Use actual floats for logical coordinates
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9f29aec128
commit
67408311f4
12 changed files with 165 additions and 136 deletions
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@ -1,26 +1,34 @@
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use crate::Vector;
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use num_traits::{Float, Num};
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use std::fmt;
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/// A 2D point.
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#[derive(Debug, Clone, Copy, PartialEq, Default)]
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pub struct Point {
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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pub struct Point<T = f32> {
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/// The X coordinate.
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pub x: f32,
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pub x: T,
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/// The Y coordinate.
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pub y: f32,
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pub y: T,
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}
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impl Point {
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/// The origin (i.e. a [`Point`] at (0, 0)).
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pub const ORIGIN: Point = Point::new(0.0, 0.0);
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pub const ORIGIN: Self = Self::new(0.0, 0.0);
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}
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impl<T: Num> Point<T> {
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/// Creates a new [`Point`] with the given coordinates.
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pub const fn new(x: f32, y: f32) -> Self {
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pub const fn new(x: T, y: T) -> Self {
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Self { x, y }
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}
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/// Computes the distance to another [`Point`].
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pub fn distance(&self, to: Point) -> f32 {
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pub fn distance(&self, to: Self) -> T
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where
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T: Float,
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{
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let a = self.x - to.x;
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let b = self.y - to.y;
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@ -34,9 +42,9 @@ impl From<[f32; 2]> for Point {
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}
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}
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impl From<[u16; 2]> for Point {
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impl From<[u16; 2]> for Point<u16> {
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fn from([x, y]: [u16; 2]) -> Self {
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Point::new(x.into(), y.into())
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Point::new(x, y)
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}
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}
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@ -46,10 +54,13 @@ impl From<Point> for [f32; 2] {
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}
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}
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impl std::ops::Add<Vector> for Point {
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impl<T> std::ops::Add<Vector<T>> for Point<T>
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where
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T: std::ops::Add<Output = T>,
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{
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type Output = Self;
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fn add(self, vector: Vector) -> Self {
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fn add(self, vector: Vector<T>) -> Self {
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Self {
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x: self.x + vector.x,
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y: self.y + vector.y,
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@ -57,10 +68,13 @@ impl std::ops::Add<Vector> for Point {
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}
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}
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impl std::ops::Sub<Vector> for Point {
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impl<T> std::ops::Sub<Vector<T>> for Point<T>
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where
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T: std::ops::Sub<Output = T>,
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{
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type Output = Self;
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fn sub(self, vector: Vector) -> Self {
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fn sub(self, vector: Vector<T>) -> Self {
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Self {
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x: self.x - vector.x,
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y: self.y - vector.y,
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@ -68,10 +82,22 @@ impl std::ops::Sub<Vector> for Point {
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}
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}
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impl std::ops::Sub<Point> for Point {
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type Output = Vector;
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impl<T> std::ops::Sub<Point<T>> for Point<T>
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where
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T: std::ops::Sub<Output = T>,
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{
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type Output = Vector<T>;
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fn sub(self, point: Point) -> Vector {
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fn sub(self, point: Self) -> Vector<T> {
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Vector::new(self.x - point.x, self.y - point.y)
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}
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}
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impl<T> fmt::Display for Point<T>
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where
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T: fmt::Display,
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{
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(f, "Point {{ x: {}, y: {} }}", self.x, self.y)
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}
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}
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