Move Layer to iced_graphics
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18 changed files with 433 additions and 616 deletions
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@ -82,13 +82,13 @@ pub enum Primitive {
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///
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/// It can be used to render many kinds of geometry freely.
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Mesh2D {
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/// The vertex and index buffers of the mesh
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buffers: triangle::Mesh2D,
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/// The size of the drawable region of the mesh.
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///
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/// Any geometry that falls out of this region will be clipped.
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size: Size,
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/// The vertex and index buffers of the mesh
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buffers: triangle::Mesh2D,
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},
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/// A cached primitive.
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///
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