Implement pure version of PaneGrid widget
This commit is contained in:
parent
9f27969d14
commit
6dd187ff08
13 changed files with 2107 additions and 417 deletions
|
|
@ -11,16 +11,19 @@ mod axis;
|
|||
mod configuration;
|
||||
mod content;
|
||||
mod direction;
|
||||
mod draggable;
|
||||
mod node;
|
||||
mod pane;
|
||||
mod split;
|
||||
mod state;
|
||||
mod title_bar;
|
||||
|
||||
pub mod state;
|
||||
|
||||
pub use axis::Axis;
|
||||
pub use configuration::Configuration;
|
||||
pub use content::Content;
|
||||
pub use direction::Direction;
|
||||
pub use draggable::Draggable;
|
||||
pub use node::Node;
|
||||
pub use pane::Pane;
|
||||
pub use split::Split;
|
||||
|
|
@ -92,6 +95,7 @@ pub use iced_style::pane_grid::{Line, StyleSheet};
|
|||
#[allow(missing_debug_implementations)]
|
||||
pub struct PaneGrid<'a, Message, Renderer> {
|
||||
state: &'a mut state::Internal,
|
||||
action: &'a mut state::Action,
|
||||
elements: Vec<(Pane, Content<'a, Message, Renderer>)>,
|
||||
width: Length,
|
||||
height: Length,
|
||||
|
|
@ -124,6 +128,7 @@ where
|
|||
|
||||
Self {
|
||||
state: &mut state.internal,
|
||||
action: &mut state.action,
|
||||
elements,
|
||||
width: Length::Fill,
|
||||
height: Length::Fill,
|
||||
|
|
@ -197,80 +202,407 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: crate::Renderer,
|
||||
{
|
||||
fn click_pane(
|
||||
&mut self,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
shell: &mut Shell<'_, Message>,
|
||||
) {
|
||||
let mut clicked_region =
|
||||
self.elements.iter().zip(layout.children()).filter(
|
||||
|(_, layout)| layout.bounds().contains(cursor_position),
|
||||
/// Calculates the [`Layout`] of a [`PaneGrid`].
|
||||
pub fn layout<Renderer, T>(
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
state: &state::Internal,
|
||||
width: Length,
|
||||
height: Length,
|
||||
spacing: u16,
|
||||
elements: impl Iterator<Item = (Pane, T)>,
|
||||
layout_element: impl Fn(T, &Renderer, &layout::Limits) -> layout::Node,
|
||||
) -> layout::Node {
|
||||
let limits = limits.width(width).height(height);
|
||||
let size = limits.resolve(Size::ZERO);
|
||||
|
||||
let regions = state.pane_regions(f32::from(spacing), size);
|
||||
let children = elements
|
||||
.filter_map(|(pane, element)| {
|
||||
let region = regions.get(&pane)?;
|
||||
let size = Size::new(region.width, region.height);
|
||||
|
||||
let mut node = layout_element(
|
||||
element,
|
||||
renderer,
|
||||
&layout::Limits::new(size, size),
|
||||
);
|
||||
|
||||
if let Some(((pane, content), layout)) = clicked_region.next() {
|
||||
if let Some(on_click) = &self.on_click {
|
||||
shell.publish(on_click(*pane));
|
||||
}
|
||||
node.move_to(Point::new(region.x, region.y));
|
||||
|
||||
if let Some(on_drag) = &self.on_drag {
|
||||
if content.can_be_picked_at(layout, cursor_position) {
|
||||
let pane_position = layout.position();
|
||||
Some(node)
|
||||
})
|
||||
.collect();
|
||||
|
||||
let origin = cursor_position
|
||||
- Vector::new(pane_position.x, pane_position.y);
|
||||
layout::Node::with_children(size, children)
|
||||
}
|
||||
|
||||
self.state.pick_pane(pane, origin);
|
||||
/// Processes an [`Event`] and updates the [`state`] of a [`PaneGrid`]
|
||||
/// accordingly.
