Remove position from overlay::Element

This commit is contained in:
Héctor Ramón Jiménez 2024-02-01 01:08:21 +01:00
parent 7bbe450217
commit 738aa47547
No known key found for this signature in database
GPG key ID: 7CC46565708259A7
27 changed files with 230 additions and 283 deletions

View file

@ -346,16 +346,15 @@ mod modal {
state: &'b mut widget::Tree,
layout: Layout<'_>,
_renderer: &Renderer,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
Some(overlay::Element::new(
layout.position(),
Box::new(Overlay {
content: &mut self.modal,
tree: &mut state.children[1],
size: layout.bounds().size(),
on_blur: self.on_blur.clone(),
}),
))
Some(overlay::Element::new(Box::new(Overlay {
position: layout.position() + translation,
content: &mut self.modal,
tree: &mut state.children[1],
size: layout.bounds().size(),
on_blur: self.on_blur.clone(),
})))
}
fn mouse_interaction(
@ -392,6 +391,7 @@ mod modal {
}
struct Overlay<'a, 'b, Message, Theme, Renderer> {
position: Point,
content: &'b mut Element<'a, Message, Theme, Renderer>,
tree: &'b mut widget::Tree,
size: Size,
@ -409,8 +409,6 @@ mod modal {
&mut self,
renderer: &Renderer,
_bounds: Size,
position: Point,
_translation: Vector,
) -> layout::Node {
let limits = layout::Limits::new(Size::ZERO, self.size)
.width(Length::Fill)
@ -423,7 +421,7 @@ mod modal {
.align(Alignment::Center, Alignment::Center, limits.max());
layout::Node::with_children(self.size, vec![child])
.move_to(position)
.move_to(self.position)
}
fn on_event(
@ -530,6 +528,7 @@ mod modal {
self.tree,
layout.children().next().unwrap(),
renderer,
Vector::ZERO,
)
}
}

View file

@ -456,6 +456,7 @@ mod toast {
state: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
let instants = state.state.downcast_mut::<Vec<Option<Instant>>>();
@ -465,19 +466,18 @@ mod toast {
&mut content_state[0],
layout,
renderer,
translation,
);
let toasts = (!self.toasts.is_empty()).then(|| {
overlay::Element::new(
layout.bounds().position(),
Box::new(Overlay {
toasts: &mut self.toasts,
state: toasts_state,
instants,
on_close: &self.on_close,
timeout_secs: self.timeout_secs,
}),
)
overlay::Element::new(Box::new(Overlay {
position: layout.bounds().position() + translation,
toasts: &mut self.toasts,
state: toasts_state,
instants,
on_close: &self.on_close,
timeout_secs: self.timeout_secs,
}))
});
let overlays =
content.into_iter().chain(toasts).collect::<Vec<_>>();
@ -488,6 +488,7 @@ mod toast {
}
struct Overlay<'a, 'b, Message> {
position: Point,
toasts: &'b mut [Element<'a, Message>],
state: &'b mut [Tree],
instants: &'b mut [Option<Instant>],
@ -502,8 +503,6 @@ mod toast {
&mut self,
renderer: &Renderer,
bounds: Size,
position: Point,
_translation: Vector,
) -> layout::Node {
let limits = layout::Limits::new(Size::ZERO, bounds);
@ -519,7 +518,7 @@ mod toast {
self.toasts,
self.state,
)
.translate(Vector::new(position.x, position.y))
.translate(Vector::new(self.position.x, self.position.y))
}
fn on_event(