Move Layer to iced_graphics
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18 changed files with 433 additions and 616 deletions
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@ -1,7 +1,6 @@
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//! Draw meshes of triangles.
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use crate::{settings, Transformation};
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use iced_native::{Rectangle, Vector};
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use std::mem;
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use iced_graphics::layer;
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pub use iced_graphics::triangle::Mesh2D;
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@ -27,7 +26,7 @@ impl Pipeline {
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target_height: u32,
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transformation: Transformation,
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scale_factor: f32,
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meshes: &[(Vector, Rectangle<u32>, &Mesh2D)],
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meshes: &[layer::Mesh<'_>],
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) {
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}
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}
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