|
||||
pub fn update<'a, Message, T: Draggable>(
|
||||
action: &mut state::Action,
|
||||
state: &state::Internal,
|
||||
event: &Event,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
shell: &mut Shell<'_, Message>,
|
||||
spacing: u16,
|
||||
elements: impl Iterator<Item = (Pane, T)>,
|
||||
on_click: &Option<Box<dyn Fn(Pane) -> Message + 'a>>,
|
||||
on_drag: &Option<Box<dyn Fn(DragEvent) -> Message + 'a>>,
|
||||
on_resize: &Option<(u16, Box<dyn Fn(ResizeEvent) -> Message + 'a>)>,
|
||||
) -> event::Status {
|
||||
let mut event_status = event::Status::Ignored;
|
||||
|
||||
shell.publish(on_drag(DragEvent::Picked { pane: *pane }));
|
||||
match event {
|
||||
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
|
||||
| Event::Touch(touch::Event::FingerPressed { .. }) => {
|
||||
let bounds = layout.bounds();
|
||||
|
||||
if bounds.contains(cursor_position) {
|
||||
event_status = event::Status::Captured;
|
||||
|
||||
match on_resize {
|
||||
Some((leeway, _)) => {
|
||||
let relative_cursor = Point::new(
|
||||
cursor_position.x - bounds.x,
|
||||
cursor_position.y - bounds.y,
|
||||
);
|
||||
|
||||
let splits = state.split_regions(
|
||||
f32::from(spacing),
|
||||
Size::new(bounds.width, bounds.height),
|
||||
);
|
||||
|
||||
let clicked_split = hovered_split(
|
||||
splits.iter(),
|
||||
f32::from(spacing + leeway),
|
||||
relative_cursor,
|
||||
);
|
||||
|
||||
if let Some((split, axis, _)) = clicked_split {
|
||||
if action.picked_pane().is_none() {
|
||||
*action =
|
||||
state::Action::Resizing { split, axis };
|
||||
}
|
||||
} else {
|
||||
click_pane(
|
||||
action,
|
||||
layout,
|
||||
cursor_position,
|
||||
shell,
|
||||
elements,
|
||||
on_click,
|
||||
on_drag,
|
||||
);
|
||||
}
|
||||
}
|
||||
None => {
|
||||
click_pane(
|
||||
action,
|
||||
layout,
|
||||
cursor_position,
|
||||
shell,
|
||||
elements,
|
||||
on_click,
|
||||
on_drag,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
|
||||
| Event::Touch(touch::Event::FingerLifted { .. })
|
||||
| Event::Touch(touch::Event::FingerLost { .. }) => {
|
||||
if let Some((pane, _)) = action.picked_pane() {
|
||||
if let Some(on_drag) = on_drag {
|
||||
let mut dropped_region = elements
|
||||
.zip(layout.children())
|
||||
.filter(|(_, layout)| {
|
||||
layout.bounds().contains(cursor_position)
|
||||
});
|
||||
|
||||
let event = match dropped_region.next() {
|
||||
Some(((target, _), _)) if pane != target => {
|
||||
DragEvent::Dropped { pane, target }
|
||||
}
|
||||
_ => DragEvent::Canceled { pane },
|
||||
};
|
||||
|
||||
shell.publish(on_drag(event));
|
||||
}
|
||||
|
||||
*action = state::Action::Idle;
|
||||
|
||||
event_status = event::Status::Captured;
|
||||
} else if action.picked_split().is_some() {
|
||||
*action = state::Action::Idle;
|
||||
|
||||
event_status = event::Status::Captured;
|
||||
}
|
||||
}
|
||||
Event::Mouse(mouse::Event::CursorMoved { .. })
|
||||
| Event::Touch(touch::Event::FingerMoved { .. }) => {
|
||||
if let Some((_, on_resize)) = on_resize {
|
||||
if let Some((split, _)) = action.picked_split() {
|
||||
let bounds = layout.bounds();
|
||||
|
||||
let splits = state.split_regions(
|
