Decouple caching from layering and simplify everything

This commit is contained in:
Héctor Ramón Jiménez 2024-04-05 23:59:21 +02:00
parent 4a356cfc16
commit 6d3e1d835e
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GPG key ID: 7CC46565708259A7
15 changed files with 896 additions and 1199 deletions

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@ -8,39 +8,46 @@ use crate::quad::{self, Quad};
use crate::text::{self, Text};
use crate::triangle;
use std::cell::{self, RefCell};
use std::rc::Rc;
pub enum Layer<'a> {
Live(&'a Live),
Cached(Transformation, cell::Ref<'a, Cached>),
pub struct Layer {
pub bounds: Rectangle,
pub quads: quad::Batch,
pub triangles: triangle::Batch,
pub text: text::Batch,
pub images: image::Batch,
}
pub enum LayerMut<'a> {
Live(&'a mut Live),
Cached(Transformation, cell::RefMut<'a, Cached>),
impl Default for Layer {
fn default() -> Self {
Self {
bounds: Rectangle::INFINITE,
quads: quad::Batch::default(),
triangles: triangle::Batch::default(),
text: text::Batch::default(),
images: image::Batch::default(),
}
}
}
pub struct Stack {
live: Vec<Live>,
cached: Vec<(Transformation, Rc<RefCell<Cached>>)>,
order: Vec<Kind>,
layers: Vec<Layer>,
transformations: Vec<Transformation>,
previous: Vec<usize>,
pending_meshes: Vec<Vec<Mesh>>,
pending_text: Vec<Vec<Text>>,
current: usize,
live_count: usize,
active_count: usize,
}
impl Stack {
pub fn new() -> Self {
Self {
live: vec![Live::default()],
cached: Vec::new(),
order: vec![Kind::Live],
layers: vec![Layer::default()],
transformations: vec![Transformation::IDENTITY],
previous: Vec::new(),
previous: vec![],
pending_meshes: vec![Vec::new()],
pending_text: vec![Vec::new()],
current: 0,
live_count: 1,
active_count: 1,
}
}
@ -59,7 +66,7 @@ impl Stack {
shadow_blur_radius: quad.shadow.blur_radius,
};
self.live[self.current].quads.add(quad, &background);
self.layers[self.current].quads.add(quad, &background);
}
pub fn draw_paragraph(
@ -77,7 +84,7 @@ impl Stack {
transformation: self.transformations.last().copied().unwrap(),
};
self.live[self.current].text.push(paragraph);
self.pending_text[self.current].push(paragraph);
}
pub fn draw_editor(
@ -87,7 +94,7 @@ impl Stack {
color: Color,
clip_bounds: Rectangle,
) {
let paragraph = Text::Editor {
let editor = Text::Editor {
editor: editor.downgrade(),
position,
color,
@ -95,7 +102,7 @@ impl Stack {
transformation: self.transformation(),
};
self.live[self.current].text.push(paragraph);
self.pending_text[self.current].push(editor);
}
pub fn draw_text(
@ -107,12 +114,13 @@ impl Stack {
) {
let transformation = self.transformation();
let paragraph = Text::Cached {
let text = Text::Cached {
content: text.content,
bounds: Rectangle::new(position, text.bounds) * transformation,
color,
size: text.size * transformation.scale_factor(),
line_height: text.line_height,
line_height: text.line_height.to_absolute(text.size)
* transformation.scale_factor(),
font: text.font,
horizontal_alignment: text.horizontal_alignment,
vertical_alignment: text.vertical_alignment,
@ -120,7 +128,7 @@ impl Stack {
clip_bounds: clip_bounds * transformation,
};
self.live[self.current].text.push(paragraph);
self.pending_text[self.current].push(text);
}
pub fn draw_image(
@ -135,7 +143,7 @@ impl Stack {
bounds: bounds * self.transformation(),
};
self.live[self.current].images.push(image);
self.layers[self.current].images.push(image);
}
pub fn draw_svg(
@ -150,7 +158,7 @@ impl Stack {
bounds: bounds * self.transformation(),
};
self.live[self.current].images.push(svg);
self.layers[self.current].images.push(svg);
}
pub fn draw_mesh(&mut self, mut mesh: Mesh) {
@ -161,51 +169,86 @@ impl Stack {
}
}
self.live[self.current].meshes.push(mesh);
self.pending_meshes[self.current].push(mesh);
}
pub fn draw_layer(&mut self, mut layer: Live) {
layer.transformation = layer.transformation * self.transformation();
pub fn draw_mesh_group(&mut self, meshes: Vec<Mesh>) {
self.flush_pending();
if self.live_count == self.live.len() {
self.live.push(layer);
} else {
self.live[self.live_count] = layer;
}
let transformation = self.transformation();
self.live_count += 1;
self.order.push(Kind::Live);
}
pub fn draw_cached_layer(&mut self, layer: &Rc<RefCell<Cached>>) {
self.cached.push((self.transformation(), layer.clone()));
self.order.push(Kind::Cache);
}
pub fn push_clip(&mut self, bounds: Option<Rectangle>) {
self.previous.push(self.current);
self.order.push(Kind::Live);
self.current = self.live_count;
self.live_count += 1;
let bounds = bounds.map(|bounds| bounds * self.transformation());
if self.current == self.live.len() {
self.live.push(Live {
bounds,
..Live::default()
self.layers[self.current]
.triangles
.push(triangle::Item::Group {
