Draft Shell:request_redraw API
... and implement `TextInput` cursor blink 🎉
This commit is contained in:
parent
7ccd87c36b
commit
7354f68b3c
12 changed files with 267 additions and 111 deletions
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@ -36,11 +36,11 @@ pub trait Renderer: Sized {
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f: impl FnOnce(&mut Self),
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);
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/// Clears all of the recorded primitives in the [`Renderer`].
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fn clear(&mut self);
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/// Fills a [`Quad`] with the provided [`Background`].
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fn fill_quad(&mut self, quad: Quad, background: impl Into<Background>);
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/// Clears all of the recorded primitives in the [`Renderer`].
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fn clear(&mut self);
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}
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/// A polygon with four sides.
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@ -1,3 +1,5 @@
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use std::time::Instant;
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/// A connection to the state of a shell.
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///
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/// A [`Widget`] can leverage a [`Shell`] to trigger changes in an application,
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@ -7,6 +9,7 @@
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#[derive(Debug)]
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pub struct Shell<'a, Message> {
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messages: &'a mut Vec<Message>,
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redraw_requested_at: Option<Instant>,
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is_layout_invalid: bool,
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are_widgets_invalid: bool,
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}
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@ -16,11 +19,47 @@ impl<'a, Message> Shell<'a, Message> {
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pub fn new(messages: &'a mut Vec<Message>) -> Self {
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Self {
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messages,
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redraw_requested_at: None,
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is_layout_invalid: false,
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are_widgets_invalid: false,
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}
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}
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/// Publish the given `Message` for an application to process it.
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pub fn publish(&mut self, message: Message) {
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self.messages.push(message);
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}
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/// Requests a new frame to be drawn at the given [`Instant`].
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pub fn request_redraw(&mut self, at: Instant) {
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match self.redraw_requested_at {
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None => {
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self.redraw_requested_at = Some(at);
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}
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Some(current) if at < current => {
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self.redraw_requested_at = Some(at);
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}
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_ => {}
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}
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}
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/// Returns the requested [`Instant`] a redraw should happen, if any.
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pub fn redraw_requested_at(&self) -> Option<Instant> {
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self.redraw_requested_at
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}
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/// Returns whether the current layout is invalid or not.
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pub fn is_layout_invalid(&self) -> bool {
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self.is_layout_invalid
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}
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/// Invalidates the current application layout.
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///
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/// The shell will relayout the application widgets.
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pub fn invalidate_layout(&mut self) {
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self.is_layout_invalid = true;
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}
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/// Triggers the given function if the layout is invalid, cleaning it in the
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/// process.
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pub fn revalidate_layout(&mut self, f: impl FnOnce()) {
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@ -31,21 +70,10 @@ impl<'a, Message> Shell<'a, Message> {
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}
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}
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/// Returns whether the current layout is invalid or not.
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pub fn is_layout_invalid(&self) -> bool {
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self.is_layout_invalid
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}
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/// Publish the given `Message` for an application to process it.
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pub fn publish(&mut self, message: Message) {
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self.messages.push(message);
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}
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/// Invalidates the current application layout.
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///
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/// The shell will relayout the application widgets.
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pub fn invalidate_layout(&mut self) {
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self.is_layout_invalid = true;
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/// Returns whether the widgets of the current application have been
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/// invalidated.
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pub fn are_widgets_invalid(&self) -> bool {
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self.are_widgets_invalid
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}
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/// Invalidates the current application widgets.
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@ -62,16 +90,14 @@ impl<'a, Message> Shell<'a, Message> {
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pub fn merge<B>(&mut self, other: Shell<'_, B>, f: impl Fn(B) -> Message) {
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self.messages.extend(other.messages.drain(..).map(f));
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if let Some(at) = other.redraw_requested_at {
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self.request_redraw(at);
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}
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self.is_layout_invalid =
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self.is_layout_invalid || other.is_layout_invalid;
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self.are_widgets_invalid =
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self.are_widgets_invalid || other.are_widgets_invalid;
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}
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/// Returns whether the widgets of the current application have been
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/// invalidated.
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pub fn are_widgets_invalid(&self) -> bool {
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self.are_widgets_invalid
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}
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}
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@ -1,5 +1,6 @@
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//! Listen to external events in your application.
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use crate::event::{self, Event};
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use crate::window;
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use crate::Hasher;
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use iced_futures::futures::{self, Future, Stream};
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@ -33,7 +34,7 @@ pub type Tracker =
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pub use iced_futures::subscription::Recipe;
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/// Returns a [`Subscription`] to all the runtime events.
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/// Returns a [`Subscription`] to all the ignored runtime events.
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///
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/// This subscription will notify your application of any [`Event`] that was
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/// not captured by any widget.
