Make Command implementations platform-specific
This allows us to introduce a platform-specific `Action` to both `iced_native` and `iced_web` and remove the `Clipboard` from `Application::update` to maintain purity. Additionally, this should let us implement further actions to let users query and modify the shell environment (e.g. window, clipboard, and more!)
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34 changed files with 363 additions and 342 deletions
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@ -1,5 +1,5 @@
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//! Build interactive programs using The Elm Architecture.
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use crate::{Clipboard, Command, Element, Renderer};
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use crate::{Command, Element, Renderer};
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mod state;
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@ -13,9 +13,6 @@ pub trait Program: Sized {
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/// The type of __messages__ your [`Program`] will produce.
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type Message: std::fmt::Debug + Clone + Send;
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/// The type of [`Clipboard`] your [`Program`] will use.
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type Clipboard: Clipboard;
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/// Handles a __message__ and updates the state of the [`Program`].
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///
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/// This is where you define your __update logic__. All the __messages__,
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@ -24,11 +21,7 @@ pub trait Program: Sized {
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///
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/// Any [`Command`] returned will be executed immediately in the
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/// background by shells.
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fn update(
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&mut self,
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message: Self::Message,
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clipboard: &mut Self::Clipboard,
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) -> Command<Self::Message>;
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fn update(&mut self, message: Self::Message) -> Command<Self::Message>;
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/// Returns the widgets to display in the [`Program`].
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///
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