Port iced_tiny_skia to new layering architecture

This commit is contained in:
Héctor Ramón Jiménez 2024-04-09 22:25:16 +02:00
parent 2c6fd9ac14
commit 6ad5bb3597
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GPG key ID: 7CC46565708259A7
28 changed files with 1948 additions and 1935 deletions

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@ -66,8 +66,6 @@ use crate::core::{
use crate::graphics::text::{Editor, Paragraph};
use crate::graphics::Viewport;
use std::borrow::Cow;
/// A [`wgpu`] graphics renderer for [`iced`].
///
/// [`wgpu`]: https://github.com/gfx-rs/wgpu-rs
@ -422,7 +420,7 @@ impl core::Renderer for Renderer {
self.layers.push_clip(bounds);
}
fn end_layer(&mut self, _bounds: Rectangle) {
fn end_layer(&mut self) {
self.layers.pop_clip();
}
@ -430,7 +428,7 @@ impl core::Renderer for Renderer {
self.layers.push_transformation(transformation);
}
fn end_transformation(&mut self, _transformation: Transformation) {
fn end_transformation(&mut self) {
self.layers.pop_transformation();
}
@ -439,7 +437,8 @@ impl core::Renderer for Renderer {
quad: core::renderer::Quad,
background: impl Into<Background>,
) {
self.layers.draw_quad(quad, background.into());
let (layer, transformation) = self.layers.current_mut();
layer.draw_quad(quad, background.into(), transformation);
}
fn clear(&mut self) {
@ -464,15 +463,6 @@ impl core::text::Renderer for Renderer {
self.default_text_size
}
fn load_font(&mut self, font: Cow<'static, [u8]>) {
graphics::text::font_system()
.write()
.expect("Write font system")
.load_font(font);
// TODO: Invalidate buffer cache
}
fn fill_paragraph(
&mut self,
text: &Self::Paragraph,
@ -480,8 +470,15 @@ impl core::text::Renderer for Renderer {
color: Color,
clip_bounds: Rectangle,
) {
self.layers
.draw_paragraph(text, position, color, clip_bounds);
let (layer, transformation) = self.layers.current_mut();
layer.draw_paragraph(
text,
position,
color,
clip_bounds,
transformation,
);
}
fn fill_editor(
@ -491,8 +488,8 @@ impl core::text::Renderer for Renderer {
color: Color,
clip_bounds: Rectangle,
) {
self.layers
.draw_editor(editor, position, color, clip_bounds);
let (layer, transformation) = self.layers.current_mut();
layer.draw_editor(editor, position, color, clip_bounds, transformation);
}
fn fill_text(
@ -502,7 +499,8 @@ impl core::text::Renderer for Renderer {
color: Color,
clip_bounds: Rectangle,
) {
self.layers.draw_text(text, position, color, clip_bounds);
let (layer, transformation) = self.layers.current_mut();
layer.draw_text(text, position, color, clip_bounds, transformation);
}
}
@ -520,7 +518,8 @@ impl core::image::Renderer for Renderer {
filter_method: core::image::FilterMethod,
bounds: Rectangle,
) {
self.layers.draw_image(handle, filter_method, bounds);
let (layer, transformation) = self.layers.current_mut();
layer.draw_image(handle, filter_method, bounds, transformation);
}
}
@ -536,13 +535,15 @@ impl core::svg::Renderer for Renderer {
color_filter: Option<Color>,
bounds: Rectangle,
) {
self.layers.draw_svg(handle, color_filter, bounds);
let (layer, transformation) = self.layers.current_mut();
layer.draw_svg(handle, color_filter, bounds, transformation);
}
}
impl graphics::mesh::Renderer for Renderer {
fn draw_mesh(&mut self, mesh: graphics::Mesh) {
self.layers.draw_mesh(mesh);
let (layer, transformation) = self.layers.current_mut();
layer.draw_mesh(mesh, transformation);
}
}
@ -556,18 +557,20 @@ impl graphics::geometry::Renderer for Renderer {
}
fn draw_geometry(&mut self, geometry: Self::Geometry) {
let (layer, transformation) = self.layers.current_mut();
match geometry {
Geometry::Live { meshes, text } => {
self.layers.draw_mesh_group(meshes);
self.layers.draw_text_group(text);
layer.draw_mesh_group(meshes, transformation);
layer.draw_text_group(text, transformation);
}
Geometry::Cached(cache) => {
if let Some(meshes) = cache.meshes {
self.layers.draw_mesh_cache(meshes);
layer.draw_mesh_cache(meshes, transformation);
}
if let Some(text) = cache.text {
self.layers.draw_text_cache(text);
layer.draw_text_cache(text, transformation);
}
}
}
@ -576,7 +579,8 @@ impl graphics::geometry::Renderer for Renderer {
impl primitive::Renderer for Renderer {
fn draw_primitive(&mut self, bounds: Rectangle, primitive: impl Primitive) {
self.layers.draw_primitive(bounds, Box::new(primitive));
let (layer, transformation) = self.layers.current_mut();
layer.draw_primitive(bounds, Box::new(primitive), transformation);
}
}