Make Command implementations platform-specific

This allows us to introduce a platform-specific `Action` to both `iced_native`
and `iced_web` and remove the `Clipboard` from `Application::update` to maintain
purity.

Additionally, this should let us implement further actions to let users query
and modify the shell environment (e.g. window, clipboard, and more!)
This commit is contained in:
Héctor Ramón Jiménez 2021-09-01 19:21:49 +07:00
parent b7b7741578
commit 76698ff2b5
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34 changed files with 363 additions and 342 deletions

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@ -1,5 +1,5 @@
//! Build interactive programs using The Elm Architecture.
use crate::{Clipboard, Command, Element, Renderer};
use crate::{Command, Element, Renderer};
mod state;
@ -13,9 +13,6 @@ pub trait Program: Sized {
/// The type of __messages__ your [`Program`] will produce.
type Message: std::fmt::Debug + Clone + Send;
/// The type of [`Clipboard`] your [`Program`] will use.
type Clipboard: Clipboard;
/// Handles a __message__ and updates the state of the [`Program`].
///
/// This is where you define your __update logic__. All the __messages__,
@ -24,11 +21,7 @@ pub trait Program: Sized {
///
/// Any [`Command`] returned will be executed immediately in the
/// background by shells.
fn update(
&mut self,
message: Self::Message,
clipboard: &mut Self::Clipboard,
) -> Command<Self::Message>;
fn update(&mut self, message: Self::Message) -> Command<Self::Message>;
/// Returns the widgets to display in the [`Program`].
///