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@ -65,7 +66,10 @@ where
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use futures::stream::StreamExt;
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events.filter_map(move |(event, status)| {
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future::ready(f(event, status))
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future::ready(match event {
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Event::Window(window::Event::RedrawRequested(_)) => None,
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_ => f(event, status),
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})
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})
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},
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})
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@ -7,6 +7,8 @@ use crate::renderer;
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use crate::widget;
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use crate::{Clipboard, Element, Layout, Point, Rectangle, Shell, Size};
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use std::time::Instant;
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/// A set of interactive graphical elements with a specific [`Layout`].
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///
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/// It can be updated and drawn.
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@ -188,7 +190,9 @@ where
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) -> (State, Vec<event::Status>) {
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use std::mem::ManuallyDrop;
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let mut state = State::Updated;
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let mut outdated = false;
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let mut redraw_requested_at = None;
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let mut manual_overlay =
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ManuallyDrop::new(self.root.as_widget_mut().overlay(
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&mut self.state,
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@ -217,6 +221,16 @@ where
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event_statuses.push(event_status);
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match (redraw_requested_at, shell.redraw_requested_at()) {
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(None, Some(at)) => {
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redraw_requested_at = Some(at);
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}
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(Some(current), Some(new)) if new < current => {
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redraw_requested_at = Some(new);
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}
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_ => {}
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}
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if shell.is_layout_invalid() {
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let _ = ManuallyDrop::into_inner(manual_overlay);
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@ -244,7 +258,7 @@ where
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}
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if shell.are_widgets_invalid() {
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state = State::Outdated;
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outdated = true;
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}
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}
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@ -289,6 +303,16 @@ where
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self.overlay = None;
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}
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match (redraw_requested_at, shell.redraw_requested_at()) {
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(None, Some(at)) => {
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redraw_requested_at = Some(at);
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}
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(Some(current), Some(new)) if new < current => {
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redraw_requested_at = Some(new);
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}
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_ => {}
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}
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shell.revalidate_layout(|| {
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self.base = renderer.layout(
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&self.root,
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@ -299,14 +323,23 @@ where
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});
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if shell.are_widgets_invalid() {
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state = State::Outdated;
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outdated = true;
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}
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event_status.merge(overlay_status)
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})
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.collect();
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(state, event_statuses)
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(
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if outdated {
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State::Outdated
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} else {
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State::Updated {
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redraw_requested_at,
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}
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},
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event_statuses,
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)
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}
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/// Draws the [`UserInterface`] with the provided [`Renderer`].
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@ -559,5 +592,8 @@ pub enum State {
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/// The [`UserInterface`] is up-to-date and can be reused without
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/// rebuilding.
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Updated,
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Updated {
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/// The [`Instant`] when a redraw should be performed.
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redraw_requested_at: Option<Instant>,
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},
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}
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@ -22,11 +22,14 @@ use crate::touch;
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use crate::widget;
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use crate::widget::operation::{self, Operation};
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use crate::widget::tree::{self, Tree};
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use crate::window;
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use crate::{
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Clipboard, Color, Command, Element, Layout, Length, Padding, Point,
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Rectangle, Shell, Size, Vector, Widget,
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};
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use std::time::{Duration, Instant};
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pub use iced_style::text_input::{Appearance, StyleSheet};
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/// A field that can be filled with text.
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@ -425,7 +428,16 @@ where
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let state = state();
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let is_clicked = layout.bounds().contains(cursor_position);
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state.is_focused = is_clicked;
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state.is_focused = if is_clicked {
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let now = Instant::now();
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Some(Focus {
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at: now,
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last_draw: now,
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})
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} else {
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None
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};
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if is_clicked {
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let text_layout = layout.children().next().unwrap();
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@ -541,26 +553,30 @@ where
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Event::Keyboard(keyboard::Event::CharacterReceived(c)) => {
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let state = state();
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if state.is_focused
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&& state.is_pasting.is_none()
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&& !state.keyboard_modifiers.command()
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&& !c.is_control()
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{
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let mut editor = Editor::new(value, &mut state.cursor);
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if let Some(focus) = &mut state.is_focused {
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if state.is_pasting.is_none()
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&& !state.keyboard_modifiers.command()
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&& !c.is_control()
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{
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let mut editor = Editor::new(value, &mut state.cursor);
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editor.insert(c);
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editor.insert(c);
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let message = (on_change)(editor.contents());
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shell.publish(message);
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let message = (on_change)(editor.contents());
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shell.publish(message);
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return event::Status::Captured;
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focus.at = Instant::now();
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return event::Status::Captured;
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}
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}
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}
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Event::Keyboard(keyboard::Event::KeyPressed { key_code, .. }) => {
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let state = state();
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if state.is_focused {
