitive::Clip {
bounds: text_bounds,
offset: 0,
content: Box::new(Primitive::Text {
content: if text_input.value.is_empty() {
text_input.placeholder.clone()
} else {
text_input.value.clone()
},
color: if text_input.value.is_empty() {
Color {
r: 0.7,
g: 0.7,
b: 0.7,
a: 1.0,
}
} else {
Color {
r: 0.9,
g: 0.9,
b: 0.9,
a: 1.0,
}
},
bounds: Rectangle {
width: f32::INFINITY,
..text_bounds
},
size: f32::from(text_input.size.unwrap_or(self.default_size())),
horizontal_alignment: HorizontalAlignment::Left,
vertical_alignment: VerticalAlignment::Center,
}),
};
(
Primitive::Group {
primitives: vec![border, input, value],
},
if is_mouse_over {
MouseCursor::Text
} else {
MouseCursor::OutOfBounds
},
)
}
}