Use actual floats for logical coordinates
This commit is contained in:
parent
9f29aec128
commit
67408311f4
12 changed files with 165 additions and 136 deletions
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@ -1,26 +1,34 @@
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use crate::Vector;
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use num_traits::{Float, Num};
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use std::fmt;
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/// A 2D point.
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#[derive(Debug, Clone, Copy, PartialEq, Default)]
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pub struct Point {
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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pub struct Point<T = f32> {
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/// The X coordinate.
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pub x: f32,
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pub x: T,
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/// The Y coordinate.
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pub y: f32,
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pub y: T,
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}
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impl Point {
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/// The origin (i.e. a [`Point`] at (0, 0)).
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pub const ORIGIN: Point = Point::new(0.0, 0.0);
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pub const ORIGIN: Self = Self::new(0.0, 0.0);
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}
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impl<T: Num> Point<T> {
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/// Creates a new [`Point`] with the given coordinates.
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pub const fn new(x: f32, y: f32) -> Self {
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pub const fn new(x: T, y: T) -> Self {
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Self { x, y }
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}
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/// Computes the distance to another [`Point`].
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pub fn distance(&self, to: Point) -> f32 {
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pub fn distance(&self, to: Self) -> T
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where
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T: Float,
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{
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let a = self.x - to.x;
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let b = self.y - to.y;
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@ -34,9 +42,9 @@ impl From<[f32; 2]> for Point {
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}
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}
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impl From<[u16; 2]> for Point {
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impl From<[u16; 2]> for Point<u16> {
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fn from([x, y]: [u16; 2]) -> Self {
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Point::new(x.into(), y.into())
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Point::new(x, y)
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}
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}
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@ -46,10 +54,13 @@ impl From<Point> for [f32; 2] {
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}
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}
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impl std::ops::Add<Vector> for Point {
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impl<T> std::ops::Add<Vector<T>> for Point<T>
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where
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T: std::ops::Add<Output = T>,
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{
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type Output = Self;
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fn add(self, vector: Vector) -> Self {
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fn add(self, vector: Vector<T>) -> Self {
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Self {
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x: self.x + vector.x,
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y: self.y + vector.y,
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@ -57,10 +68,13 @@ impl std::ops::Add<Vector> for Point {
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}
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}
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impl std::ops::Sub<Vector> for Point {
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impl<T> std::ops::Sub<Vector<T>> for Point<T>
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where
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T: std::ops::Sub<Output = T>,
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{
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type Output = Self;
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fn sub(self, vector: Vector) -> Self {
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fn sub(self, vector: Vector<T>) -> Self {
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Self {
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x: self.x - vector.x,
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y: self.y - vector.y,
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@ -68,10 +82,22 @@ impl std::ops::Sub<Vector> for Point {
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}
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}
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impl std::ops::Sub<Point> for Point {
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type Output = Vector;
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impl<T> std::ops::Sub<Point<T>> for Point<T>
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where
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T: std::ops::Sub<Output = T>,
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{
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type Output = Vector<T>;
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fn sub(self, point: Point) -> Vector {
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fn sub(self, point: Self) -> Vector<T> {
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Vector::new(self.x - point.x, self.y - point.y)
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}
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}
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impl<T> fmt::Display for Point<T>
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where
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T: fmt::Display,
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{
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(f, "Point {{ x: {}, y: {} }}", self.x, self.y)
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}
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}
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@ -1,10 +1,10 @@
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use crate::time::Instant;
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use crate::Size;
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use crate::{Point, Size};
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use std::path::PathBuf;
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/// A window-related event.
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#[derive(PartialEq, Eq, Clone, Debug)]
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#[derive(PartialEq, Clone, Debug)]
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pub enum Event {
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/// A window was moved.
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Moved {
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@ -30,22 +30,22 @@ pub enum Event {
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/// The user has requested for the window to close.
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CloseRequested,
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/// A window was destroyed by the runtime.
