Rename HitTestResult to Hit
... and also move it to a new `text` module in `iced_core`
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14 changed files with 48 additions and 48 deletions
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@ -1,7 +1,8 @@
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//! Write a graphics backend.
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use iced_native::image;
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use iced_native::svg;
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use iced_native::{Font, HitTestResult, Point, Size};
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use iced_native::text;
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use iced_native::{Font, Point, Size};
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/// The graphics backend of a [`Renderer`].
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///
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@ -59,7 +60,7 @@ pub trait Text {
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bounds: Size,
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point: Point,
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nearest_only: bool,
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) -> HitTestResult;
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) -> text::Hit;
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}
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/// A graphics backend that supports image rendering.
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@ -40,6 +40,6 @@ pub use transformation::Transformation;
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pub use viewport::Viewport;
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pub use iced_native::{
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Background, Color, Font, HitTestResult, HorizontalAlignment, Point,
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Rectangle, Size, Vector, VerticalAlignment,
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Background, Color, Font, HorizontalAlignment, Point, Rectangle, Size,
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Vector, VerticalAlignment,
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};
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@ -4,8 +4,7 @@ use crate::{Primitive, Renderer};
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use iced_native::mouse;
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use iced_native::text;
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use iced_native::{
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Color, Font, HitTestResult, HorizontalAlignment, Point, Rectangle, Size,
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VerticalAlignment,
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Color, Font, HorizontalAlignment, Point, Rectangle, Size, VerticalAlignment,
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};
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/// A paragraph of text.
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@ -44,7 +43,7 @@ where
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bounds: Size,
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point: Point,
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nearest_only: bool,
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) -> HitTestResult {
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) -> text::Hit {
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self.backend().hit_test(
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content,
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size,
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