Merge pull request #2271 from iced-rs/fix/wasm
Fix WebAssembly platform
This commit is contained in:
commit
698b9001b1
9 changed files with 141 additions and 94 deletions
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@ -18,7 +18,7 @@ all-features = true
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maintenance = { status = "actively-developed" }
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[features]
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default = ["wgpu"]
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default = ["wgpu", "fira-sans"]
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# Enable the `wgpu` GPU-accelerated renderer backend
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wgpu = ["iced_renderer/wgpu", "iced_widget/wgpu"]
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# Enables the `Image` widget
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@ -53,6 +53,8 @@ highlighter = ["iced_highlighter"]
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multi-window = ["iced_winit/multi-window"]
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# Enables the advanced module
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advanced = []
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# Enables embedding Fira Sans as the default font on Wasm builds
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fira-sans = ["iced_renderer/fira-sans"]
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[dependencies]
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iced_core.workspace = true
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@ -1,12 +1,12 @@
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<!DOCTYPE html>
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<html lang="en">
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<html lang="en" style="height: 100%">
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<head>
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<meta charset="utf-8" content="text/html; charset=utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1" />
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<title>Tour - Iced</title>
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<base data-trunk-public-url />
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</head>
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<body>
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<body style="height: 100%; margin: 0">
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<link data-trunk rel="rust" href="Cargo.toml" data-wasm-opt="z" data-bin="tour" />
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</body>
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</html>
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@ -18,6 +18,7 @@ all-features = true
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geometry = ["lyon_path"]
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image = ["dep:image", "kamadak-exif"]
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web-colors = []
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fira-sans = []
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[dependencies]
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iced_core.workspace = true
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BIN
graphics/fonts/FiraSans-Regular.ttf
Normal file
BIN
graphics/fonts/FiraSans-Regular.ttf
Normal file
Binary file not shown.
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@ -17,6 +17,15 @@ use once_cell::sync::OnceCell;
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use std::borrow::Cow;
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use std::sync::{Arc, RwLock, Weak};
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/// The regular variant of the [Fira Sans] font.
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///
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/// It is loaded as part of the default fonts in Wasm builds.
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///
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/// [Fira Sans]: https://mozilla.github.io/Fira/
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#[cfg(all(target_arch = "wasm32", feature = "fira-sans"))]
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pub const FIRA_SANS_REGULAR: &'static [u8] =
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include_bytes!("../fonts/FiraSans-Regular.ttf").as_slice();
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/// Returns the global [`FontSystem`].
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pub fn font_system() -> &'static RwLock<FontSystem> {
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static FONT_SYSTEM: OnceCell<RwLock<FontSystem>> = OnceCell::new();
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@ -27,6 +36,10 @@ pub fn font_system() -> &'static RwLock<FontSystem> {
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cosmic_text::fontdb::Source::Binary(Arc::new(
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include_bytes!("../fonts/Iced-Icons.ttf").as_slice(),
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)),
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#[cfg(all(target_arch = "wasm32", feature = "fira-sans"))]
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cosmic_text::fontdb::Source::Binary(Arc::new(
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include_bytes!("../fonts/FiraSans-Regular.ttf").as_slice(),
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)),
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]),
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version: Version::default(),
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})
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@ -18,6 +18,7 @@ geometry = ["iced_graphics/geometry", "iced_tiny_skia/geometry", "iced_wgpu?/geo
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tracing = ["iced_wgpu?/tracing"]
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web-colors = ["iced_wgpu?/web-colors"]
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webgl = ["iced_wgpu?/webgl"]
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fira-sans = ["iced_graphics/fira-sans"]
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[dependencies]
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iced_graphics.workspace = true
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@ -1,4 +1,3 @@
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use crate::graphics::color;
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use crate::graphics::gradient;
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use crate::quad::{self, Quad};
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use crate::Buffer;
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@ -59,106 +58,128 @@ impl Layer {
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#[derive(Debug)]
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pub struct Pipeline {
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#[cfg(not(target_arch = "wasm32"))]
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pipeline: wgpu::RenderPipeline,
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}
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impl Pipeline {
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#[allow(unused_variables)]
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pub fn new(
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device: &wgpu::Device,
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format: wgpu::TextureFormat,
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constants_layout: &wgpu::BindGroupLayout,
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) -> Self {
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let layout =
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device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
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label: Some("iced_wgpu.quad.gradient.pipeline"),
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push_constant_ranges: &[],
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bind_group_layouts: &[constants_layout],
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});
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#[cfg(not(target_arch = "wasm32"))]