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Destroyed,
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/// A window was created.
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///
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/// **Note:** this event is not supported on Wayland.
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Created {
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/// The position of the created window. This is relative to the top-left corner of the desktop
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/// the window is on, including virtual desktops. Refers to window's "inner" position,
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/// or the client area, in logical pixels.
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position: (i32, i32),
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///
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/// **Note**: Not available in Wayland.
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position: Option<Point>,
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/// The size of the created window. This is its "inner" size, or the size of the
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/// client area, in logical pixels.
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size: Size<u32>,
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size: Size,
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},
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/// A window was destroyed by the runtime.
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Destroyed,
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/// A window was focused.
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Focused,
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@ -1,5 +1,7 @@
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use crate::Point;
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/// The position of a window in a given screen.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub enum Position {
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/// The platform-specific default position for a new window.
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Default,
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@ -12,7 +14,7 @@ pub enum Position {
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/// position. So if you have decorations enabled and want the window to be
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/// at (0, 0) you would have to set the position to
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/// `(PADDING_X, PADDING_Y)`.
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Specific(i32, i32),
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Specific(Point),
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}
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impl Default for Position {
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@ -25,22 +25,23 @@ mod platform;
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mod platform;
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use crate::window::{Icon, Level, Position};
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use crate::Size;
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pub use platform::PlatformSpecific;
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/// The window settings of an application.
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#[derive(Debug, Clone)]
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pub struct Settings {
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/// The initial size of the window.
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pub size: (u32, u32),
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/// The initial logical dimensions of the window.
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pub size: Size,
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/// The initial position of the window.
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pub position: Position,
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/// The minimum size of the window.
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pub min_size: Option<(u32, u32)>,
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pub min_size: Option<Size>,
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/// The maximum size of the window.
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pub max_size: Option<(u32, u32)>,
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pub max_size: Option<Size>,
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/// Whether the window should be visible or not.
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pub visible: bool,
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@ -77,7 +78,7 @@ pub struct Settings {
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impl Default for Settings {
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fn default() -> Self {
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Self {
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size: (1024, 768),
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size: Size::new(1024.0, 768.0),
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position: Position::default(),
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min_size: None,
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max_size: None,
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@ -4,8 +4,10 @@ use iced::multi_window::{self, Application};
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use iced::widget::{button, column, container, scrollable, text, text_input};
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use iced::window;
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use iced::{
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Alignment, Command, Element, Length, Settings, Subscription, Theme,
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Alignment, Command, Element, Length, Point, Settings, Subscription, Theme,
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Vector,
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};
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use std::collections::HashMap;
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fn main() -> iced::Result {
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@ -33,8 +35,8 @@ enum Message {
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ScaleChanged(window::Id, String),
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TitleChanged(window::Id, String),
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CloseWindow(window::Id),
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WindowCreated(window::Id, Option<Point>),
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WindowDestroyed(window::Id),
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WindowCreated(window::Id, (i32, i32)),
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NewWindow,
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}
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@ -90,10 +92,11 @@ impl multi_window::Application for Example {
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self.windows.remove(&id);
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}
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Message::WindowCreated(id, position) => {
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self.next_window_pos = window::Position::Specific(
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position.0 + 20,
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position.1 + 20,
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);
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if let Some(position) = position {
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self.next_window_pos = window::Position::Specific(
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position + Vector::new(20.0, 20.0),
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);
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}
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if let Some(window) = self.windows.get(&id) {
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return text_input::focus(window.input_id.clone());
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@ -114,14 +114,14 @@ impl State {
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pub fn new() -> State {
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let now = Instant::now();