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if let Some(focus) = &mut state.is_focused {
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let modifiers = state.keyboard_modifiers;
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focus.at = Instant::now();
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match key_code {
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keyboard::KeyCode::Enter
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@ -721,7 +737,7 @@ where
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state.cursor.select_all(value);
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}
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keyboard::KeyCode::Escape => {
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state.is_focused = false;
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state.is_focused = None;
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state.is_dragging = false;
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state.is_pasting = None;
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@ -742,7 +758,7 @@ where
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Event::Keyboard(keyboard::Event::KeyReleased { key_code, .. }) => {
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let state = state();
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if state.is_focused {
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if state.is_focused.is_some() {
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match key_code {
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keyboard::KeyCode::V => {
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state.is_pasting = None;
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@ -765,6 +781,21 @@ where
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state.keyboard_modifiers = modifiers;
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}
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Event::Window(window::Event::RedrawRequested(now)) => {
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let state = state();
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if let Some(focus) = &mut state.is_focused {
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focus.last_draw = now;
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let millis_until_redraw = CURSOR_BLINK_INTERVAL_MILLIS
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- (now - focus.at).as_millis()
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% CURSOR_BLINK_INTERVAL_MILLIS;
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shell.request_redraw(
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now + Duration::from_millis(millis_until_redraw as u64),
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);
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}
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}
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_ => {}
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}
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@ -820,7 +851,7 @@ pub fn draw<Renderer>(
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let text = value.to_string();
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let size = size.unwrap_or_else(|| renderer.default_size());
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let (cursor, offset) = if state.is_focused() {
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let (cursor, offset) = if let Some(focus) = &state.is_focused {
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match state.cursor.state(value) {
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cursor::State::Index(position) => {
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let (text_value_width, offset) =
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@ -833,7 +864,13 @@ pub fn draw<Renderer>(
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font.clone(),
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);
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(
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let is_cursor_visible = ((focus.last_draw - focus.at)
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.as_millis()
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/ CURSOR_BLINK_INTERVAL_MILLIS)
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% 2
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== 0;
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let cursor = if is_cursor_visible {
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Some((
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renderer::Quad {
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bounds: Rectangle {
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@ -847,9 +884,12 @@ pub fn draw<Renderer>(
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border_color: Color::TRANSPARENT,
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},
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theme.value_color(style),
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)),
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offset,
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)
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))
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} else {
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None
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};
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(cursor, offset)
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}
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cursor::State::Selection { start, end } => {
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let left = start.min(end);
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@ -958,7 +998,7 @@ pub fn mouse_interaction(
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/// The state of a [`TextInput`].
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#[derive(Debug, Default, Clone)]
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pub struct State {
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is_focused: bool,
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is_focused: Option<Focus>,
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is_dragging: bool,
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is_pasting: Option<Value>,
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last_click: Option<mouse::Click>,
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@ -967,6 +1007,12 @@ pub struct State {
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// TODO: Add stateful horizontal scrolling offset
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}
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#[derive(Debug, Clone, Copy)]
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struct Focus {
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at: Instant,
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last_draw: Instant,
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}
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impl State {
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/// Creates a new [`State`], representing an unfocused [`TextInput`].
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pub fn new() -> Self {
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@ -976,7 +1022,7 @@ impl State {
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/// Creates a new [`State`], representing a focused [`TextInput`].
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pub fn focused() -> Self {
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Self {
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is_focused: true,
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is_focused: None,
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is_dragging: false,
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is_pasting: None,
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last_click: None,
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@ -987,7 +1033,7 @@ impl State {
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/// Returns whether the [`TextInput`] is currently focused or not.
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pub fn is_focused(&self) -> bool {
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self.is_focused
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self.is_focused.is_some()
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}
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/// Returns the [`Cursor`] of the [`TextInput`].
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@ -997,13 +1043,19 @@ impl State {
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/// Focuses the [`TextInput`].
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pub fn focus(&mut self) {
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self.is_focused = true;
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let now = Instant::now();
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self.is_focused = Some(Focus {
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at: now,
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last_draw: now,
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});
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self.move_cursor_to_end();
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}
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/// Unfocuses the [`TextInput`].
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pub fn unfocus(&mut self) {
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self.is_focused = false;
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self.is_focused = None;
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}
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/// Moves the [`Cursor`] of the [`TextInput`] to the front of the input text.
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@ -1156,3 +1208,5 @@ where
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)
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.map(text::Hit::cursor)
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}
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const CURSOR_BLINK_INTERVAL_MILLIS: u128 = 500;
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|
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@ -1,4 +1,5 @@
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use std::path::PathBuf;
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use std::time::Instant;
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/// A window-related event.
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#[derive(PartialEq, Eq, Clone, Debug)]
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@ -19,6 +20,11 @@ pub enum Event {
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height: u32,
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},
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/// A window redraw was requested.
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///
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/// The [`Instant`] contains the current time.
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RedrawRequested(Instant),
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/// The user has requested for the window to close.
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///
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/// Usually, you will want to terminate the execution whenever this event
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