Update wgpu to 0.6 in iced_wgpu

This commit is contained in:
Héctor Ramón Jiménez 2020-08-27 13:03:42 +02:00
parent fb015a85d2
commit 67d90e3946
8 changed files with 275 additions and 211 deletions

View file

@ -64,6 +64,7 @@ impl Backend {
pub fn draw<T: AsRef<str>>(
&mut self,
device: &wgpu::Device,
staging_belt: &mut wgpu::util::StagingBelt,
encoder: &mut wgpu::CommandEncoder,
frame: &wgpu::TextureView,
viewport: &Viewport,
@ -85,6 +86,7 @@ impl Backend {
scale_factor,
transformation,
&layer,
staging_belt,
encoder,
&frame,
target_size.width,
@ -104,6 +106,7 @@ impl Backend {
scale_factor: f32,
transformation: Transformation,
layer: &Layer<'_>,
staging_belt: &mut wgpu::util::StagingBelt,
encoder: &mut wgpu::CommandEncoder,
target: &wgpu::TextureView,
target_width: u32,
@ -114,6 +117,7 @@ impl Backend {
if !layer.quads.is_empty() {
self.quad_pipeline.draw(
device,
staging_belt,
encoder,
&layer.quads,
transformation,
@ -129,6 +133,7 @@ impl Backend {
self.triangle_pipeline.draw(
device,
staging_belt,
encoder,
target,
target_width,
@ -225,6 +230,7 @@ impl Backend {
self.text_pipeline.draw_queued(
device,
staging_belt,
encoder,
target,
transformation,