Fix clippy::trivially-copy-pass-by-ref

This commit is contained in:
Héctor Ramón Jiménez 2023-09-20 04:33:48 +02:00
parent 34f07b6027
commit 6c386e90a1
No known key found for this signature in database
GPG key ID: 7CC46565708259A7
6 changed files with 48 additions and 55 deletions

View file

@ -95,13 +95,13 @@ impl Node {
splits
}
pub(crate) fn find(&mut self, pane: &Pane) -> Option<&mut Node> {
pub(crate) fn find(&mut self, pane: Pane) -> Option<&mut Node> {
match self {
Node::Split { a, b, .. } => {
a.find(pane).or_else(move || b.find(pane))
}
Node::Pane(p) => {
if p == pane {
if *p == pane {
Some(self)
} else {
None
@ -139,12 +139,12 @@ impl Node {
f(self);
}
pub(crate) fn resize(&mut self, split: &Split, percentage: f32) -> bool {
pub(crate) fn resize(&mut self, split: Split, percentage: f32) -> bool {
match self {
Node::Split {
id, ratio, a, b, ..
} => {
if id == split {
if *id == split {
*ratio = percentage;
true
@ -158,13 +158,13 @@ impl Node {
}
}
pub(crate) fn remove(&mut self, pane: &Pane) -> Option<Pane> {
pub(crate) fn remove(&mut self, pane: Pane) -> Option<Pane> {
match self {
Node::Split { a, b, .. } => {
if a.pane() == Some(*pane) {
if a.pane() == Some(pane) {
*self = *b.clone();
Some(self.first_pane())
} else if b.pane() == Some(*pane) {
} else if b.pane() == Some(pane) {
*self = *a.clone();
Some(self.first_pane())
} else {