||||
f32::from(spacing),
|
||||
Size::new(bounds.width, bounds.height),
|
||||
);
|
||||
|
||||
if let Some((axis, rectangle, _)) = splits.get(&split) {
|
||||
let ratio = match axis {
|
||||
Axis::Horizontal => {
|
||||
let position =
|
||||
cursor_position.y - bounds.y - rectangle.y;
|
||||
|
||||
(position / rectangle.height).max(0.1).min(0.9)
|
||||
}
|
||||
Axis::Vertical => {
|
||||
let position =
|
||||
cursor_position.x - bounds.x - rectangle.x;
|
||||
|
||||
(position / rectangle.width).max(0.1).min(0.9)
|
||||
}
|
||||
};
|
||||
|
||||
shell.publish(on_resize(ResizeEvent { split, ratio }));
|
||||
|
||||
event_status = event::Status::Captured;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
|
||||
event_status
|
||||
}
|
||||
|
||||
fn click_pane<'a, Message, T>(
|
||||
action: &mut state::Action,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
shell: &mut Shell<'_, Message>,
|
||||
elements: impl Iterator<Item = (Pane, T)>,
|
||||
on_click: &Option<Box<dyn Fn(Pane) -> Message + 'a>>,
|
||||
on_drag: &Option<Box<dyn Fn(DragEvent) -> Message + 'a>>,
|
||||
) where
|
||||
T: Draggable,
|
||||
{
|
||||
let mut clicked_region = elements
|
||||
.zip(layout.children())
|
||||
.filter(|(_, layout)| layout.bounds().contains(cursor_position));
|
||||
|
||||
if let Some(((pane, content), layout)) = clicked_region.next() {
|
||||
if let Some(on_click) = &on_click {
|
||||
shell.publish(on_click(pane));
|
||||
}
|
||||
|
||||
if let Some(on_drag) = &on_drag {
|
||||
if content.can_be_dragged_at(layout, cursor_position) {
|
||||
let pane_position = layout.position();
|
||||
|
||||
let origin = cursor_position
|
||||
- Vector::new(pane_position.x, pane_position.y);
|
||||
|
||||
*action = state::Action::Dragging { pane, origin };
|
||||
|
||||
shell.publish(on_drag(DragEvent::Picked { pane }));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the current [`mouse::Interaction`] of a [`PaneGrid`].
|
||||
pub fn mouse_interaction(
|
||||
action: &state::Action,
|
||||
state: &state::Internal,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
spacing: u16,
|
||||
resize_leeway: Option<u16>,
|
||||
) -> Option<mouse::Interaction> {
|
||||
if action.picked_pane().is_some() {
|
||||
return Some(mouse::Interaction::Grab);
|
||||
}
|
||||
|
||||
let resize_axis =
|
||||
action.picked_split().map(|(_, axis)| axis).or_else(|| {
|
||||
resize_leeway.and_then(|leeway| {
|
||||
let bounds = layout.bounds();
|
||||
|
||||
let splits =
|
||||
state.split_regions(f32::from(spacing), bounds.size());
|
||||
|
||||
let relative_cursor = Point::new(
|
||||
cursor_position.x - bounds.x,
|
||||
cursor_position.y - bounds.y,
|
||||
);
|
||||
|
||||
hovered_split(
|
||||
splits.iter(),
|
||||
f32::from(spacing + leeway),
|
||||
relative_cursor,
|
||||
)
|
||||
.map(|(_, axis, _)| axis)
|
||||
})
|
||||
});
|
||||
|
||||
if let Some(resize_axis) = resize_axis {
|
||||
return Some(match resize_axis {
|
||||
Axis::Horizontal => mouse::Interaction::ResizingVertically,
|
||||
Axis::Vertical => mouse::Interaction::ResizingHorizontally,
|
||||
});
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
|
||||
/// Draws a [`PaneGrid`].