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let (width, height) = window::Settings::default().size;
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let size = window::Settings::default().size;
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State {
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space_cache: canvas::Cache::default(),
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system_cache: canvas::Cache::default(),
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start: now,
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now,
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stars: Self::generate_stars(width, height),
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stars: Self::generate_stars(size.width, size.height),
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}
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}
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@ -130,7 +130,7 @@ impl State {
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self.system_cache.clear();
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}
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fn generate_stars(width: u32, height: u32) -> Vec<(Point, f32)> {
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fn generate_stars(width: f32, height: f32) -> Vec<(Point, f32)> {
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use rand::Rng;
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let mut rng = rand::thread_rng();
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@ -139,12 +139,8 @@ impl State {
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.map(|_| {
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(
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Point::new(
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rng.gen_range(
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(-(width as f32) / 2.0)..(width as f32 / 2.0),
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),
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rng.gen_range(
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(-(height as f32) / 2.0)..(height as f32 / 2.0),
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),
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rng.gen_range((-width / 2.0)..(width / 2.0)),
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rng.gen_range((-height / 2.0)..(height / 2.0)),
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),
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rng.gen_range(0.5..1.0),
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)
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@ -8,7 +8,7 @@ use iced::widget::{
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};
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use iced::window;
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use iced::{Application, Element};
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use iced::{Color, Command, Length, Settings, Subscription};
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use iced::{Color, Command, Length, Settings, Size, Subscription};
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use once_cell::sync::Lazy;
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use serde::{Deserialize, Serialize};
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@ -22,7 +22,7 @@ pub fn main() -> iced::Result {
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Todos::run(Settings {
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window: window::Settings {
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size: (500, 800),
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size: Size::new(500.0, 800.0),
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..window::Settings::default()
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},
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..Settings::default()
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@ -10,7 +10,7 @@ pub use screenshot::Screenshot;
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use crate::command::{self, Command};
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use crate::core::time::Instant;
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use crate::core::window::{self, Event, Icon, Level, Mode, UserAttention};
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use crate::core::Size;
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use crate::core::{Point, Size};
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use crate::futures::event;
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use crate::futures::Subscription;
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@ -48,17 +48,14 @@ pub fn drag<Message>(id: window::Id) -> Command<Message> {
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}
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/// Resizes the window to the given logical dimensions.
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pub fn resize<Message>(
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id: window::Id,
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new_size: Size<u32>,
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) -> Command<Message> {
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pub fn resize<Message>(id: window::Id, new_size: Size) -> Command<Message> {
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Command::single(command::Action::Window(id, Action::Resize(new_size)))
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}
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/// Fetches the window's size in logical dimensions.
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pub fn fetch_size<Message>(
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id: window::Id,
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f: impl FnOnce(Size<u32>) -> Message + 'static,
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f: impl FnOnce(Size) -> Message + 'static,
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) -> Command<Message> {
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Command::single(command::Action::Window(id, Action::FetchSize(Box::new(f))))
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}
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@ -74,8 +71,8 @@ pub fn minimize<Message>(id: window::Id, minimized: bool) -> Command<Message> {
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}
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/// Moves the window to the given logical coordinates.
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pub fn move_to<Message>(id: window::Id, x: i32, y: i32) -> Command<Message> {
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Command::single(command::Action::Window(id, Action::Move { x, y }))
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pub fn move_to<Message>(id: window::Id, position: Point) -> Command<Message> {
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Command::single(command::Action::Window(id, Action::Move(position)))
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}
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/// Changes the [`Mode`] of the window.
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@ -1,5 +1,5 @@
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use crate::core::window::{Icon, Level, Mode, Settings, UserAttention};
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use crate::core::Size;
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use crate::core::{Point, Size};
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use crate::futures::MaybeSend;
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use crate::window::Screenshot;
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@ -20,23 +20,18 @@ pub enum Action<T> {
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/// The settings of the window.
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settings: Settings,
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},
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/// Resize the window.
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Resize(Size<u32>),
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/// Fetch the current size of the window.
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FetchSize(Box<dyn FnOnce(Size<u32>) -> T + 'static>),
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/// Resize the window to the given logical dimensions.
