Move widgets from core to native and web

Also made fields private and improved `Renderer` traits.
This commit is contained in:
Héctor Ramón Jiménez 2019-11-21 13:47:20 +01:00
parent d3553adf27
commit 65eb218d3d
59 changed files with 2455 additions and 1942 deletions

View file

@ -1,52 +1,22 @@
use crate::{Primitive, Renderer};
use iced_native::{
button, layout, Background, Button, Layout, Length, MouseCursor, Point,
Rectangle,
};
use iced_native::{button, Background, MouseCursor, Point, Rectangle};
impl button::Renderer for Renderer {
fn layout<Message>(
&self,
button: &Button<Message, Self>,
limits: &layout::Limits,
) -> layout::Node {
let padding = f32::from(button.padding);
let limits = limits
.min_width(button.min_width)
.width(button.width)
.height(Length::Shrink)
.pad(padding);
let mut content = button.content.layout(self, &limits);
content.bounds.x = padding;
content.bounds.y = padding;
let size = limits.resolve(content.size()).pad(padding);
layout::Node::with_children(size, vec![content])
}
fn draw<Message>(
fn draw(
&mut self,
button: &Button<Message, Self>,
layout: Layout<'_>,
bounds: Rectangle,
cursor_position: Point,
is_pressed: bool,
background: Option<Background>,
border_radius: u16,
(content, _): Self::Output,
) -> Self::Output {
let bounds = layout.bounds();
let (content, _) = button.content.draw(
self,
layout.children().next().unwrap(),
cursor_position,
);
let is_mouse_over = bounds.contains(cursor_position);
// TODO: Render proper shadows
// TODO: Make hovering and pressed styles configurable
let shadow_offset = if is_mouse_over {
if button.state.is_pressed {
if is_pressed {
0.0
} else {
2.0
@ -56,7 +26,7 @@ impl button::Renderer for Renderer {
};
(
match button.background {
match background {
None => content,
Some(background) => Primitive::Group {
primitives: vec![
@ -69,12 +39,12 @@ impl button::Renderer for Renderer {
background: Background::Color(
[0.0, 0.0, 0.0, 0.5].into(),
),
border_radius: button.border_radius,
border_radius,
},
Primitive::Quad {
bounds,
background,
border_radius: button.border_radius,
border_radius,
},
content,
],