|
||||
pub fn draw<Renderer, T>(
|
||||
action: &state::Action,
|
||||
state: &state::Internal,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
renderer: &mut Renderer,
|
||||
style: &renderer::Style,
|
||||
viewport: &Rectangle,
|
||||
spacing: u16,
|
||||
resize_leeway: Option<u16>,
|
||||
style_sheet: &dyn StyleSheet,
|
||||
elements: impl Iterator<Item = (Pane, T)>,
|
||||
draw_pane: impl Fn(
|
||||
T,
|
||||
&mut Renderer,
|
||||
&renderer::Style,
|
||||
Layout<'_>,
|
||||
Point,
|
||||
&Rectangle,
|
||||
),
|
||||
) where
|
||||
Renderer: crate::Renderer,
|
||||
{
|
||||
let picked_pane = action.picked_pane();
|
||||
|
||||
let picked_split = action
|
||||
.picked_split()
|
||||
.and_then(|(split, axis)| {
|
||||
let bounds = layout.bounds();
|
||||
|
||||
let splits = state.split_regions(f32::from(spacing), bounds.size());
|
||||
|
||||
let (_axis, region, ratio) = splits.get(&split)?;
|
||||
|
||||
let region =
|
||||
axis.split_line_bounds(*region, *ratio, f32::from(spacing));
|
||||
|
||||
Some((axis, region + Vector::new(bounds.x, bounds.y), true))
|
||||
})
|
||||
.or_else(|| match resize_leeway {
|
||||
Some(leeway) => {
|
||||
let bounds = layout.bounds();
|
||||
|
||||
let relative_cursor = Point::new(
|
||||
cursor_position.x - bounds.x,
|
||||
cursor_position.y - bounds.y,
|
||||
);
|
||||
|
||||
let splits =
|
||||
state.split_regions(f32::from(spacing), bounds.size());
|
||||
|
||||
let (_split, axis, region) = hovered_split(
|
||||
splits.iter(),
|
||||
f32::from(spacing + leeway),
|
||||
relative_cursor,
|
||||
)?;
|
||||
|
||||
Some((axis, region + Vector::new(bounds.x, bounds.y), false))
|
||||
}
|
||||
None => None,
|
||||
});
|
||||
|
||||
let pane_cursor_position = if picked_pane.is_some() {
|
||||
// TODO: Remove once cursor availability is encoded in the type
|
||||
// system
|
||||
Point::new(-1.0, -1.0)
|
||||
} else {
|
||||
cursor_position
|
||||
};
|
||||
|
||||
for ((id, pane), layout) in elements.zip(layout.children()) {
|
||||
match picked_pane {
|
||||
Some((dragging, origin)) if id == dragging => {
|
||||
let bounds = layout.bounds();
|
||||
|
||||
renderer.with_translation(
|
||||
cursor_position
|
||||
- Point::new(bounds.x + origin.x, bounds.y + origin.y),
|
||||
|renderer| {
|
||||
renderer.with_layer(bounds, |renderer| {
|
||||
draw_pane(
|
||||
pane,
|
||||
renderer,
|
||||
style,
|
||||
layout,
|
||||
pane_cursor_position,
|
||||
viewport,
|
||||
);
|
||||
});
|
||||
},
|
||||
);
|
||||
}
|
||||
_ => {
|
||||
draw_pane(
|
||||
pane,
|
||||
renderer,
|
||||
style,
|
||||
layout,
|
||||
pane_cursor_position,
|
||||
viewport,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn trigger_resize(
|
||||
&mut self,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
shell: &mut Shell<'_, Message>,
|
||||
) -> event::Status {
|
||||
if let Some((_, on_resize)) = &self.on_resize {
|
||||
if let Some((split, _)) = self.state.picked_split() {
|
||||
let bounds = layout.bounds();
|
||||
if let Some((axis, split_region, is_picked)) = picked_split {
|
||||
let highlight = if is_picked {
|
||||
style_sheet.picked_split()
|
||||
} else {
|
||||
style_sheet.hovered_split()
|
||||
};
|
||||
|
||||
let splits = self.state.split_regions(
|
||||
f32::from(self.spacing),
|
||||
Size::new(bounds.width, bounds.height),
|
||||
);
|
||||
|
||||
if let Some((axis, rectangle, _)) = splits.get(&split) {
|
||||
let ratio = match axis {
|
||||
Axis::Horizontal => {
|
||||
let position =
|
||||
cursor_position.y - bounds.y - rectangle.y;
|
||||
|
||||
(position / rectangle.height).max(0.1).min(0.9)
|
||||
}
|
||||
Axis::Vertical => {
|
||||
let position =
|