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Resize(Size),
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/// Fetch the current logical dimensions of the window.
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FetchSize(Box<dyn FnOnce(Size) -> T + 'static>),
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/// Set the window to maximized or back
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Maximize(bool),
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/// Set the window to minimized or back
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Minimize(bool),
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/// Move the window.
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/// Move the window to the given logical coordinates.
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///
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/// Unsupported on Wayland.
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Move {
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/// The new logical x location of the window
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x: i32,
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/// The new logical y location of the window
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y: i32,
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},
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Move(Point),
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/// Change the [`Mode`] of the window.
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ChangeMode(Mode),
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/// Fetch the current [`Mode`] of the window.
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@ -114,7 +109,7 @@ impl<T> Action<T> {
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Self::FetchSize(o) => Action::FetchSize(Box::new(move |s| f(o(s)))),
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Self::Maximize(maximized) => Action::Maximize(maximized),
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Self::Minimize(minimized) => Action::Minimize(minimized),
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Self::Move { x, y } => Action::Move { x, y },
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Self::Move(position) => Action::Move(position),
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Self::ChangeMode(mode) => Action::ChangeMode(mode),
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Self::FetchMode(o) => Action::FetchMode(Box::new(move |s| f(o(s)))),
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Self::ToggleMaximize => Action::ToggleMaximize,
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@ -151,8 +146,8 @@ impl<T> fmt::Debug for Action<T> {
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Self::Minimize(minimized) => {
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write!(f, "Action::Minimize({minimized}")
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}
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Self::Move { x, y } => {
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write!(f, "Action::Move {{ x: {x}, y: {y} }}")
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Self::Move(position) => {
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write!(f, "Action::Move({position})")
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}
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Self::ChangeMode(mode) => write!(f, "Action::SetMode({mode:?})"),
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Self::FetchMode(_) => write!(f, "Action::FetchMode"),
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@ -732,7 +732,8 @@ pub fn run_command<A, C, E>(
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});
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}
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window::Action::FetchSize(callback) => {
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let size = window.inner_size();
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let size =
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window.inner_size().to_logical(window.scale_factor());
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proxy
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.send_event(callback(Size::new(
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@ -747,10 +748,10 @@ pub fn run_command<A, C, E>(
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window::Action::Minimize(minimized) => {
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window.set_minimized(minimized);
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}
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window::Action::Move { x, y } => {
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window::Action::Move(position) => {
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window.set_outer_position(winit::dpi::LogicalPosition {
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x,
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y,
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x: position.x,
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y: position.y,
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});
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}
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window::Action::ChangeMode(mode) => {
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@ -6,7 +6,7 @@ use crate::core::keyboard;
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use crate::core::mouse;
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use crate::core::touch;
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use crate::core::window;
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use crate::core::{Event, Point};
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use crate::core::{Event, Point, Size};
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/// Converts some [`window::Settings`] into a `WindowBuilder` from `winit`.