transformation,
meshes,
});
}
pub fn draw_mesh_cache(&mut self, cache: triangle::Cache) {
self.flush_pending();
let transformation = self.transformation();
self.layers[self.current]
.triangles
.push(triangle::Item::Cached {
transformation,
cache,
});
}
pub fn draw_text_group(&mut self, text: Vec<Text>) {
self.flush_pending();
let transformation = self.transformation();
self.layers[self.current].text.push(text::Item::Group {
transformation,
text,
});
}
pub fn draw_text_cache(&mut self, cache: text::Cache) {
self.flush_pending();
let transformation = self.transformation();
self.layers[self.current].text.push(text::Item::Cached {
transformation,
cache,
});
}
pub fn push_clip(&mut self, bounds: Rectangle) {
self.previous.push(self.current);
self.current = self.active_count;
self.active_count += 1;
let bounds = bounds * self.transformation();
if self.current == self.layers.len() {
self.layers.push(Layer {
bounds,
..Layer::default()
});
self.pending_meshes.push(Vec::new());
self.pending_text.push(Vec::new());
} else {
self.live[self.current].bounds = bounds;
self.layers[self.current].bounds = bounds;
}
}
pub fn pop_clip(&mut self) {
self.flush_pending();
self.current = self.previous.pop().unwrap();
}
pub fn push_transformation(&mut self, transformation: Transformation) {
self.flush_pending();
self.transformations
.push(self.transformation() * transformation);
}
@ -218,56 +261,58 @@ impl Stack {
self.transformations.last().copied().unwrap()
}
pub fn iter_mut(&mut self) -> impl Iterator<Item = LayerMut<'_>> {
let mut live = self.live.iter_mut();
let mut cached = self.cached.iter_mut();
pub fn iter_mut(&mut self) -> impl Iterator<Item = &mut Layer> {
self.flush_pending();
self.order.iter().map(move |kind| match kind {
Kind::Live => LayerMut::Live(live.next().unwrap()),
Kind::Cache => {
let (transformation, layer) = cached.next().unwrap();
let layer = layer.borrow_mut();
LayerMut::Cached(*transformation * layer.transformation, layer)
}
})
self.layers[..self.active_count].iter_mut()
}
pub fn iter(&self) -> impl Iterator<Item = Layer<'_>> {
let mut live = self.live.iter();
let mut cached = self.cached.iter();
self.order.iter().map(move |kind| match kind {
Kind::Live => Layer::Live(live.next().unwrap()),
Kind::Cache => {
let (transformation, layer) = cached.next().unwrap();
let layer = layer.borrow();
Layer::Cached(*transformation * layer.transformation, layer)
}
})
pub fn iter(&self) -> impl Iterator<Item = &Layer> {
self.layers[..self.active_count].iter()
}
pub fn clear(&mut self) {
for live in &mut self.live[..self.live_count] {
live.bounds = None;
live.transformation = Transformation::IDENTITY;
for (live, pending_meshes) in self.layers[..self.active_count]
.iter_mut()
.zip(self.pending_meshes.iter_mut())
{
live.bounds = Rectangle::INFINITE;
live.quads.clear();
live.meshes.clear();
live.triangles.clear();
live.text.clear();
live.images.clear();
pending_meshes.clear();
}
self.current = 0;
self.live_count = 1;
self.order.clear();
self.order.push(Kind::Live);
self.cached.clear();
self.active_count = 1;
self.previous.clear();
}
// We want to keep the allocated memory
#[allow(clippy::drain_collect)]
fn flush_pending(&mut self) {
let transformation = self.transformation();
let pending_meshes = &mut self.pending_meshes[self.current];
if !pending_meshes.is_empty() {
self.layers[self.current]
.triangles
.push(triangle::Item::Group {
transformation,
meshes: pending_meshes.drain(..).collect(),
});
}
let pending_text = &mut self.pending_text[self.current];
if !pending_text.is_empty() {
self.layers[self.current].text.push(text::Item::Group {
transformation,
text: pending_text.drain(..).collect(),
});
}
}
}
impl Default for Stack {
@ -275,52 +320,3 @@ impl Default for Stack {
Self::new()
}
}
#[derive(Default)]
pub struct Live {
pub bounds: Option<Rectangle>,
pub transformation: Transformation,
pub quads: quad::Batch,
pub meshes: triangle::Batch,
pub text: text::Batch,
pub images: image::Batch,
}
impl Live {
pub fn into_cached(self) -> Cached {
Cached {
bounds: self.bounds,
transformation: self.transformation,
quads: quad::Cache::Staged(self.quads),
meshes: triangle::Cache::Staged(self.meshes),
text: text::Cache::Staged(self.text),
images: self.images,
}
}
}
#[derive(Default)]
pub struct Cached {
pub bounds: Option<Rectangle>,
pub transformation: Transformation,
pub quads: quad::Cache,
pub meshes: triangle::Cache,
pub text: text::Cache,
pub images: image::Batch,
}
impl Cached {
pub fn update(&mut self, live: Live) {
self.bounds = live.bounds;
self.quads.update(live.quads);
self.meshes.update(live.meshes);
self.text.update(live.text);
self.images = live.images;
}
}
enum Kind {
Live,
Cache,
}