||||
cursor_position.x - bounds.x - rectangle.x;
|
||||
|
||||
(position / rectangle.width).max(0.1).min(0.9)
|
||||
}
|
||||
};
|
||||
|
||||
shell.publish(on_resize(ResizeEvent { split, ratio }));
|
||||
|
||||
return event::Status::Captured;
|
||||
}
|
||||
}
|
||||
if let Some(highlight) = highlight {
|
||||
renderer.fill_quad(
|
||||
renderer::Quad {
|
||||
bounds: match axis {
|
||||
Axis::Horizontal => Rectangle {
|
||||
x: split_region.x,
|
||||
y: (split_region.y
|
||||
+ (split_region.height - highlight.width)
|
||||
/ 2.0)
|
||||
.round(),
|
||||
width: split_region.width,
|
||||
height: highlight.width,
|
||||
},
|
||||
Axis::Vertical => Rectangle {
|
||||
x: (split_region.x
|
||||
+ (split_region.width - highlight.width) / 2.0)
|
||||
.round(),
|
||||
y: split_region.y,
|
||||
width: highlight.width,
|
||||
height: split_region.height,
|
||||
},
|
||||
},
|
||||
border_radius: 0.0,
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
},
|
||||
highlight.color,
|
||||
);
|
||||
}
|
||||
|
||||
event::Status::Ignored
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -331,28 +663,16 @@ where
|
|||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let limits = limits.width(self.width).height(self.height);
|
||||
let size = limits.resolve(Size::ZERO);
|
||||
|
||||
let regions = self.state.pane_regions(f32::from(self.spacing), size);
|
||||
|
||||
let children = self
|
||||
.elements
|
||||
.iter()
|
||||
.filter_map(|(pane, element)| {
|
||||
let region = regions.get(pane)?;
|
||||
let size = Size::new(region.width, region.height);
|
||||
|
||||
let mut node =
|
||||
element.layout(renderer, &layout::Limits::new(size, size));
|
||||
|
||||
node.move_to(Point::new(region.x, region.y));
|
||||
|
||||
Some(node)
|
||||
})
|
||||
.collect();
|
||||
|
||||
layout::Node::with_children(size, children)
|
||||
layout(
|
||||
renderer,
|
||||
limits,
|
||||
self.state,
|
||||
self.width,
|
||||
self.height,
|
||||
self.spacing,
|
||||
self.elements.iter().map(|(pane, content)| (*pane, content)),
|
||||
|element, renderer, limits| element.layout(renderer, limits),
|
||||
)
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
|
|
@ -364,89 +684,21 @@ where
|
|||
clipboard: &mut dyn Clipboard,
|
||||
shell: &mut Shell<'_, Message>,
|
||||
) -> event::Status {
|
||||
let mut event_status = event::Status::Ignored;
|
||||
let event_status = update(
|
||||
self.action,
|
||||
self.state,
|
||||
&event,
|
||||
layout,
|
||||
cursor_position,
|
||||
shell,
|
||||
self.spacing,
|
||||
self.elements.iter().map(|(pane, content)| (*pane, content)),
|
||||
&self.on_click,
|
||||
&self.on_drag,
|
||||
&self.on_resize,
|
||||
);
|
||||
|
||||
match event {
|
||||
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
|
||||
| Event::Touch(touch::Event::FingerPressed { .. }) => {
|
||||
let bounds = layout.bounds();
|
||||
|
||||
if bounds.contains(cursor_position) {
|
||||
event_status = event::Status::Captured;
|
||||
|
||||
match self.on_resize {
|
||||
Some((leeway, _)) => {
|
||||
let relative_cursor = Point::new(
|
||||
cursor_position.x - bounds.x,
|
||||
cursor_position.y - bounds.y,
|
||||
);
|
||||
|
||||
let splits = self.state.split_regions(
|
||||
f32::from(self.spacing),
|
||||
Size::new(bounds.width, bounds.height),
|
||||
);
|
||||
|
||||
let clicked_split = hovered_split(
|
||||
splits.iter(),
|
||||
f32::from(self.spacing + leeway),
|
||||
relative_cursor,
|
||||
);
|
||||
|
||||
if let Some((split, axis, _)) = clicked_split {
|
||||
self.state.pick_split(&split, axis);
|
||||
} else {
|
||||
self.click_pane(layout, cursor_position, shell);
|
||||
}
|
||||
}
|
||||
None => {