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pub fn window_settings(
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@ -17,11 +17,12 @@ pub fn window_settings(
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) -> winit::window::WindowBuilder {
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let mut window_builder = winit::window::WindowBuilder::new();
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let (width, height) = settings.size;
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window_builder = window_builder
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.with_title(title)
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.with_inner_size(winit::dpi::LogicalSize { width, height })
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.with_inner_size(winit::dpi::LogicalSize {
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width: settings.size.width,
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height: settings.size.height,
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})
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.with_resizable(settings.resizable)
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.with_enabled_buttons(if settings.resizable {
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||||
winit::window::WindowButtons::all()
|
||||
|
|
@ -41,14 +42,20 @@ pub fn window_settings(
|
|||
window_builder = window_builder.with_position(position);
|
||||
}
|
||||
|
||||
if let Some((width, height)) = settings.min_size {
|
||||
window_builder = window_builder
|
||||
.with_min_inner_size(winit::dpi::LogicalSize { width, height });
|
||||
if let Some(min_size) = settings.min_size {
|
||||
window_builder =
|
||||
window_builder.with_min_inner_size(winit::dpi::LogicalSize {
|
||||
width: min_size.width,
|
||||
height: min_size.height,
|
||||
});
|
||||
}
|
||||
|
||||
if let Some((width, height)) = settings.max_size {
|
||||
window_builder = window_builder
|
||||
.with_max_inner_size(winit::dpi::LogicalSize { width, height });
|
||||
if let Some(max_size) = settings.max_size {
|
||||
window_builder =
|
||||
window_builder.with_max_inner_size(winit::dpi::LogicalSize {
|
||||
width: max_size.width,
|
||||
height: max_size.height,
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(any(
|
||||
|
|
@ -277,15 +284,15 @@ pub fn window_level(level: window::Level) -> winit::window::WindowLevel {
|
|||
/// [`winit`]: https://github.com/rust-windowing/winit
|
||||
pub fn position(
|
||||
monitor: Option<&winit::monitor::MonitorHandle>,
|
||||
(width, height): (u32, u32),
|
||||
size: Size,
|
||||
position: window::Position,
|
||||
) -> Option<winit::dpi::Position> {
|
||||
match position {
|
||||
window::Position::Default => None,
|
||||
window::Position::Specific(x, y) => {
|
||||
window::Position::Specific(position) => {
|
||||
Some(winit::dpi::Position::Logical(winit::dpi::LogicalPosition {
|
||||
x: f64::from(x),
|
||||
y: f64::from(y),
|
||||
x: f64::from(position.x),
|
||||
y: f64::from(position.y),
|
||||
}))
|
||||
}
|
||||
window::Position::Centered => {
|
||||
|
|
@ -297,8 +304,8 @@ pub fn position(
|
|||
|
||||
let centered: winit::dpi::PhysicalPosition<i32> =
|
||||
winit::dpi::LogicalPosition {
|
||||
x: (resolution.width - f64::from(width)) / 2.0,
|
||||
y: (resolution.height - f64::from(height)) / 2.0,
|
||||
x: (resolution.width - f64::from(size.width)) / 2.0,
|
||||
y: (resolution.height - f64::from(size.height)) / 2.0,
|
||||
}
|
||||
.to_physical(monitor.scale_factor());
|
||||
|
||||
|
|
|
|||
|
|
@ -5,8 +5,12 @@ mod windows;
|
|||
pub use state::State;
|
||||
|
||||
use crate::conversion;
|
||||
use crate::core;
|
||||
use crate::core::mouse;
|
||||
use crate::core::renderer;
|
||||
use crate::core::widget::operation;
|
||||
use crate::core::{self, mouse, renderer, window, Size};
|
||||
use crate::core::window;