View file

@ -75,14 +75,14 @@ impl<T> State<T> {
}
/// Returns the internal state of the given [`Pane`], if it exists.
pub fn get(&self, pane: &Pane) -> Option<&T> {
self.panes.get(pane)
pub fn get(&self, pane: Pane) -> Option<&T> {
self.panes.get(&pane)
}
/// Returns the internal state of the given [`Pane`] with mutability, if it
/// exists.
pub fn get_mut(&mut self, pane: &Pane) -> Option<&mut T> {
self.panes.get_mut(pane)
pub fn get_mut(&mut self, pane: Pane) -> Option<&mut T> {
self.panes.get_mut(&pane)
}
/// Returns an iterator over all the panes of the [`State`], alongside its
@ -104,13 +104,13 @@ impl<T> State<T> {
/// Returns the adjacent [`Pane`] of another [`Pane`] in the given
/// direction, if there is one.
pub fn adjacent(&self, pane: &Pane, direction: Direction) -> Option<Pane> {
pub fn adjacent(&self, pane: Pane, direction: Direction) -> Option<Pane> {
let regions = self
.internal
.layout
.pane_regions(0.0, Size::new(4096.0, 4096.0));
let current_region = regions.get(pane)?;
let current_region = regions.get(&pane)?;
let target = match direction {
Direction::Left => {
@ -142,7 +142,7 @@ impl<T> State<T> {
pub fn split(
&mut self,
axis: Axis,
pane: &Pane,
pane: Pane,
state: T,
) -> Option<(Pane, Split)> {
self.split_node(axis, Some(pane), state, false)
@ -151,7 +151,7 @@ impl<T> State<T> {
/// Split a target [`Pane`] with a given [`Pane`] on a given [`Region`].
///
/// Panes will be swapped by default for [`Region::Center`].
pub fn split_with(&mut self, target: &Pane, pane: &Pane, region: Region) {
pub fn split_with(&mut self, target: Pane, pane: Pane, region: Region) {
match region {
Region::Center => self.swap(pane, target),
Region::Edge(edge) => match edge {
@ -172,11 +172,11 @@ impl<T> State<T> {
}
/// Drops the given [`Pane`] into the provided [`Target`].
pub fn drop(&mut self, pane: &Pane, target: Target) {
pub fn drop(&mut self, pane: Pane, target: Target) {
match target {
Target::Edge(edge) => self.move_to_edge(pane, edge),
Target::Pane(target, region) => {
self.split_with(&target, pane, region);
self.split_with(target, pane, region);
}
}
}
@ -184,7 +184,7 @@ impl<T> State<T> {
fn split_node(
&mut self,
axis: Axis,
pane: Option<&Pane>,
pane: Option<Pane>,
state: T,
inverse: bool,
) -> Option<(Pane, Split)> {
@ -222,14 +222,14 @@ impl<T> State<T> {
fn split_and_swap(
&mut self,
axis: Axis,
target: &Pane,
pane: &Pane,
target: Pane,
pane: Pane,
swap: bool,
) {
if let Some((state, _)) = self.close(pane) {
if let Some((new_pane, _)) = self.split(axis, target, state) {
if swap {
self.swap(target, &new_pane);
self.swap(target, new_pane);
}
}
}
@ -238,7 +238,7 @@ impl<T> State<T> {
/// Move [`Pane`] to an [`Edge`] of the [`PaneGrid`].
///
/// [`PaneGrid`]: super::PaneGrid
pub fn move_to_edge(&mut self, pane: &Pane, edge: Edge) {
pub fn move_to_edge(&mut self, pane: Pane, edge: Edge) {
match edge {
Edge::Top => {
self.split_major_node_and_swap(Axis::Horizontal, pane, true);
@ -258,7 +258,7 @@ impl<T> State<T> {
fn split_major_node_and_swap(
&mut self,
axis: Axis,
pane: &Pane,
pane: Pane,
swap: bool,
) {
if let Some((state, _)) = self.close(pane) {
@ -273,14 +273,14 @@ impl<T> State<T> {
///
/// [`PaneGrid`]: super::PaneGrid
/// [`DragEvent`]: super::DragEvent
pub fn swap(&mut self, a: &Pane, b: &Pane) {
pub fn swap(&mut self, a: Pane, b: Pane) {
self.internal.layout.update(&|node| match node {
Node::Split { .. } => {}
Node::Pane(pane) => {
if pane == a {
*node = Node::Pane(*b);
} else if pane == b {
*node = Node::Pane(*a);
if *pane == a {
*node = Node::Pane(b);
} else if *pane == b {
*node = Node::Pane(a);
}
}
});
@ -296,19 +296,19 @@ impl<T> State<T> {
///
/// [`PaneGrid`]: super::PaneGrid
/// [`ResizeEvent`]: super::ResizeEvent
pub fn resize(&mut self, split: &Split, ratio: f32) {
pub fn resize(&mut self, split: Split, ratio: f32) {
let _ = self.internal.layout.resize(split, ratio);
}
/// Closes the given [`Pane`] and returns its internal state and its closest
/// sibling, if it exists.
pub fn close(&mut self, pane: &Pane) -> Option<(T, Pane)> {
if self.maximized == Some(*pane) {
pub fn close(&mut self, pane: Pane) -> Option<(T, Pane)> {
if self.maximized == Some(pane) {
let _ = self.maximized.take();
}
if let Some(sibling) = self.internal.layout.remove(pane) {
self.panes.remove(pane).map(|state| (state, sibling))
self.panes.remove(&pane).map(|state| (state, sibling))
} else {
None
}
@ -318,8 +318,8 @@ impl<T> State<T> {
/// [`PaneGrid`] until [`Self::restore()`] is called.
///
/// [`PaneGrid`]: super::PaneGrid
pub fn maximize(&mut self, pane: &Pane) {
self.maximized = Some(*pane);
pub fn maximize(&mut self, pane: Pane) {
self.maximized = Some(pane);
}
/// Restore the currently maximized [`Pane`] to it's normal size. All panes