|
||||
self.click_pane(layout, cursor_position, shell);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
|
||||
| Event::Touch(touch::Event::FingerLifted { .. })
|
||||
| Event::Touch(touch::Event::FingerLost { .. }) => {
|
||||
if let Some((pane, _)) = self.state.picked_pane() {
|
||||
if let Some(on_drag) = &self.on_drag {
|
||||
let mut dropped_region =
|
||||
self.elements.iter().zip(layout.children()).filter(
|
||||
|(_, layout)| {
|
||||
layout.bounds().contains(cursor_position)
|
||||
},
|
||||
);
|
||||
|
||||
let event = match dropped_region.next() {
|
||||
Some(((target, _), _)) if pane != *target => {
|
||||
DragEvent::Dropped {
|
||||
pane,
|
||||
target: *target,
|
||||
}
|
||||
}
|
||||
_ => DragEvent::Canceled { pane },
|
||||
};
|
||||
|
||||
shell.publish(on_drag(event));
|
||||
}
|
||||
|
||||
self.state.idle();
|
||||
|
||||
event_status = event::Status::Captured;
|
||||
} else if self.state.picked_split().is_some() {
|
||||
self.state.idle();
|
||||
|
||||
event_status = event::Status::Captured;
|
||||
}
|
||||
}
|
||||
Event::Mouse(mouse::Event::CursorMoved { .. })
|
||||
| Event::Touch(touch::Event::FingerMoved { .. }) => {
|
||||
event_status =
|
||||
self.trigger_resize(layout, cursor_position, shell);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
|
||||
let picked_pane = self.state.picked_pane().map(|(pane, _)| pane);
|
||||
let picked_pane = self.action.picked_pane().map(|(pane, _)| pane);
|
||||
|
||||
self.elements
|
||||
.iter_mut()
|
||||
|
|
@ -474,53 +726,29 @@ where
|
|||
viewport: &Rectangle,
|
||||
renderer: &Renderer,
|
||||
) -> mouse::Interaction {
|
||||
if self.state.picked_pane().is_some() {
|
||||
return mouse::Interaction::Grab;
|
||||
}
|
||||
|
||||
let resize_axis =
|
||||
self.state.picked_split().map(|(_, axis)| axis).or_else(|| {
|
||||
self.on_resize.as_ref().and_then(|(leeway, _)| {
|
||||
let bounds = layout.bounds();
|
||||
|
||||
let splits = self
|
||||
.state
|
||||
.split_regions(f32::from(self.spacing), bounds.size());
|
||||
|
||||
let relative_cursor = Point::new(
|
||||
cursor_position.x - bounds.x,
|
||||
cursor_position.y - bounds.y,
|
||||
);
|
||||
|
||||
hovered_split(
|
||||
splits.iter(),
|
||||
f32::from(self.spacing + leeway),
|
||||
relative_cursor,
|
||||
mouse_interaction(
|
||||
self.action,
|
||||
self.state,
|
||||
layout,
|
||||
cursor_position,
|
||||
self.spacing,
|
||||
self.on_resize.as_ref().map(|(leeway, _)| *leeway),
|
||||
)
|
||||
.unwrap_or_else(|| {
|
||||
self.elements
|
||||
.iter()
|
||||
.zip(layout.children())
|
||||
.map(|((_pane, content), layout)| {
|
||||
content.mouse_interaction(
|
||||
layout,
|
||||
cursor_position,
|
||||
viewport,
|
||||
renderer,
|
||||
)
|
||||
.map(|(_, axis, _)| axis)
|
||||
})
|
||||
});
|
||||
|
||||
if let Some(resize_axis) = resize_axis {
|
||||
return match resize_axis {
|
||||
Axis::Horizontal => mouse::Interaction::ResizingVertically,
|
||||
Axis::Vertical => mouse::Interaction::ResizingHorizontally,
|
||||
};
|
||||
}
|
||||
|
||||
self.elements
|
||||
.iter()
|
||||
.zip(layout.children())
|
||||
.map(|((_pane, content), layout)| {
|
||||
content.mouse_interaction(
|
||||
layout,
|
||||
cursor_position,
|
||||
viewport,
|
||||
renderer,
|
||||
)
|
||||
})
|
||||
.max()
|
||||
.unwrap_or_default()
|
||||
.max()
|
||||
.unwrap_or_default()
|
||||
})
|
||||
}
|
||||
|
||||
fn draw(
|
||||
|
|
@ -531,139 +759,22 @@ where
|
|||
cursor_position: Point,
|
||||
viewport: &Rectangle,
|
||||
) {
|
||||
let picked_pane = self.state.picked_pane();
|
||||
|
||||
let picked_split = self
|
||||
.state
|
||||
.picked_split()
|
||||
.and_then(|(split, axis)| {
