Use actual floats for logical coordinates

This commit is contained in:
Héctor Ramón Jiménez 2023-11-30 23:40:33 +01:00
parent 9f29aec128
commit 67408311f4
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GPG key ID: 7CC46565708259A7
12 changed files with 165 additions and 136 deletions

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@ -4,8 +4,10 @@ use iced::multi_window::{self, Application};
use iced::widget::{button, column, container, scrollable, text, text_input};
use iced::window;
use iced::{
Alignment, Command, Element, Length, Settings, Subscription, Theme,
Alignment, Command, Element, Length, Point, Settings, Subscription, Theme,
Vector,
};
use std::collections::HashMap;
fn main() -> iced::Result {
@ -33,8 +35,8 @@ enum Message {
ScaleChanged(window::Id, String),
TitleChanged(window::Id, String),
CloseWindow(window::Id),
WindowCreated(window::Id, Option<Point>),
WindowDestroyed(window::Id),
WindowCreated(window::Id, (i32, i32)),
NewWindow,
}
@ -90,10 +92,11 @@ impl multi_window::Application for Example {
self.windows.remove(&id);
}
Message::WindowCreated(id, position) => {
self.next_window_pos = window::Position::Specific(
position.0 + 20,
position.1 + 20,
);
if let Some(position) = position {
self.next_window_pos = window::Position::Specific(
position + Vector::new(20.0, 20.0),
);
}
if let Some(window) = self.windows.get(&id) {
return text_input::focus(window.input_id.clone());