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{
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use crate::graphics::color;
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let shader =
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device.create_shader_module(wgpu::ShaderModuleDescriptor {
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label: Some("iced_wgpu.quad.gradient.shader"),
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source: wgpu::ShaderSource::Wgsl(std::borrow::Cow::Borrowed(
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if color::GAMMA_CORRECTION {
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concat!(
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include_str!("../shader/quad.wgsl"),
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"\n",
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include_str!("../shader/vertex.wgsl"),
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"\n",
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include_str!("../shader/quad/gradient.wgsl"),
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"\n",
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include_str!("../shader/color/oklab.wgsl")
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)
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} else {
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concat!(
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include_str!("../shader/quad.wgsl"),
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"\n",
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include_str!("../shader/vertex.wgsl"),
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"\n",
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include_str!("../shader/quad/gradient.wgsl"),
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"\n",
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include_str!("../shader/color/linear_rgb.wgsl")
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)
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},
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)),
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});
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let layout = device.create_pipeline_layout(
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&wgpu::PipelineLayoutDescriptor {
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label: Some("iced_wgpu.quad.gradient.pipeline"),
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push_constant_ranges: &[],
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bind_group_layouts: &[constants_layout],
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},
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);
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let pipeline =
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device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
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label: Some("iced_wgpu.quad.gradient.pipeline"),
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layout: Some(&layout),
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vertex: wgpu::VertexState {
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module: &shader,
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entry_point: "gradient_vs_main",
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buffers: &[wgpu::VertexBufferLayout {
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array_stride: std::mem::size_of::<Gradient>() as u64,
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step_mode: wgpu::VertexStepMode::Instance,
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attributes: &wgpu::vertex_attr_array!(
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// Colors 1-2
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0 => Uint32x4,
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// Colors 3-4
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1 => Uint32x4,
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// Colors 5-6
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2 => Uint32x4,
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// Colors 7-8
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3 => Uint32x4,
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// Offsets 1-8
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4 => Uint32x4,
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// Direction
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5 => Float32x4,
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// Position & Scale
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6 => Float32x4,
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// Border color
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7 => Float32x4,
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// Border radius
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8 => Float32x4,
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// Border width
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9 => Float32
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let shader =
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device.create_shader_module(wgpu::ShaderModuleDescriptor {
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label: Some("iced_wgpu.quad.gradient.shader"),
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source: wgpu::ShaderSource::Wgsl(
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std::borrow::Cow::Borrowed(
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if color::GAMMA_CORRECTION {
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concat!(
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include_str!("../shader/quad.wgsl"),
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"\n",
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include_str!("../shader/vertex.wgsl"),
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"\n",
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include_str!(
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"../shader/quad/gradient.wgsl"
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),
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"\n",
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include_str!("../shader/color/oklab.wgsl")
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)
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} else {
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concat!(
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include_str!("../shader/quad.wgsl"),
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"\n",
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include_str!("../shader/vertex.wgsl"),
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"\n",
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include_str!(
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"../shader/quad/gradient.wgsl"
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),
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"\n",
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include_str!(
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"../shader/color/linear_rgb.wgsl"
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)
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)
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},
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),
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}],
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},
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fragment: Some(wgpu::FragmentState {
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module: &shader,
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entry_point: "gradient_fs_main",
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targets: &quad::color_target_state(format),
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}),
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primitive: wgpu::PrimitiveState {
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topology: wgpu::PrimitiveTopology::TriangleList,
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front_face: wgpu::FrontFace::Cw,
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..Default::default()
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},
