Move Layer to iced_graphics

This commit is contained in:
Héctor Ramón Jiménez 2020-05-19 22:55:12 +02:00
parent e618091248
commit 720e7756f2
18 changed files with 433 additions and 616 deletions

View file

@ -304,11 +304,11 @@ impl Frame {
pub fn into_geometry(mut self) -> Geometry {
if !self.buffers.indices.is_empty() {
self.primitives.push(Primitive::Mesh2D {
size: self.size,
buffers: triangle::Mesh2D {
vertices: self.buffers.vertices,
indices: self.buffers.indices,
},
size: self.size,
});
}

View file

@ -4,7 +4,7 @@ use iced_native::image;
use iced_native::mouse;
use iced_native::Layout;
pub use iced_native::Image;
pub use iced_native::image::{Handle, Image};
impl<B> image::Renderer for Renderer<B>
where

View file

@ -2,7 +2,7 @@ use crate::backend::{self, Backend};
use crate::{Primitive, Renderer};
use iced_native::{mouse, svg, Layout};
pub use iced_native::Svg;
pub use iced_native::svg::{Handle, Svg};
impl<B> svg::Renderer for Renderer<B>
where