Move Layer to iced_graphics
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18 changed files with 433 additions and 616 deletions
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@ -5,6 +5,7 @@
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pub struct Mesh2D {
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/// The vertices of the mesh
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pub vertices: Vec<Vertex2D>,
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/// The list of vertex indices that defines the triangles of the mesh.
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///
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/// Therefore, this list should always have a length that is a multiple of
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