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depth_stencil: None,
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multisample: wgpu::MultisampleState {
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count: 1,
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mask: !0,
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alpha_to_coverage_enabled: false,
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},
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multiview: None,
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});
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),
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});
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Self { pipeline }
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let pipeline = device.create_render_pipeline(
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&wgpu::RenderPipelineDescriptor {
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label: Some("iced_wgpu.quad.gradient.pipeline"),
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layout: Some(&layout),
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vertex: wgpu::VertexState {
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module: &shader,
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entry_point: "gradient_vs_main",
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buffers: &[wgpu::VertexBufferLayout {
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array_stride: std::mem::size_of::<Gradient>()
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as u64,
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step_mode: wgpu::VertexStepMode::Instance,
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attributes: &wgpu::vertex_attr_array!(
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// Colors 1-2
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0 => Uint32x4,
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// Colors 3-4
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1 => Uint32x4,
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// Colors 5-6
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2 => Uint32x4,
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// Colors 7-8
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3 => Uint32x4,
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// Offsets 1-8
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4 => Uint32x4,
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// Direction
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5 => Float32x4,
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// Position & Scale
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6 => Float32x4,
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// Border color
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7 => Float32x4,
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// Border radius
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8 => Float32x4,
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// Border width
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9 => Float32
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),
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}],
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},
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fragment: Some(wgpu::FragmentState {
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module: &shader,
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entry_point: "gradient_fs_main",
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targets: &quad::color_target_state(format),
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}),
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primitive: wgpu::PrimitiveState {
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topology: wgpu::PrimitiveTopology::TriangleList,
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front_face: wgpu::FrontFace::Cw,
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..Default::default()
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},
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depth_stencil: None,
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multisample: wgpu::MultisampleState {
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count: 1,
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mask: !0,
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alpha_to_coverage_enabled: false,
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},
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multiview: None,
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},
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);
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Self { pipeline }
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}
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#[cfg(target_arch = "wasm32")]
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Self {}
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}
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#[allow(unused_variables)]
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pub fn render<'a>(
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&'a self,
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render_pass: &mut wgpu::RenderPass<'a>,
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@ -169,10 +190,13 @@ impl Pipeline {
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#[cfg(feature = "tracing")]
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let _ = tracing::info_span!("Wgpu::Quad::Gradient", "DRAW").entered();
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render_pass.set_pipeline(&self.pipeline);
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render_pass.set_bind_group(0, constants, &[]);
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render_pass.set_vertex_buffer(0, layer.instances.slice(..));
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#[cfg(not(target_arch = "wasm32"))]
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{
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render_pass.set_pipeline(&self.pipeline);
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render_pass.set_bind_group(0, constants, &[]);
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render_pass.set_vertex_buffer(0, layer.instances.slice(..));
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render_pass.draw(0..6, range.start as u32..range.end as u32);
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render_pass.draw(0..6, range.start as u32..range.end as u32);
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}
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}
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}
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@ -257,7 +257,9 @@ impl graphics::Compositor for Compositor {
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.create_surface(window)
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.expect("Create surface");
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self.configure_surface(&mut surface, width, height);
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if width > 0 && height > 0 {
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self.configure_surface(&mut surface, width, height);
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}
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surface
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}
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@ -159,6 +159,10 @@ where
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use winit::platform::web::WindowExtWebSys;
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let canvas = window.canvas().expect("Get window canvas");
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let _ = canvas.set_attribute(
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"style",
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"display: block; width: 100%; height: 100%",
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);
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let window = web_sys::window().unwrap();
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let document = window.document().unwrap();
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