|
||||
use crate::core::{Point, Size};
|
||||
use crate::futures::futures::channel::mpsc;
|
||||
use crate::futures::futures::{task, Future, StreamExt};
|
||||
use crate::futures::{Executor, Runtime, Subscription};
|
||||
|
|
@ -350,18 +354,18 @@ async fn run_instance<A, E, C>(
|
|||
|
||||
let mut mouse_interaction = mouse::Interaction::default();
|
||||
|
||||
let mut events =
|
||||
if let Some((position, size)) = logical_bounds_of(windows.main()) {
|
||||
vec![(
|
||||
Some(window::Id::MAIN),
|
||||
core::Event::Window(
|
||||
window::Id::MAIN,
|
||||
window::Event::Created { position, size },
|
||||
),
|
||||
)]
|
||||
} else {
|
||||
Vec::new()
|
||||
};
|
||||
let mut events = {
|
||||
let (position, size) = logical_bounds_of(windows.main());
|
||||
|
||||
vec![(
|
||||
Some(window::Id::MAIN),
|
||||
core::Event::Window(
|
||||
window::Id::MAIN,
|
||||
window::Event::Created { position, size },
|
||||
),
|
||||
)]
|
||||
};
|
||||
|
||||
let mut messages = Vec::new();
|
||||
let mut redraw_pending = false;
|
||||
|
||||
|
|
@ -374,7 +378,7 @@ async fn run_instance<A, E, C>(
|
|||
window,
|
||||
exit_on_close_request,
|
||||
} => {
|
||||
let bounds = logical_bounds_of(&window);
|
||||
let (position, size) = logical_bounds_of(&window);
|
||||
|
||||
let (inner_size, i) = windows.add(
|
||||
&application,
|
||||
|
|
@ -394,18 +398,13 @@ async fn run_instance<A, E, C>(
|
|||
));
|
||||
ui_caches.push(user_interface::Cache::default());
|
||||
|
||||
if let Some(bounds) = bounds {
|
||||
events.push((
|
||||
Some(id),
|
||||
core::Event::Window(
|
||||
id,
|
||||
window::Event::Created {
|
||||
position: bounds.0,
|
||||
size: bounds.1,
|
||||
},
|
||||
),
|
||||
));
|
||||
}
|
||||
events.push((
|
||||
Some(id),
|
||||
core::Event::Window(
|
||||
id,
|
||||
window::Event::Created { position, size },
|
||||
),
|
||||
));
|
||||
}
|
||||
Event::EventLoopAwakened(event) => {
|
||||
match event {
|
||||
|
|
@ -925,7 +924,8 @@ fn run_command<A, C, E>(
|
|||
}
|
||||
window::Action::FetchSize(callback) => {
|
||||
let window = windows.with_raw(id);
|
||||
let size = window.inner_size();
|
||||
let size =
|
||||
window.inner_size().to_logical(window.scale_factor());
|
||||
|
||||
proxy
|
||||
.send_event(callback(Size::new(
|
||||
|
|
@ -940,9 +940,12 @@ fn run_command<A, C, E>(
|
|||
window::Action::Minimize(minimized) => {
|
||||
windows.with_raw(id).set_minimized(minimized);
|
||||
}
|
||||
window::Action::Move { x, y } => {
|
||||
window::Action::Move(position) => {
|
||||
windows.with_raw(id).set_outer_position(
|
||||
winit::dpi::LogicalPosition { x, y },
|
||||
winit::dpi::LogicalPosition {
|
||||
x: position.x,
|
||||
y: position.y,
|
||||
},
|
||||
);
|
||||
}
|
||||
window::Action::ChangeMode(mode) => {
|
||||
|
|
@ -1145,25 +1148,23 @@ pub fn user_force_quit(
|
|||
}
|
||||
}
|
||||
|
||||
fn logical_bounds_of(
|
||||
window: &winit::window::Window,
|
||||
) -> Option<((i32, i32), Size<u32>)> {
|
||||
let scale = window.scale_factor();
|
||||
let pos = window
|
||||
fn logical_bounds_of(window: &winit::window::Window) -> (Option<Point>, Size) {
|
||||
let position = window
|
||||
.inner_position()
|
||||
.map(|pos| {
|
||||
((pos.x as f64 / scale) as i32, (pos.y as f64 / scale) as i32)
|
||||
})
|
||||
.ok()?;
|
||||
.ok()
|
||||
.map(|position| position.to_logical(window.scale_factor()))
|
||||
.map(|position| Point {
|
||||
x: position.x,
|
||||
y: position.y,
|
||||
});
|
||||
|
||||
let size = {
|
||||
let size = window.inner_size();
|
||||
Size::new(
|
||||
(size.width as f64 / scale) as u32,
|
||||
(size.height as f64 / scale) as u32,
|
||||
)
|
||||
let size = window.inner_size().to_logical(window.scale_factor());
|
||||
|
||||
Size::new(size.width, size.height)
|
||||
};
|
||||
|
||||
Some((pos, size))
|
||||
(position, size)
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue