Draft Font type and implement Text::font
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f0b1e65ba4
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6857829dc3
10 changed files with 96 additions and 31 deletions
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@ -1,4 +1,4 @@
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use iced_native::{text, Background, Color, Rectangle, Vector};
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use iced_native::{text, Background, Color, Font, Rectangle, Vector};
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#[derive(Debug, Clone)]
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pub enum Primitive {
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@ -11,6 +11,7 @@ pub enum Primitive {
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bounds: Rectangle,
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color: Color,
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size: f32,
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font: Font,
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horizontal_alignment: text::HorizontalAlignment,
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vertical_alignment: text::VerticalAlignment,
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},
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@ -147,6 +147,7 @@ impl Renderer {
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bounds,
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size,
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color,
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font,
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horizontal_alignment,
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vertical_alignment,
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} => {
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@ -179,6 +180,7 @@ impl Renderer {
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bounds: (bounds.width, bounds.height),
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scale: wgpu_glyph::Scale { x: *size, y: *size },
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color: color.into_linear(),
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font_id: self.text_pipeline.find_font(*font),
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layout: wgpu_glyph::Layout::default()
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.h_align(match horizontal_alignment {
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iced_native::text::HorizontalAlignment::Left => {
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@ -1,8 +1,6 @@
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use crate::{Primitive, Renderer};
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use iced_native::{layout, text, Color, Layout, MouseCursor, Size, Text};
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use wgpu_glyph::Section;
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use std::f32;
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// TODO: Obtain from renderer configuration
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@ -14,14 +12,9 @@ impl text::Renderer for Renderer {
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let size = text.size.map(f32::from).unwrap_or(DEFAULT_TEXT_SIZE);
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let bounds = limits.max();
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let section = Section {
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text: &text.content,
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scale: wgpu_glyph::Scale { x: size, y: size },
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bounds: (bounds.width, bounds.height),
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..Default::default()
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};
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let (width, height) = self.text_pipeline.measure(§ion);
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let (width, height) =
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self.text_pipeline
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.measure(&text.content, size, text.font, bounds);
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let size = limits.resolve(Size::new(width, height));
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@ -35,6 +28,7 @@ impl text::Renderer for Renderer {
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size: text.size.map(f32::from).unwrap_or(DEFAULT_TEXT_SIZE),
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bounds: layout.bounds(),
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color: text.color.unwrap_or(Color::BLACK),
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font: text.font,
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horizontal_alignment: text.horizontal_alignment,
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vertical_alignment: text.vertical_alignment,
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},
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@ -2,7 +2,7 @@ use crate::{Primitive, Renderer};
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use iced_native::{
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text::HorizontalAlignment, text::VerticalAlignment, text_input, Background,
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Color, MouseCursor, Point, Rectangle, TextInput, Vector,
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Color, Font, MouseCursor, Point, Rectangle, Size, TextInput, Vector,
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};
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use std::f32;
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@ -60,6 +60,7 @@ impl text_input::Renderer for Renderer {
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[0.3, 0.3, 0.3]
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}
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.into(),
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font: Font::Default,
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bounds: Rectangle {
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width: f32::INFINITY,
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..text_bounds
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@ -70,20 +71,17 @@ impl text_input::Renderer for Renderer {
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};
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let (contents_primitive, offset) = if text_input.state.is_focused {
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use wgpu_glyph::{Scale, Section};
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let text_before_cursor = &text_input
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.value
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.until(text_input.state.cursor_position(&text_input.value))
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.to_string();
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let (mut text_value_width, _) =
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self.text_pipeline.measure(&Section {
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text: text_before_cursor,
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bounds: (f32::INFINITY, text_bounds.height),
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scale: Scale { x: size, y: size },
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..Default::default()
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});
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let (mut text_value_width, _) = self.text_pipeline.measure(
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text_before_cursor,
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size,
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Font::Default,
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Size::new(f32::INFINITY, text_bounds.height),
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);
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let spaces_at_the_end =
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text_before_cursor.len() - text_before_cursor.trim_end().len();
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@ -1,10 +1,14 @@
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mod font;
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use crate::Transformation;
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use std::cell::RefCell;
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use std::collections::HashMap;
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pub struct Pipeline {
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draw_brush: wgpu_glyph::GlyphBrush<'static, ()>,
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draw_brush: RefCell<wgpu_glyph::GlyphBrush<'static, ()>>,
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draw_font_map: RefCell<HashMap<String, wgpu_glyph::FontId>>,
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measure_brush: RefCell<glyph_brush::GlyphBrush<'static, ()>>,
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}
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@ -23,8 +27,8 @@ impl Pipeline {
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let draw_brush =
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wgpu_glyph::GlyphBrushBuilder::using_fonts_bytes(vec![
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default_font.clone(),
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mono_font,
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default_font.clone(),
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])
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.initial_cache_size((2048, 2048))
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.build(device, wgpu::TextureFormat::Bgra8UnormSrgb);
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@ -34,17 +38,19 @@ impl Pipeline {
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.build();
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Pipeline {
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draw_brush,
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draw_brush: RefCell::new(draw_brush),
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draw_font_map: RefCell::new(HashMap::new()),
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measure_brush: RefCell::new(measure_brush),
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}
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}
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pub fn overlay_font(&self) -> wgpu_glyph::FontId {
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wgpu_glyph::FontId(1)
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wgpu_glyph::FontId(0)
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}
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pub fn queue(&mut self, section: wgpu_glyph::Section) {
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self.draw_brush.queue(section);
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self.draw_brush.borrow_mut().queue(section);
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}
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pub fn draw_queued(
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@ -56,6 +62,7 @@ impl Pipeline {
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region: wgpu_glyph::Region,
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) {
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self.draw_brush
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.borrow_mut()
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.draw_queued_with_transform_and_scissoring(
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device,
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encoder,
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@ -66,9 +73,32 @@ impl Pipeline {
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.expect("Draw text");
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}
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pub fn measure(&self, section: &wgpu_glyph::Section<'_>) -> (f32, f32) {
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pub fn measure(
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&self,
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content: &str,
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size: f32,
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font: iced_native::Font,
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bounds: iced_native::Size,
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) -> (f32, f32) {
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use wgpu_glyph::GlyphCruncher;
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let wgpu_glyph::FontId(font_id) = self.find_font(font);
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let section = wgpu_glyph::Section {
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text: content,
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scale: wgpu_glyph::Scale { x: size, y: size },
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bounds: (bounds.width, bounds.height),
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// TODO: This is a bit hacky. We are loading the debug font as the
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// first font in the `draw_brush`. The `measure_brush` does not
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// contain this font.
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//
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// This should go away once we improve the debug view and integrate
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// it as just another UI app.
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font_id: wgpu_glyph::FontId(font_id - 1),
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..Default::default()
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};
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if let Some(bounds) =
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self.measure_brush.borrow_mut().glyph_bounds(section)
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{
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@ -93,7 +123,6 @@ impl Pipeline {
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}
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pub fn clear_measurement_cache(&mut self) {
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// Trim measurements cache
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// TODO: We should probably use a `GlyphCalculator` for this. However,
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// it uses a lifetimed `GlyphCalculatorGuard` with side-effects on drop.
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// This makes stuff quite inconvenient. A manual method for trimming the
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@ -103,4 +132,27 @@ impl Pipeline {
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.process_queued(|_, _| {}, |_| {})
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.expect("Trim text measurements");
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}
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pub fn find_font(&self, font: iced_native::Font) -> wgpu_glyph::FontId {
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match font {
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iced_native::Font::Default => wgpu_glyph::FontId(1),
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iced_native::Font::External { name, bytes } => {
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if let Some(font_id) = self.draw_font_map.borrow().get(name) {
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return *font_id;
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}
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// TODO: Find a way to share font data
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let _ = self.measure_brush.borrow_mut().add_font_bytes(bytes);
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let font_id =
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self.draw_brush.borrow_mut().add_font_bytes(bytes);
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self.draw_font_map
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.borrow_mut()
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.insert(String::from(name), font_id);
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font_id
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}
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}
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}
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}
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