|
||||
let bounds = layout.bounds();
|
||||
|
||||
let splits = self
|
||||
.state
|
||||
.split_regions(f32::from(self.spacing), bounds.size());
|
||||
|
||||
let (_axis, region, ratio) = splits.get(&split)?;
|
||||
|
||||
let region = axis.split_line_bounds(
|
||||
*region,
|
||||
*ratio,
|
||||
f32::from(self.spacing),
|
||||
);
|
||||
|
||||
Some((axis, region + Vector::new(bounds.x, bounds.y), true))
|
||||
})
|
||||
.or_else(|| match self.on_resize {
|
||||
Some((leeway, _)) => {
|
||||
let bounds = layout.bounds();
|
||||
|
||||
let relative_cursor = Point::new(
|
||||
cursor_position.x - bounds.x,
|
||||
cursor_position.y - bounds.y,
|
||||
);
|
||||
|
||||
let splits = self
|
||||
.state
|
||||
.split_regions(f32::from(self.spacing), bounds.size());
|
||||
|
||||
let (_split, axis, region) = hovered_split(
|
||||
splits.iter(),
|
||||
f32::from(self.spacing + leeway),
|
||||
relative_cursor,
|
||||
)?;
|
||||
|
||||
Some((
|
||||
axis,
|
||||
region + Vector::new(bounds.x, bounds.y),
|
||||
false,
|
||||
))
|
||||
}
|
||||
None => None,
|
||||
});
|
||||
|
||||
let pane_cursor_position = if picked_pane.is_some() {
|
||||
// TODO: Remove once cursor availability is encoded in the type
|
||||
// system
|
||||
Point::new(-1.0, -1.0)
|
||||
} else {
|
||||
cursor_position
|
||||
};
|
||||
|
||||
for ((id, pane), layout) in self.elements.iter().zip(layout.children())
|
||||
{
|
||||
match picked_pane {
|
||||
Some((dragging, origin)) if *id == dragging => {
|
||||
let bounds = layout.bounds();
|
||||
|
||||
renderer.with_translation(
|
||||
cursor_position
|
||||
- Point::new(
|
||||
bounds.x + origin.x,
|
||||
bounds.y + origin.y,
|
||||
),
|
||||
|renderer| {
|
||||
renderer.with_layer(bounds, |renderer| {
|
||||
pane.draw(
|
||||
renderer,
|
||||
style,
|
||||
layout,
|
||||
pane_cursor_position,
|
||||
viewport,
|
||||
);
|
||||
});
|
||||
},
|
||||
);
|
||||
}
|
||||
_ => {
|
||||
pane.draw(
|
||||
renderer,
|
||||
style,
|
||||
layout,
|
||||
pane_cursor_position,
|
||||
viewport,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if let Some((axis, split_region, is_picked)) = picked_split {
|
||||
let highlight = if is_picked {
|
||||
self.style_sheet.picked_split()
|
||||
} else {
|
||||
self.style_sheet.hovered_split()
|
||||
};
|
||||
|
||||
if let Some(highlight) = highlight {
|
||||
renderer.fill_quad(
|
||||
renderer::Quad {
|
||||
bounds: match axis {
|
||||
Axis::Horizontal => Rectangle {
|
||||
x: split_region.x,
|
||||
y: (split_region.y
|
||||
+ (split_region.height - highlight.width)
|
||||
/ 2.0)
|
||||
.round(),
|
||||
width: split_region.width,
|
||||
height: highlight.width,
|
||||
},
|
||||
Axis::Vertical => Rectangle {
|
||||
x: (split_region.x
|
||||
+ (split_region.width - highlight.width)
|
||||
/ 2.0)
|
||||
.round(),
|
||||
y: split_region.y,
|
||||
width: highlight.width,
|
||||
height: split_region.height,
|
||||
},
|
||||
},
|
||||
border_radius: 0.0,
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
},
|
||||
highlight.color,
|
||||
);
|
||||
}
|
||||
}
|
||||
draw(
|
||||
self.action,
|
||||
self.state,
|
||||
layout,
|
||||
cursor_position,
|
||||
renderer,
|
||||
style,
|
||||
viewport,
|
||||
self.spacing,
|
||||
self.on_resize.as_ref().map(|(leeway, _)| *leeway),
|
||||
self.style_sheet.as_ref(),
|
||||
self.elements.iter().map(|(pane, content)| (*pane, content)),
|
||||
|pane, renderer, style, layout, cursor_position, rectangle| {
|
||||
pane.draw(renderer, style, layout, cursor_position, rectangle);
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn overlay(
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue